cmake_minimum_required(VERSION 3.8) project(re3 C CXX) list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake") if(WIN32) set(RE3_AUDIOS "OAL" "MSS") else() set(RE3_AUDIOS "OAL") endif() set(RE3_AUDIO "OAL" CACHE STRING "Audio") option(RE3_WITH_OPUS "Build re3 with opus support" ON) option(RE3_WITH_LIBSNDFILE "Build re3 with libsndfile (instead of internal decoder)" OFF) set_property(CACHE RE3_AUDIO PROPERTY STRINGS ${RE3_AUDIOS}) message(STATUS "RE3_AUDIO = ${RE3_AUDIO} (choices=${RE3_AUDIOS})") set("RE3_AUDIO_${RE3_AUDIO}" ON) if(NOT RE3_AUDIO IN_LIST RE3_AUDIOS) message(FATAL_ERROR "Illegal RE3_AUDIO=${RE3_AUDIO}") endif() if(RE3_INSTALL) include(GNUInstallDirs) set(RE3_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_INCLUDEDIR}/re3") endif() option(RE3_VENDORED_LIBRW "Use vendored librw" ON) if(RE3_VENDORED_LIBRW) add_subdirectory(vendor/librw) else() find_package(librw REQUIRED) endif() add_subdirectory(src) if(RE3_INSTALL) include(CMakePackageConfigHelpers) configure_package_config_file(cmake/re3-config.cmake.in re3-config.cmake INSTALL_DESTINATION "${CMAKE_INSTALL_PREFIX}" ) install( FILES "${CMAKE_CURRENT_BINARY_DIR}/re3-config.cmake" DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}" ) install( EXPORT re3-targets DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}" ) if(LIBRW_PLATFORM_NULL) set(platform "-null") elseif(LIBRW_PLATFORM_PS2) set(platform "-ps2") elseif(LIBRW_PLATFORM_GL3) if(LIBRW_GL3_GFXLIB STREQUAL "GLFW") set(platform "-gl3-glfw") else() set(platform "-gl3-sdl2") endif() elseif(LIBRW_PLATFORM_D3D9) set(platform "-d3d9") endif() if(RE3_AUDIO_OAL) set(audio "-oal") elseif(RE3_AUDIO_MSS) set(audio "-mss") endif() if(RE3_WITH_OPUS) set(audio "${audio}-opus") endif() if(NOT LIBRW_PLATFORM_PS2) if(WIN32) set(os "-win") elseif(APPLE) set(os "-apple") elseif(UNIX) set(os "-linux") else() set(compiler "-UNK") message(WARNING "Unknown os. Created cpack package will be wrong. (override using cpack -P)") endif() endif() set(CPACK_PACKAGE_NAME "${PROJECT_NAME}${platform}${audio}${os}${compiler}") set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "GTA III reversed") set(CPACK_PACKAGE_VENDOR "GTAModding") # FIXME: missing license (https://github.com/GTAmodding/re3/issues/794) # set(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/LICENSE") # set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE") set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}") set(CPACK_SOURCE_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}") set(CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}") set(CPACK_GENERATOR "TXZ") include(CPack) endif()