#include "common.h" #include "Coronas.h" RwTexture **gpCoronaTexture = (RwTexture**)0x5FAF44; //[9] float &CCoronas::LightsMult = *(float*)0x5FB088; // 1.0 float &CCoronas::SunScreenX = *(float*)0x8F4358; float &CCoronas::SunScreenY = *(float*)0x8F4354; bool &CCoronas::bSmallMoon = *(bool*)0x95CD49; bool &CCoronas::SunBlockedByClouds = *(bool*)0x95CD73;