//------------------------------------------------------------------------------ // File: AudEvCod.h // // Desc: List of Audio device error event codes and the expected params. // // Copyright (c) 1999-2001, Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------------ #ifndef __AUDEVCOD__ #define __AUDEVCOD__ #define EC_SND_DEVICE_ERROR_BASE 0x0200 typedef enum _tagSND_DEVICE_ERROR { SNDDEV_ERROR_Open=1, SNDDEV_ERROR_Close=2, SNDDEV_ERROR_GetCaps=3, SNDDEV_ERROR_PrepareHeader=4, SNDDEV_ERROR_UnprepareHeader=5, SNDDEV_ERROR_Reset=6, SNDDEV_ERROR_Restart=7, SNDDEV_ERROR_GetPosition=8, SNDDEV_ERROR_Write=9, SNDDEV_ERROR_Pause=10, SNDDEV_ERROR_Stop=11, SNDDEV_ERROR_Start=12, SNDDEV_ERROR_AddBuffer=13, SNDDEV_ERROR_Query=14, } SNDDEV_ERR; // Sound device error event codes // ============================== // // All audio device error events are always passed on to the application, and are // never processed by the filter graph #define EC_SNDDEV_IN_ERROR (EC_SND_DEVICE_ERROR_BASE + 0x00) #define EC_SNDDEV_OUT_ERROR (EC_SND_DEVICE_ERROR_BASE + 0x01) // Parameters: ( DWORD, DWORD) // lParam1 is an enum SND_DEVICE_ERROR which notifies the app how the device was // being accessed when the failure occurred. // // lParam2 is the error returned from the sound device call. // #endif // __AUDEVCOD__