#pragma once #include "Lists.h" #include "Entity.h" class CDummy : public CEntity { public: CEntryInfoList m_entryInfoList; CDummy(void) { m_type = ENTITY_TYPE_DUMMY; } void Add(void); void Remove(void); static void *operator new(size_t); static void operator delete(void*, size_t); // to make patching virtual functions possible void Add_(void) { CDummy::Add(); } void Remove_(void) { CDummy::Remove(); } }; static_assert(sizeof(CDummy) == 0x68, "CDummy: error");