cmake_minimum_required(VERSION 3.8) project(re3 C CXX) list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake") if(WIN32) set(RE3_AUDIOS "NULL" "OAL" "MSS") else() set(RE3_AUDIOS "NULL" "OAL") endif() set(RE3_AUDIO "OAL" CACHE STRING "Audio") set_property(CACHE RE3_AUDIO PROPERTY STRINGS ${RE3_AUDIOS}) message(STATUS "RE3_AUDIO = ${RE3_AUDIO} (choices=${RE3_AUDIOS})") set("RE3_AUDIO_${RE3_AUDIO}" ON) if(NOT RE3_AUDIO IN_LIST RE3_AUDIOS) message(FATAL_ERROR "Illegal RE3_AUDIO=${RE3_AUDIO}") endif() if(RE3_INSTALL) include(GNUInstallDirs) set(RE3_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_INCLUDEDIR}/re3") endif() add_subdirectory("vendor/librw") add_subdirectory(src) if(RE3_INSTALL) include(CMakePackageConfigHelpers) configure_package_config_file(re3-config.cmake.in re3-config.cmake INSTALL_DESTINATION "${CMAKE_INSTALL_PREFIX}" ) install( FILES "${CMAKE_CURRENT_BINARY_DIR}/re3-config.cmake" DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}" ) install( EXPORT re3-targets DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}" ) include(CMakeCPack.cmake) endif()