#include "common.h" #include "Pools.h" CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044; CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448; CPedPool *&CPools::ms_pPedPool = *(CPedPool**)0x8F2C60; CVehiclePool *&CPools::ms_pVehiclePool = *(CVehiclePool**)0x9430DC; CBuildingPool *&CPools::ms_pBuildingPool = *(CBuildingPool**)0x8F2C04; CTreadablePool *&CPools::ms_pTreadablePool = *(CTreadablePool**)0x8F2568; CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28; CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18; void CPools::Initialise(void) { // TODO: unused right now ms_pPtrNodePool = new CCPtrNodePool(NUMPTRNODES); ms_pEntryInfoNodePool = new CEntryInfoNodePool(NUMENTRYINFOS); ms_pPedPool = new CPedPool(NUMPEDS); ms_pVehiclePool = new CVehiclePool(NUMVEHICLES); ms_pBuildingPool = new CBuildingPool(NUMBUILDINGS); ms_pTreadablePool = new CTreadablePool(NUMTREADABLES); ms_pObjectPool = new CObjectPool(NUMOBJECTS); ms_pDummyPool = new CDummyPool(NUMDUMMIES); }