#pragma once enum FxType { FXTYPE_0 = 0, FXTYPE_1, FXTYPE_2, FXTYPE_3, FXTYPE_4, FXTYPE_5, }; class CMBlur { public: static RwRaster *pFrontBuffer; static bool ms_bJustInitialised; static bool ms_bScaledBlur; static bool BlurOn; static float Drunkness; public: static RwBool MotionBlurOpen(RwCamera *cam); static RwBool MotionBlurClose(void); static void CreateImmediateModeData(RwCamera *cam, RwRect *rect); static void MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type, uint32 bluralpha); static void OverlayRender(RwCamera *cam, RwRaster *raster, RwRGBA color, int32 type, int32 bluralpha); static void SetDrunkBlur(float drunkness); static void ClearDrunkBlur(); //TODO static void AddRenderFx(RwCamera *,RwRect *,float,FxType) {} };