#include "common.h" #include "patcher.h" #include "Timer.h" uint32 &CTimer::m_snTimeInMilliseconds = *(uint32*)0x885B48; uint32 &CTimer::m_snTimeInMillisecondsPauseMode = *(uint32*)0x5F7614; uint32 &CTimer::m_snTimeInMillisecondsNonClipped = *(uint32*)0x9412E8; uint32 &CTimer::m_snPreviousTimeInMilliseconds = *(uint32*)0x8F29E4; uint32 &CTimer::m_FrameCounter = *(uint32*)0x9412EC; float &CTimer::ms_fTimeScale = *(float*)0x8F2C20; float &CTimer::ms_fTimeStep = *(float*)0x8E2CB4; float &CTimer::ms_fTimeStepNonClipped = *(float*)0x8E2C4C; bool &CTimer::m_UserPause = *(bool*)0x95CD7C; bool &CTimer::m_CodePause = *(bool*)0x95CDB1;