#pragma once #include "common.h" #include "Entity.h" class CFire { char m_bIsOngoing; char m_bExists; char m_bPropogationFlag; char m_bAudioSet; CVector m_vecPos; CEntity *m_pEntity; CEntity *m_pSource; int m_nExtinguishTime; int m_nStartTime; int field_20; int field_24; int field_28; float field_2C; public: void Extinguish(void); };