#include "common.h" #include "patcher.h" #include "Draw.h" #include "Camera.h" CCamera &TheCamera = *(CCamera*)0x6FACF8; bool CCamera::IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat) { RwV3d c; c = *(RwV3d*)¢er; RwV3dTransformPoints(&c, &c, 1, &mat->m_matrix); if(c.y + radius < CDraw::GetNearClipZ()) return false; if(c.y - radius > CDraw::GetFarClipZ()) return false; if(c.x*m_vecFrustumNormals[0].x + c.y*m_vecFrustumNormals[0].y > radius) return false; if(c.x*m_vecFrustumNormals[1].x + c.y*m_vecFrustumNormals[1].y > radius) return false; if(c.y*m_vecFrustumNormals[2].y + c.z*m_vecFrustumNormals[2].z > radius) return false; if(c.y*m_vecFrustumNormals[3].y + c.z*m_vecFrustumNormals[3].z > radius) return false; return true; } bool CCamera::IsPointVisible(const CVector ¢er, const CMatrix *mat) { RwV3d c; c = *(RwV3d*)¢er; RwV3dTransformPoints(&c, &c, 1, &mat->m_matrix); if(c.y < CDraw::GetNearClipZ()) return false; if(c.y > CDraw::GetFarClipZ()) return false; if(c.x*m_vecFrustumNormals[0].x + c.y*m_vecFrustumNormals[0].y > 0.0f) return false; if(c.x*m_vecFrustumNormals[1].x + c.y*m_vecFrustumNormals[1].y > 0.0f) return false; if(c.y*m_vecFrustumNormals[2].y + c.z*m_vecFrustumNormals[2].z > 0.0f) return false; if(c.y*m_vecFrustumNormals[3].y + c.z*m_vecFrustumNormals[3].z > 0.0f) return false; return true; } bool CCamera::IsBoxVisible(RwV3d *box, const CMatrix *mat) { int i; int frustumTests[6] = { 0 }; RwV3dTransformPoints(box, box, 8, &mat->m_matrix); for(i = 0; i < 8; i++){ if(box[i].y < CDraw::GetNearClipZ()) frustumTests[0]++; if(box[i].y > CDraw::GetFarClipZ()) frustumTests[1]++; if(box[i].x*m_vecFrustumNormals[0].x + box[i].y*m_vecFrustumNormals[0].y > 0.0f) frustumTests[2]++; if(box[i].x*m_vecFrustumNormals[1].x + box[i].y*m_vecFrustumNormals[1].y > 0.0f) frustumTests[3]++; // Why not test z? // if(box[i].y*m_vecFrustumNormals[2].y + box[i].z*m_vecFrustumNormals[2].z > 0.0f) frustumTests[4]++; // if(box[i].y*m_vecFrustumNormals[3].y + box[i].z*m_vecFrustumNormals[3].z > 0.0f) frustumTests[5]++; } for(i = 0; i < 6; i++) if(frustumTests[i] == 8) return false; // Box is completely outside of one plane return true; } STARTPATCHES InjectHook(0x42C760, &CCamera::IsSphereVisible, PATCH_JUMP); ENDPATCHES