/* * * Data structures for the charse toolkit */ /*************************************************************************** * * * Module : rtcharse.h * * * * Purpose : Charset handling * * * **************************************************************************/ #ifndef RTCHARSE_H #define RTCHARSE_H /** * \defgroup rtcharset RtCharset * \ingroup rttool * * Character Set/Foot Toolkit for RenderWare. */ /**************************************************************************** Includes */ #include /**************************************************************************** Global Types */ /* RWPUBLIC */ typedef struct RtCharsetDesc RtCharsetDesc; /** * \ingroup rtcharset * \struct RtCharsetDesc * Holds information about a character set. */ struct RtCharsetDesc { RwInt32 width; /**< Pixel-width of each character. */ RwInt32 height; /**< Pixel-height of each character. */ RwInt32 width_internal; /**< Pixel-width used internally, this is usually width+1 to add a border */ RwInt32 height_internal; /**< Pixel-height used internally, this is usually height+1 to add a border */ RwInt32 count; /**< Number of characters in the set. */ RwInt32 tilewidth; /**< Width of raster in characters. */ RwInt32 tileheight; /**< Height of raster in characters. */ }; /** * \ingroup rtcharset * \typedef RtCharset * typedef for a structure defining a character set (opaque). * \see RtCharsetCreate */ typedef RwRaster RtCharset; /* RWPUBLICEND */ /**************************************************************************** Function prototypes */ /* RWPUBLIC */ #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ extern RwBool RtCharsetOpen(void); extern void RtCharsetClose(void); extern RtCharset *RtCharsetPrint(RtCharset * charSet, const RwChar * string, RwInt32 x, RwInt32 y); extern RtCharset *RtCharsetPrintBuffered(RtCharset * charSet, const RwChar * string, RwInt32 x, RwInt32 y, RwBool hideSpaces); extern RwBool RtCharsetBufferFlush(void); extern RtCharset *RtCharsetSetColors(RtCharset * charSet, const RwRGBA * foreGround, const RwRGBA * backGround); extern RtCharset *RtCharsetGetDesc(RtCharset * charset, RtCharsetDesc * desc); extern RtCharset *RtCharsetCreate(const RwRGBA * foreGround, const RwRGBA * backGround); extern RwBool RtCharsetDestroy(RtCharset * charSet); #ifdef __cplusplus } #endif /* __cplusplus */ /* RWPUBLICEND */ #endif /* RTCHARSE_H */