#include "common.h" #include "patcher.h" #include "DMAudio.h" #include "Hud.h" #include "Replay.h" #include "Timer.h" #include "Script.h" #include "User.h" CPlaceName& CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC; COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238; CPager& CUserDisplay::Pager = *(CPager*)0x8F2744; CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8; void COnscreenTimer::Init() { m_bDisabled = false; for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { m_sEntries[i].m_nTimerOffset = 0; m_sEntries[i].m_nCounterOffset = 0; for(uint32 j = 0; j < 10; j++) { m_sEntries[i].m_aTimerText[j] = 0; m_sEntries[i].m_aCounterText[j] = 0; } m_sEntries[i].m_nType = 0; m_sEntries[i].m_bTimerProcessed = 0; m_sEntries[i].m_bCounterProcessed = 0; } } void COnscreenTimer::Process() { if(CReplay::Mode != CReplay::MODE_1 && !m_bDisabled) { for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { m_sEntries[i].Process(); } } } void COnscreenTimer::ProcessForDisplay() { if(CHud::m_Wants_To_Draw_Hud) { m_bProcessed = false; for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { if(m_sEntries[i].ProcessForDisplay()) { m_bProcessed = true; } } } } void COnscreenTimer::ClearCounter(uint32 offset) { for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { if(offset == m_sEntries[i].m_nCounterOffset) { m_sEntries[i].m_nCounterOffset = 0; m_sEntries[i].m_aCounterText[0] = 0; m_sEntries[i].m_nType = 0; m_sEntries[i].m_bCounterProcessed = 0; } } } void COnscreenTimer::ClearClock(uint32 offset) { for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { if(offset == m_sEntries[i].m_nTimerOffset) { m_sEntries[i].m_nTimerOffset = 0; m_sEntries[i].m_aTimerText[0] = 0; m_sEntries[i].m_bTimerProcessed = 0; } } } void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text) { uint32 i = 0; for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { if(m_sEntries[i].m_nCounterOffset == 0) { break; } return; } m_sEntries[i].m_nCounterOffset = offset; if(text) { strncpy(m_sEntries[i].m_aCounterText, text, 10); } else { m_sEntries[i].m_aCounterText[0] = 0; } m_sEntries[i].m_nType = type; } void COnscreenTimer::AddClock(uint32 offset, char* text) { uint32 i = 0; for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { if(m_sEntries[i].m_nTimerOffset == 0) { break; } return; } m_sEntries[i].m_nTimerOffset = offset; if(text) { strncpy(m_sEntries[i].m_aTimerText, text, 10); } else { m_sEntries[i].m_aTimerText[0] = 0; } } void COnscreenTimerEntry::Process() { if(m_nTimerOffset == 0) { return; } uint32* timerPtr = (uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset]; uint32 oldTime = *timerPtr; int32 newTime = int32(oldTime - uint32(20.0f * CTimer::GetTimeStep())); if(newTime < 0) { *timerPtr = 0; m_bTimerProcessed = 0; m_nTimerOffset = 0; m_aTimerText[0] = 0; } else { *timerPtr = (uint32)newTime; uint32 oldTimeSeconds = oldTime / 1000; if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) { // TODO: use an enum here DMAudio.PlayFrontEndSound(0x93, newTime / 1000); } } } bool COnscreenTimerEntry::ProcessForDisplay() { m_bTimerProcessed = false; m_bCounterProcessed = false; if(m_nTimerOffset == 0 && m_nCounterOffset == 0) { return false; } if(m_nTimerOffset != 0) { m_bTimerProcessed = true; ProcessForDisplayTimer(); } if(m_nCounterOffset != 0) { m_bCounterProcessed = true; ProcessForDisplayCounter(); } return true; } int COnscreenTimerEntry::ProcessForDisplayTimer() { uint32 time = *(uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset]; return sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60, time / 1000 % 60); } int COnscreenTimerEntry::ProcessForDisplayCounter() { uint32 counter = *(uint32*)&CTheScripts::ScriptSpace[m_nCounterOffset]; return sprintf(m_bCounterBuffer, "%d", counter); } STARTPATCHES InjectHook(0x429160, &COnscreenTimerEntry::Process, PATCH_JUMP); InjectHook(0x429110, &COnscreenTimerEntry::ProcessForDisplay, PATCH_JUMP); InjectHook(0x429080, &COnscreenTimerEntry::ProcessForDisplayTimer, PATCH_JUMP); InjectHook(0x4290F0, &COnscreenTimerEntry::ProcessForDisplayCounter, PATCH_JUMP); InjectHook(0x429220, &COnscreenTimer::Init, PATCH_JUMP); InjectHook(0x429320, &COnscreenTimer::Process, PATCH_JUMP); InjectHook(0x4292E0, &COnscreenTimer::ProcessForDisplay, PATCH_JUMP); InjectHook(0x429450, &COnscreenTimer::ClearCounter, PATCH_JUMP); InjectHook(0x429410, &COnscreenTimer::ClearClock, PATCH_JUMP); InjectHook(0x4293B0, &COnscreenTimer::AddCounter, PATCH_JUMP); InjectHook(0x429350, &COnscreenTimer::AddClock, PATCH_JUMP); ENDPATCHES