#pragma once #include "ClumpModelInfo.h" enum PedNode { PED_WAIST, PED_TORSO, // Smid on PS2/PC, Storso on mobile/xbox PED_HEAD, PED_UPPERARML, PED_UPPERARMR, PED_HANDL, PED_HANDR, PED_UPPERLEGL, PED_UPPERLEGR, PED_FOOTL, PED_FOOTR, PED_LOWERLEGR, // This is not valid apparently PED_LOWERLEGL, }; class CPedModelInfo : public CClumpModelInfo { public: void *m_animGroup; // TODO int32 m_pedType; int32 m_pedStatType; uint32 m_carsCanDrive; CColModel *m_hitColModel; RpAtomic *m_head; RpAtomic *m_lhand; RpAtomic *m_rhand; static RwObjectNameIdAssocation m_pPedIds[12]; CPedModelInfo(void) : CClumpModelInfo(MITYPE_PED) { } void DeleteRwObject(void); void SetClump(RpClump *); void SetLowDetailClump(RpClump*); void CreateHitColModel(void); void DeleteRwObject_(void) { this->CPedModelInfo::DeleteRwObject(); } void SetClump_(RpClump *clump) { this->CPedModelInfo::SetClump(clump); } }; static_assert(sizeof(CPedModelInfo) == 0x54, "CPedModelInfo: error");