#pragma once enum BoneTag { BONE_root = 0, BONE_pelvis = 1, BONE_spine = 2, BONE_spine1 = 3, BONE_neck = 4, BONE_head = 5, BONE_l_clavicle = 31, BONE_l_upperarm = 32, BONE_l_forearm = 33, BONE_l_hand = 34, BONE_l_finger = 35, BONE_r_clavicle = 21, BONE_r_upperarm = 22, BONE_r_forearm = 23, BONE_r_hand = 24, BONE_r_finger = 25, BONE_l_thigh = 41, BONE_l_calf = 42, BONE_l_foot = 43, BONE_r_thigh = 51, BONE_r_calf = 52, BONE_r_foot = 53, }; int ConvertPedNode2BoneTag(int node); const char *ConvertBoneTag2BoneName(int tag);