#pragma once #define _CRT_SECURE_NO_WARNINGS #define _USE_MATH_DEFINES #pragma warning(disable: 4244) // int to float #pragma warning(disable: 4800) // int to bool #pragma warning(disable: 4305) // double to float #pragma warning(disable: 4838) // narrowing conversion #pragma warning(disable: 4996) // POSIX names #include #include //#include #include #ifdef WITHD3D #include #include #endif #include #include #define rwVENDORID_ROCKSTAR 0x0253F2 // Get rid of bullshit windows definitions, we're not running on an 8086 #ifdef far #undef far #endif #ifdef near #undef near #endif typedef uint8_t uint8; typedef int8_t int8; typedef uint16_t uint16; typedef int16_t int16; typedef uint32_t uint32; typedef int32_t int32; typedef uintptr_t uintptr; typedef uint64_t uint64; typedef int64_t int64; // hardcode ucs-2 typedef uint16_t wchar; #define nil nullptr #include "config.h" #define ALIGNPTR(p) (void*)((((uintptr)(void*)p) + sizeof(void*)-1) & ~(sizeof(void*)-1)) // PDP-10 like byte functions #define MASK(p, s) (((1<<(s))-1) << (p)) inline uint32 dpb(uint32 b, uint32 p, uint32 s, uint32 w) { uint32 m = MASK(p,s); return w & ~m | b<

>p & (1<(high) ? (high) : (v)) inline float sq(float x) { return x*x; } #define SQR(x) ((x) * (x)) #define PI M_PI #define TWOPI (PI*2) #define HALFPI (PI/2) #define DEGTORAD(x) ((x) * PI / 180.0f) #define RADTODEG(x) ((x) * 180.0f / PI) #ifdef USE_PS2_RAND #define MYRAND_MAX 65535 #else #define MYRAND_MAX 32767 #endif int myrand(void); void mysrand(unsigned int seed); void re3_debug(char *format, ...); void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...); void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func); #define DEBUGBREAK() __debugbreak(); #define debug(f, ...) re3_debug("[DBG]: " f, __VA_ARGS__) #define DEV(f, ...) re3_debug("[DEV]: " f, __VA_ARGS__) #define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, __VA_ARGS__) #define Error(f, ...) re3_debug("[ERROR]: " f, __VA_ARGS__) #define assert(_Expression) (void)( (!!(_Expression)) || (re3_assert(#_Expression, __FILE__, __LINE__, __FUNCTION__), 0) ) #define ASSERT assert #define _TODO(x) #define _TODOCONST(x) (x) #define VALIDATE_SIZE(struc, size) static_assert(sizeof(struc) == size, "Invalid structure size of " #struc) #define VALIDATE_OFFSET(struc, member, offset) static_assert(offsetof(struc, member) == offset, "The offset of " #member " in " #struc " is not " #offset "...") #define PERCENT(x, p) ((float(x) * (float(p) / 100.0f))) #define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0])) #define BIT(num) (1<<(num)) #define max(a, b) (((a) > (b)) ? (a) : (b)) #define min(a, b) (((a) < (b)) ? (a) : (b)) #define ABS(a) (((a) < 0) ? (-a) : (a)) #define norm(value, min, max) (((value) < (min)) ? 0 : (((value) > (max)) ? 1 : (((value) - (min)) / ((max) - (min))))) #define STRINGIFY(x) #x #define STR(x) STRINGIFY(x) #define CONCAT_(x,y) x##y #define CONCAT(x,y) CONCAT_(x,y) // Tweaking stuff for debugmenu #define TWEAKPATH ___tw___TWEAKPATH #define SETTWEAKPATH(path) static const char *___tw___TWEAKPATH = path; #define TWEAKFUNC(v) static CTweakFunc CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), TWEAKPATH); #define TWEAKFUNCN(v, name) static CTweakFunc CONCAT(___tw___tweak, __COUNTER__)(&v, name, TWEAKPATH); #define TWEAKBOOL(v) static CTweakBool CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), TWEAKPATH); #define TWEAKBOOLN(v, name) static CTweakBool CONCAT(___tw___tweak, __COUNTER__)(&v, name, TWEAKPATH); #define TWEAKINT32(v, lower, upper, step) static CTweakInt32 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKINT32N(v, lower, upper, step, name) static CTweakInt32 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKUINT32(v, lower, upper, step) static CTweakUInt32 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKUINT32N(v, lower, upper, step, name) static CTweakUInt32 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKINT16(v, lower, upper, step) static CTweakInt16 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKINT16N(v, lower, upper, step, name) static CTweakInt16 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKUINT16(v, lower, upper, step) static CTweakUInt16 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKUINT16N(v, lower, upper, step, name) static CTweakUInt16 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKINT8(v, lower, upper, step) static CTweakInt8 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKINT8N(v, lower, upper, step, name) static CTweakInt8 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKUINT8(v, lower, upper, step) static CTweakUInt8 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKUINT8N(v, lower, upper, step, name) static CTweakUInt8 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKFLOAT(v, lower, upper, step) static CTweakFloat CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKFLOATN(v, lower, upper, step, name) static CTweakFloat CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKSWITCH(v, lower, upper, str, f) static CTweakSwitch CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, str, f, TWEAKPATH); #define TWEAKSWITCHN(v, lower, upper, str, f, name) static CTweakSwitch CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, str, f, TWEAKPATH); // interface class CTweakVar { public: virtual void AddDBG(const char *path) = 0; }; class CTweakVars { public: static void Add(CTweakVar *var); static void AddDBG(const char *path); }; class CTweakFunc : public CTweakVar { const char *m_pPath, *m_pVarName; void (*m_pFunc)(); public: CTweakFunc(void (*pFunc)(), const char *strName, const char *strPath) : m_pFunc(pFunc), m_pVarName(strName), m_pPath(strPath) { CTweakVars::Add(this); } void AddDBG(const char *path); }; class CTweakBool : public CTweakVar { const char *m_pPath, *m_pVarName; bool *m_pBoolVar; public: CTweakBool(bool *pBool, const char *strName, const char *strPath) : m_pBoolVar(pBool), m_pVarName(strName), m_pPath(strPath) { CTweakVars::Add(this); } void AddDBG(const char *path); }; class CTweakSwitch : public CTweakVar { const char *m_pPath, *m_pVarName; void *m_pIntVar; int32 m_nMin, m_nMax; const char **m_aStr; void (*m_pFunc)(); public: CTweakSwitch(void *pInt, const char *strName, int32 nMin, int32 nMax, const char **aStr, void (*pFunc)(), const char *strPath) : m_pVarName(strName), m_pPath(strPath), m_aStr(aStr), m_pIntVar(pInt), m_nMin(nMin), m_nMax(nMax) { CTweakVars::Add(this); } void AddDBG(const char *path); }; #define _TWEEKCLASS(name, type) \ class name : public CTweakVar \ { \ public: \ const char *m_pPath, *m_pVarName; \ type *m_pIntVar, m_nLoawerBound, m_nUpperBound, m_nStep; \ \ name(type *pInt, const char *strName, type nLower, type nUpper, type nStep, const char *strPath) : \ m_pIntVar(pInt), m_nLoawerBound(nLower), m_nUpperBound(nUpper), m_nStep(nStep), \ m_pVarName(strName), m_pPath(strPath) \ { \ CTweakVars::Add(this); \ } \ \ void AddDBG(const char *path); \ }; _TWEEKCLASS(CTweakInt8, int8); _TWEEKCLASS(CTweakUInt8, uint8); _TWEEKCLASS(CTweakInt16, int16); _TWEEKCLASS(CTweakUInt16, uint16); _TWEEKCLASS(CTweakInt32, int32); _TWEEKCLASS(CTweakUInt32, uint32); _TWEEKCLASS(CTweakFloat, float); #undef _TWEEKCLASS