#include "common.h" #include "patcher.h" #include "Pad.h" #include "Hud.h" #include "Text.h" #include "ModelInfo.h" #include "TxdStore.h" #include "ModelIndices.h" #include "Pools.h" #include "Directory.h" #include "RwHelper.h" #include "World.h" #include "Entity.h" #include "FileMgr.h" #include "FileLoader.h" #include "CdStream.h" #include "Streaming.h" bool &CStreaming::ms_disableStreaming = *(bool*)0x95CD6E; bool &CStreaming::ms_bLoadingBigModel = *(bool*)0x95CDB0; int32 &CStreaming::ms_numModelsRequested = *(int32*)0x8E2C10; CStreamingInfo *CStreaming::ms_aInfoForModel = (CStreamingInfo*)0x6C7088; CStreamingInfo &CStreaming::ms_startLoadedList = *(CStreamingInfo*)0x942F60; CStreamingInfo &CStreaming::ms_endLoadedList = *(CStreamingInfo*)0x8F1AC0; CStreamingInfo &CStreaming::ms_startRequestedList = *(CStreamingInfo*)0x8F1B3C; CStreamingInfo &CStreaming::ms_endRequestedList = *(CStreamingInfo*)0x940738; int32 &CStreaming::ms_oldSectorX = *(int32*)0x8F2C84; int32 &CStreaming::ms_oldSectorY = *(int32*)0x8F2C88; int32 &CStreaming::ms_streamingBufferSize = *(int32*)0x942FB0; int8 **CStreaming::ms_pStreamingBuffer = (int8**)0x87F818; int32 &CStreaming::ms_memoryUsed = *(int32*)0x940568; CStreamingChannel *CStreaming::ms_channel = (CStreamingChannel*)0x727EE0; int32 &CStreaming::ms_channelError = *(int32*)0x880DB8; int32 &CStreaming::ms_numVehiclesLoaded = *(int32*)0x8F2C80; int32 *CStreaming::ms_vehiclesLoaded = (int32*)0x773560; int32 &CStreaming::ms_lastVehicleDeleted = *(int32*)0x95CBF8; CDirectory *&CStreaming::ms_pExtraObjectsDir = *(CDirectory**)0x95CB90; int32 &CStreaming::ms_numPriorityRequests = *(int32*)0x8F31C4; bool &CStreaming::ms_hasLoadedLODs = *(bool*)0x95CD47; int32 &CStreaming::ms_currentPedGrp = *(int32*)0x8F2BBC; int32 CStreaming::ms_currentPedLoading; int32 CStreaming::ms_lastCullZone; uint16 &CStreaming::ms_loadedGangs = *(uint16*)0x95CC60; int32 *CStreaming::ms_imageOffsets = (int32*)0x6E60A0; int32 &CStreaming::ms_lastImageRead = *(int32*)0x880E2C; int32 &CStreaming::ms_imageSize = *(int32*)0x8F1A34; int32 &CStreaming::ms_memoryAvailable = *(int32*)0x880F8C; int32 &desiredNumVehiclesLoaded = *(int32*)0x5EC194; CEntity *&pIslandLODindustEntity = *(CEntity**)0x6212DC; CEntity *&pIslandLODcomIndEntity = *(CEntity**)0x6212E0; CEntity *&pIslandLODcomSubEntity = *(CEntity**)0x6212E4; CEntity *&pIslandLODsubIndEntity = *(CEntity**)0x6212E8; CEntity *&pIslandLODsubComEntity = *(CEntity**)0x6212EC; int32 &islandLODindust = *(int32*)0x6212C8; int32 &islandLODcomInd = *(int32*)0x6212CC; int32 &islandLODcomSub = *(int32*)0x6212D0; int32 &islandLODsubInd = *(int32*)0x6212D4; int32 &islandLODsubCom = *(int32*)0x6212D8; WRAPPER void CStreaming::MakeSpaceFor(int32 size) { EAXJMP(0x409B70); } //WRAPPER bool CStreaming::IsTxdUsedByRequestedModels(int32 txdId) { EAXJMP(0x4094C0); } //WRAPPER bool CStreaming::AddToLoadedVehiclesList(int32 modelId) { EAXJMP(0x40B060); } void CStreaming::Init(void) { int i; for(i = 0; i < NUMSTREAMINFO; i++){ ms_aInfoForModel[i].m_loadState = STREAMSTATE_NOTLOADED; ms_aInfoForModel[i].m_next = nil; ms_aInfoForModel[i].m_prev = nil; ms_aInfoForModel[i].m_nextID = -1; ms_aInfoForModel[i].m_size = 0; ms_aInfoForModel[i].m_position = 0; } ms_channelError = -1; // init lists ms_startLoadedList.m_next = &ms_endLoadedList; ms_startLoadedList.m_prev = nil; ms_endLoadedList.m_prev = &ms_startLoadedList; ms_endLoadedList.m_next = nil; ms_startRequestedList.m_next = &ms_endRequestedList; ms_startRequestedList.m_prev = nil; ms_endRequestedList.m_prev = &ms_startRequestedList; ms_endRequestedList.m_next = nil; // init misc ms_oldSectorX = 0; ms_oldSectorY = 0; ms_streamingBufferSize = 0; ms_disableStreaming = false; ms_memoryUsed = 0; ms_bLoadingBigModel = false; // init channels ms_channel[0].state = CHANNELSTATE_IDLE; ms_channel[1].state = CHANNELSTATE_IDLE; for(i = 0; i < 4; i++){ ms_channel[0].streamIds[i] = -1; ms_channel[0].offsets[i] = -1; ms_channel[1].streamIds[i] = -1; ms_channel[1].offsets[i] = -1; } // init stream info, mark things that are already loaded for(i = 0; i < MODELINFOSIZE; i++){ CBaseModelInfo *mi = CModelInfo::GetModelInfo(i); if(mi && mi->GetRwObject()){ ms_aInfoForModel[i].m_loadState = STREAMSTATE_LOADED; ms_aInfoForModel[i].m_flags = STREAMFLAGS_DONT_REMOVE; if(mi->IsSimple()) ((CSimpleModelInfo*)mi)->m_alpha = 255; } } for(i = 0; i < TXDSTORESIZE; i++) if(CTxdStore::GetSlot(i) && CTxdStore::GetSlot(i)->texDict) ms_aInfoForModel[i + STREAM_OFFSET_TXD].m_loadState = STREAMSTATE_LOADED; for(i = 0; i < MAXVEHICLESLOADED; i++) ms_vehiclesLoaded[i] = -1; ms_numVehiclesLoaded = 0; ms_pExtraObjectsDir = new CDirectory(EXTRADIRSIZE); ms_numPriorityRequests = 0; ms_hasLoadedLODs = true; ms_currentPedGrp = -1; ms_lastCullZone = -1; // unused because RemoveModelsNotVisibleFromCullzone is gone ms_loadedGangs = 0; ms_currentPedLoading = 8; // unused, whatever it is LoadCdDirectory(); // allocate streaming buffers if(ms_streamingBufferSize & 1) ms_streamingBufferSize++; ms_pStreamingBuffer[0] = (int8*)RwMallocAlign(ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE, CDSTREAM_SECTOR_SIZE); ms_streamingBufferSize /= 2; ms_pStreamingBuffer[1] = ms_pStreamingBuffer[0] + ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE; debug("Streaming buffer size is %d sectors", ms_streamingBufferSize); // PC only, figure out how much memory we got #define MB (1024*1024) extern DWORD &_dwMemAvailPhys; ms_memoryAvailable = (_dwMemAvailPhys - 10*MB)/2; if(ms_memoryAvailable < 50*MB) ms_memoryAvailable = 50*MB; desiredNumVehiclesLoaded = (ms_memoryAvailable/MB - 50)/3 + 12; if(desiredNumVehiclesLoaded > MAXVEHICLESLOADED) desiredNumVehiclesLoaded = MAXVEHICLESLOADED; debug("Memory allocated to Streaming is %dMB", ms_memoryAvailable/MB); #undef MB // find island LODs pIslandLODindustEntity = nil; pIslandLODcomIndEntity = nil; pIslandLODcomSubEntity = nil; pIslandLODsubIndEntity = nil; pIslandLODsubComEntity = nil; islandLODindust = -1; islandLODcomInd = -1; islandLODcomSub = -1; islandLODsubInd = -1; islandLODsubCom = -1; CModelInfo::GetModelInfo("IslandLODInd", &islandLODindust); CModelInfo::GetModelInfo("IslandLODcomIND", &islandLODcomInd); CModelInfo::GetModelInfo("IslandLODcomSUB", &islandLODcomSub); CModelInfo::GetModelInfo("IslandLODsubIND", &islandLODsubInd); CModelInfo::GetModelInfo("IslandLODsubCOM", &islandLODsubCom); for(i = 0; i < CPools::GetBuildingPool()->GetSize(); i++){ CBuilding *building = CPools::GetBuildingPool()->GetSlot(i); if(building == nil) continue; if(building->GetModelIndex() == islandLODindust) pIslandLODindustEntity = building; if(building->GetModelIndex() == islandLODcomInd) pIslandLODcomIndEntity = building; if(building->GetModelIndex() == islandLODcomSub) pIslandLODcomSubEntity = building; if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building; if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building; } } void CStreaming::Shutdown(void) { RwFreeAlign(ms_pStreamingBuffer[0]); ms_streamingBufferSize = 0; if(ms_pExtraObjectsDir) delete ms_pExtraObjectsDir; } void CStreaming::LoadCdDirectory(void) { char dirname[132]; int i; // PC specific stuff ms_imageOffsets[0] = 0; for(i = 1; i < NUMCDIMAGES; i++) ms_imageOffsets[i] = -1; ms_imageSize = GetGTA3ImgSize(); // PS2 uses CFileMgr::GetCdFile on all IMG files to fill the array i = CdStreamGetNumImages(); while(i-- >= 1){ strcpy(dirname, CdStreamGetImageName(i)); strncpy(strrchr(dirname, '.') + 1, "DIR", 3); LoadCdDirectory(dirname, i); } ms_lastImageRead = 0; ms_imageSize /= CDSTREAM_SECTOR_SIZE; } void CStreaming::LoadCdDirectory(const char *dirname, int n) { int fd, lastID, imgSelector; int modelId, txdId; uint32 posn, size; CDirectory::DirectoryInfo direntry; char *dot; lastID = -1; fd = CFileMgr::OpenFile(dirname, "rb"); assert(fd > 0); imgSelector = n<<24; assert(sizeof(direntry) == 32); while(CFileMgr::Read(fd, (char*)&direntry, sizeof(direntry))){ dot = strchr(direntry.name, '.'); if(dot) *dot = '\0'; if(direntry.size > (uint32)ms_streamingBufferSize) ms_streamingBufferSize = direntry.size; if(strcmp(dot+1, "DFF") == 0 || strcmp(dot+1, "dff") == 0){ if(CModelInfo::GetModelInfo(direntry.name, &modelId)){ if(ms_aInfoForModel[modelId].GetCdPosnAndSize(posn, size)){ debug("%s appears more than once in %s\n", direntry.name, dirname); lastID = -1; }else{ direntry.offset |= imgSelector; ms_aInfoForModel[modelId].SetCdPosnAndSize(direntry.offset, direntry.size); if(lastID != -1) ms_aInfoForModel[lastID].m_nextID = modelId; lastID = modelId; } }else{ // BUG: doesn't remember which cdimage this was in ms_pExtraObjectsDir->AddItem(direntry); lastID = -1; } }else if(strcmp(dot+1, "TXD") == 0 || strcmp(dot+1, "txd") == 0){ txdId = CTxdStore::FindTxdSlot(direntry.name); if(txdId == -1) txdId = CTxdStore::AddTxdSlot(direntry.name); if(ms_aInfoForModel[txdId + STREAM_OFFSET_TXD].GetCdPosnAndSize(posn, size)){ debug("%s appears more than once in %s\n", direntry.name, dirname); lastID = -1; }else{ direntry.offset |= imgSelector; ms_aInfoForModel[txdId + STREAM_OFFSET_TXD].SetCdPosnAndSize(direntry.offset, direntry.size); if(lastID != -1) ms_aInfoForModel[lastID].m_nextID = txdId + STREAM_OFFSET_TXD; lastID = txdId + STREAM_OFFSET_TXD; } }else lastID = -1; } CFileMgr::CloseFile(fd); } bool CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) { RwMemory mem; RwStream *stream; int cdsize; uint32 startTime, endTime, timeDiff; CBaseModelInfo *mi; bool success; startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); cdsize = ms_aInfoForModel[streamId].GetCdSize(); mem.start = (uint8*)buf; mem.length = cdsize * CDSTREAM_SECTOR_SIZE; stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem); if(streamId < STREAM_OFFSET_TXD){ // Model mi = CModelInfo::GetModelInfo(streamId); // Txd has to be loaded if(CTxdStore::GetSlot(mi->GetTxdSlot())->texDict == nil){ debug("failed to load %s because TXD %s is not in memory\n", mi->GetName(), CTxdStore::GetTxdName(mi->GetTxdSlot())); RemoveModel(streamId); RemoveTxd(mi->GetTxdSlot()); ReRequestModel(streamId); RwStreamClose(stream, &mem); return false; } // Set Txd to use CTxdStore::AddRef(mi->GetTxdSlot()); CTxdStore::SetCurrentTxd(mi->GetTxdSlot()); if(mi->IsSimple()){ success = CFileLoader::LoadAtomicFile(stream, streamId); }else if(mi->m_type == MITYPE_VEHICLE){ // load vehicles in two parts CModelInfo::GetModelInfo(streamId)->AddRef(); success = CFileLoader::StartLoadClumpFile(stream, streamId); if(success) ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_STARTED; }else{ success = CFileLoader::LoadClumpFile(stream, streamId); } UpdateMemoryUsed(); // Txd no longer needed unless we only read part of the file if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED) CTxdStore::RemoveRefWithoutDelete(mi->GetTxdSlot()); if(!success){ debug("Failed to load %s\n", CModelInfo::GetModelInfo(streamId)->GetName()); RemoveModel(streamId); ReRequestModel(streamId); RwStreamClose(stream, &mem); return false; } }else{ // Txd assert(streamId < NUMSTREAMINFO); if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY) == 0 && !IsTxdUsedByRequestedModels(streamId - STREAM_OFFSET_TXD)){ RemoveModel(streamId); RwStreamClose(stream, &mem); return false; } if(ms_bLoadingBigModel || cdsize > 200){ success = CTxdStore::StartLoadTxd(streamId - STREAM_OFFSET_TXD, stream); if(success) ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_STARTED; }else success = CTxdStore::LoadTxd(streamId - STREAM_OFFSET_TXD, stream); UpdateMemoryUsed(); if(!success){ debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD)); RemoveModel(streamId); ReRequestModel(streamId); RwStreamClose(stream, &mem); return false; } } RwStreamClose(stream, &mem); // We shouldn't even end up here unless load was successful if(!success){ ReRequestModel(streamId); if(streamId < STREAM_OFFSET_TXD) debug("Failed to load %s.dff\n", mi->GetName()); else debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD)); return false; } if(streamId < STREAM_OFFSET_TXD){ // Model // Vehicles and Peds not in loaded list if(mi->m_type != MITYPE_VEHICLE && mi->m_type != MITYPE_PED){ CSimpleModelInfo *smi = (CSimpleModelInfo*)mi; // Set fading for some objects if(mi->IsSimple() && !smi->m_isBigBuilding){ if(ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOFADE) smi->m_alpha = 255; else smi->m_alpha = 0; } if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0) ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList); } }else{ // Txd if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0) ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList); } // Mark objects as loaded if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED){ ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED; ms_memoryUsed += ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE; } endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); timeDiff = endTime - startTime; if(timeDiff > 5){ if(streamId < STREAM_OFFSET_TXD) debug("model %s took %d ms\n", CModelInfo::GetModelInfo(streamId)->GetName(), timeDiff); else debug("txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff); } return true; } bool CStreaming::FinishLoadingLargeFile(int8 *buf, int32 streamId) { RwMemory mem; RwStream *stream; uint32 startTime, endTime, timeDiff; CBaseModelInfo *mi; bool success; startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED){ if(streamId < STREAM_OFFSET_TXD) CModelInfo::GetModelInfo(streamId)->RemoveRef(); return false; } mem.start = (uint8*)buf; mem.length = ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE; stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem); if(streamId < STREAM_OFFSET_TXD){ // Model mi = CModelInfo::GetModelInfo(streamId); CTxdStore::SetCurrentTxd(mi->GetTxdSlot()); success = CFileLoader::FinishLoadClumpFile(stream, streamId); if(success) success = AddToLoadedVehiclesList(streamId); mi->RemoveRef(); CTxdStore::RemoveRefWithoutDelete(mi->GetTxdSlot()); }else{ // Txd CTxdStore::AddRef(streamId - STREAM_OFFSET_TXD); success = CTxdStore::FinishLoadTxd(streamId - STREAM_OFFSET_TXD, stream); CTxdStore::RemoveRefWithoutDelete(streamId - STREAM_OFFSET_TXD); } RwStreamClose(stream, &mem); ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED; ms_memoryUsed += ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE; if(!success){ RemoveModel(streamId); ReRequestModel(streamId); UpdateMemoryUsed(); return false; } UpdateMemoryUsed(); endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); timeDiff = endTime - startTime; if(timeDiff > 5){ if(streamId < STREAM_OFFSET_TXD) debug("finish model %s took %d ms\n", CModelInfo::GetModelInfo(streamId)->GetName(), timeDiff); else debug("finish txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff); } return true; } void CStreaming::RequestModel(int32 id, int32 flags) { CSimpleModelInfo *mi; if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_INQUEUE){ // updgrade to priority if(flags & STREAMFLAGS_PRIORITY && !ms_aInfoForModel[id].IsPriority()){ ms_numPriorityRequests++; ms_aInfoForModel[id].m_flags |= STREAMFLAGS_PRIORITY; } }else if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_NOTLOADED){ flags &= ~STREAMFLAGS_PRIORITY; } ms_aInfoForModel[id].m_flags |= flags; if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){ // Already loaded, only check changed flags if(ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOFADE && id < STREAM_OFFSET_TXD){ mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id); if(mi->IsSimple()) mi->m_alpha = 255; } // reinsert into list if(ms_aInfoForModel[id].m_next){ ms_aInfoForModel[id].RemoveFromList(); if((ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0) ms_aInfoForModel[id].AddToList(&ms_startLoadedList); } }else if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED || ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){ // how can this be true again? if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED){ if(id < STREAM_OFFSET_TXD) RequestTxd(CModelInfo::GetModelInfo(id)->GetTxdSlot(), flags); ms_aInfoForModel[id].AddToList(&ms_startRequestedList); ms_numModelsRequested++; if(flags & STREAMFLAGS_PRIORITY) ms_numPriorityRequests++; } ms_aInfoForModel[id].m_loadState = STREAMSTATE_INQUEUE; ms_aInfoForModel[id].m_flags = flags; } } void CStreaming::RequestSubway(void) { RequestModel(MI_SUBWAY1, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY2, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY3, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY4, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY5, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY6, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY7, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY8, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY9, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY10, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY11, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY12, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY13, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY14, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY15, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY16, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY17, STREAMFLAGS_NOFADE); RequestModel(MI_SUBWAY18, STREAMFLAGS_NOFADE); switch(CGame::currLevel){ case LEVEL_INDUSTRIAL: RequestModel(MI_SUBPLATFORM_IND, STREAMFLAGS_NOFADE); break; case LEVEL_COMMERCIAL: if(FindPlayerTrain()->GetPosition().y < -700.0f){ RequestModel(MI_SUBPLATFORM_COMS, STREAMFLAGS_NOFADE); RequestModel(MI_SUBPLATFORM_COMS2, STREAMFLAGS_NOFADE); }else{ RequestModel(MI_SUBPLATFORM_COMN, STREAMFLAGS_NOFADE); } break; case LEVEL_SUBURBAN: RequestModel(MI_SUBPLATFORM_SUB, STREAMFLAGS_NOFADE); RequestModel(MI_SUBPLATFORM_SUB2, STREAMFLAGS_NOFADE); break; } } void CStreaming::RequestBigBuildings(eLevelName level) { int i, n; CBuilding *b; n = CPools::GetBuildingPool()->GetSize(); for(i = 0; i < n; i++){ b = CPools::GetBuildingPool()->GetSlot(i); if(b && b->bIsBIGBuilding && b->m_level == level) RequestModel(b->GetModelIndex(), STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY); } RequestIslands(level); ms_hasLoadedLODs = false; } void CStreaming::RequestIslands(eLevelName level) { switch(level){ case LEVEL_INDUSTRIAL: RequestModel(islandLODcomInd, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY); RequestModel(islandLODsubInd, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY); break; case LEVEL_COMMERCIAL: RequestModel(islandLODindust, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY); RequestModel(islandLODsubCom, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY); break; case LEVEL_SUBURBAN: RequestModel(islandLODindust, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY); RequestModel(islandLODcomSub, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY); break; } } void CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flags) { CBaseModelInfo *mi; int txdId; char oldName[48]; uint32 pos, size; mi = CModelInfo::GetModelInfo(modelId); if(strcmp(mi->GetName(), modelName) == 0){ // Already have the correct name, just request it RequestModel(modelId, flags); return; } strcpy(oldName, mi->GetName()); mi->SetName(modelName); // What exactly is going on here? if(CModelInfo::GetModelInfo(oldName, nil)){ txdId = CTxdStore::FindTxdSlot(oldName); if(txdId != -1 && CTxdStore::GetSlot(txdId)->texDict){ CTxdStore::AddRef(txdId); RemoveModel(modelId); CTxdStore::RemoveRefWithoutDelete(txdId); }else RemoveModel(modelId); }else RemoveModel(modelId); ms_pExtraObjectsDir->FindItem(modelName, pos, size); mi->ClearTexDictionary(); if(CTxdStore::FindTxdSlot(modelName) == -1) mi->SetTexDictionary("generic"); else mi->SetTexDictionary(modelName); ms_aInfoForModel[modelId].SetCdPosnAndSize(pos, size); RequestModel(modelId, flags); } void CStreaming::RequestSpecialChar(int32 charId, const char *modelName, int32 flags) { RequestSpecialModel(charId + MI_SPECIAL01, modelName, flags); } void CStreaming::DecrementRef(int32 id) { ms_numModelsRequested--; if(ms_aInfoForModel[id].IsPriority()){ ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_PRIORITY; ms_numPriorityRequests--; } } void CStreaming::RemoveModel(int32 id) { int i; if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED) return; if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){ if(id < STREAM_OFFSET_TXD) CModelInfo::GetModelInfo(id)->DeleteRwObject(); else CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD); ms_memoryUsed -= ms_aInfoForModel[id].GetCdSize()*CDSTREAM_SECTOR_SIZE; } if(ms_aInfoForModel[id].m_next){ // Remove from list, model is neither loaded nor requested if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_INQUEUE) DecrementRef(id); ms_aInfoForModel[id].RemoveFromList(); }else if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_READING){ for(i = 0; i < 4; i++){ if(ms_channel[0].streamIds[i] == id) ms_channel[0].streamIds[i] = -1; if(ms_channel[1].streamIds[i] == id) ms_channel[1].streamIds[i] = -1; } } if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){ if(id < STREAM_OFFSET_TXD) RpClumpGtaCancelStream(); else CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD); } ms_aInfoForModel[id].m_loadState = STREAMSTATE_NOTLOADED; } void CStreaming::RemoveUnusedBuildings(eLevelName level) { if(level != LEVEL_INDUSTRIAL) RemoveBuildings(LEVEL_INDUSTRIAL); if(level != LEVEL_COMMERCIAL) RemoveBuildings(LEVEL_COMMERCIAL); if(level != LEVEL_SUBURBAN) RemoveBuildings(LEVEL_SUBURBAN); } void CStreaming::RemoveBuildings(eLevelName level) { int i, n; CEntity *e; CBaseModelInfo *mi; n = CPools::GetBuildingPool()->GetSize(); for(i = 0; i < n; i++){ e = CPools::GetBuildingPool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); if(!e->bImBeingRendered){ e->DeleteRwObject(); if(mi->m_refCount == 0) RemoveModel(e->GetModelIndex()); } } } n = CPools::GetTreadablePool()->GetSize(); for(i = 0; i < n; i++){ e = CPools::GetTreadablePool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); if(!e->bImBeingRendered){ e->DeleteRwObject(); if(mi->m_refCount == 0) RemoveModel(e->GetModelIndex()); } } } n = CPools::GetObjectPool()->GetSize(); for(i = 0; i < n; i++){ e = CPools::GetObjectPool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); if(!e->bImBeingRendered && ((CObject*)e)->ObjectCreatedBy == GAME_OBJECT){ e->DeleteRwObject(); if(mi->m_refCount == 0) RemoveModel(e->GetModelIndex()); } } } n = CPools::GetDummyPool()->GetSize(); for(i = 0; i < n; i++){ e = CPools::GetDummyPool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); if(!e->bImBeingRendered){ e->DeleteRwObject(); if(mi->m_refCount == 0) RemoveModel(e->GetModelIndex()); } } } } void CStreaming::RemoveUnusedBigBuildings(eLevelName level) { if(level != LEVEL_INDUSTRIAL) RemoveBigBuildings(LEVEL_INDUSTRIAL); if(level != LEVEL_COMMERCIAL) RemoveBigBuildings(LEVEL_COMMERCIAL); if(level != LEVEL_SUBURBAN) RemoveBigBuildings(LEVEL_SUBURBAN); RemoveIslandsNotUsed(level); } void DeleteIsland(CEntity *island) { if(island == nil) return; if(island->bImBeingRendered) debug("Didn't delete island because it was being rendered\n"); else{ island->DeleteRwObject(); CStreaming::RemoveModel(island->GetModelIndex()); } } void CStreaming::RemoveIslandsNotUsed(eLevelName level) { switch(level){ case LEVEL_INDUSTRIAL: DeleteIsland(pIslandLODindustEntity); DeleteIsland(pIslandLODcomSubEntity); DeleteIsland(pIslandLODsubComEntity); break; case LEVEL_COMMERCIAL: DeleteIsland(pIslandLODcomIndEntity); DeleteIsland(pIslandLODcomSubEntity); DeleteIsland(pIslandLODsubIndEntity); break; case LEVEL_SUBURBAN: DeleteIsland(pIslandLODsubIndEntity); DeleteIsland(pIslandLODsubComEntity); DeleteIsland(pIslandLODcomIndEntity); break; default: DeleteIsland(pIslandLODindustEntity); DeleteIsland(pIslandLODcomIndEntity); DeleteIsland(pIslandLODcomSubEntity); DeleteIsland(pIslandLODsubIndEntity); DeleteIsland(pIslandLODsubComEntity); break; } } void CStreaming::RemoveBigBuildings(eLevelName level) { int i, n; CEntity *e; CBaseModelInfo *mi; n = CPools::GetBuildingPool()->GetSize(); for(i = 0; i < n; i++){ e = CPools::GetBuildingPool()->GetSlot(i); if(e && e->bIsBIGBuilding && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); if(!e->bImBeingRendered){ e->DeleteRwObject(); if(mi->m_refCount == 0) RemoveModel(e->GetModelIndex()); } } } } bool CStreaming::RemoveLoadedVehicle(void) { int i, id; for(i = 0; i < MAXVEHICLESLOADED; i++){ ms_lastVehicleDeleted++; if(ms_lastVehicleDeleted == MAXVEHICLESLOADED) ms_lastVehicleDeleted = 0; id = ms_vehiclesLoaded[ms_lastVehicleDeleted]; if(id != -1 && (ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0 && CModelInfo::GetModelInfo(id)->m_refCount == 0 && ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED) goto found; } return false; found: RemoveModel(ms_vehiclesLoaded[ms_lastVehicleDeleted]); ms_numVehiclesLoaded--; ms_vehiclesLoaded[ms_lastVehicleDeleted] = -1; return true; } bool CStreaming::RemoveLeastUsedModel(void) { CStreamingInfo *si; int streamId; for(si = ms_endLoadedList.m_prev; si != &ms_startLoadedList; si = si->m_prev){ streamId = si - ms_aInfoForModel; if(streamId < STREAM_OFFSET_TXD){ if(CModelInfo::GetModelInfo(streamId)->m_refCount == 0){ RemoveModel(streamId); return true; } }else{ if(CTxdStore::GetNumRefs(streamId - STREAM_OFFSET_TXD) == 0 && !IsTxdUsedByRequestedModels(streamId - STREAM_OFFSET_TXD)){ RemoveModel(streamId); return true; } } } return ms_numVehiclesLoaded > 7 && RemoveLoadedVehicle(); } void CStreaming::RemoveAllUnusedModels(void) { int i; for(i = 0; i < MAXVEHICLESLOADED; i++) RemoveLoadedVehicle(); for(i = NUM_DEFAULT_MODELS; i < MODELINFOSIZE; i++){ if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED && ms_aInfoForModel[i].m_flags & STREAMFLAGS_DONT_REMOVE && CModelInfo::GetModelInfo(i)->m_refCount == 0){ RemoveModel(i); ms_aInfoForModel[i].m_loadState = STREAMSTATE_NOTLOADED; } } } bool CStreaming::RemoveReferencedTxds(int32 mem) { CStreamingInfo *si; int streamId; for(si = ms_endLoadedList.m_prev; si != &ms_startLoadedList; si = si->m_prev){ streamId = si - ms_aInfoForModel; if(streamId >= STREAM_OFFSET_TXD && CTxdStore::GetNumRefs(streamId-STREAM_OFFSET_TXD) == 0){ RemoveModel(streamId); if(ms_memoryUsed < mem) return true; } } return false; } // TODO: RemoveCurrentZonesModels void CStreaming::RemoveUnusedModelsInLoadedList(void) { // empty } bool CStreaming::IsTxdUsedByRequestedModels(int32 txdId) { CStreamingInfo *si; int streamId; int i; for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = si->m_next){ streamId = si - ms_aInfoForModel; if(streamId < STREAM_OFFSET_TXD && CModelInfo::GetModelInfo(streamId)->GetTxdSlot() == txdId) return true; } for(i = 0; i < 4; i++){ streamId = ms_channel[0].streamIds[i]; if(streamId != -1 && streamId < STREAM_OFFSET_TXD && CModelInfo::GetModelInfo(streamId)->GetTxdSlot() == txdId) return true; streamId = ms_channel[1].streamIds[i]; if(streamId != -1 && streamId < STREAM_OFFSET_TXD && CModelInfo::GetModelInfo(streamId)->GetTxdSlot() == txdId) return true; } return false; } int32 CStreaming::GetAvailableVehicleSlot(void) { int i; for(i = 0; i < MAXVEHICLESLOADED; i++) if(ms_vehiclesLoaded[i] == -1) return i; return -1; } bool CStreaming::AddToLoadedVehiclesList(int32 modelId) { int i; int id; if(ms_numVehiclesLoaded < desiredNumVehiclesLoaded){ // still room for vehicles for(i = 0; i < MAXVEHICLESLOADED; i++){ if(ms_vehiclesLoaded[ms_lastVehicleDeleted] == -1) break; ms_lastVehicleDeleted++; if(ms_lastVehicleDeleted == MAXVEHICLESLOADED) ms_lastVehicleDeleted = 0; } assert(ms_vehiclesLoaded[ms_lastVehicleDeleted] == -1); ms_numVehiclesLoaded++; }else{ // find vehicle we can remove for(i = 0; i < MAXVEHICLESLOADED; i++){ id = ms_vehiclesLoaded[ms_lastVehicleDeleted]; if(id != -1 && (ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0 && CModelInfo::GetModelInfo(id)->m_refCount == 0) goto found; ms_lastVehicleDeleted++; if(ms_lastVehicleDeleted == MAXVEHICLESLOADED) ms_lastVehicleDeleted = 0; } id = -1; found: if(id == -1){ // didn't find anything, try a free slot id = GetAvailableVehicleSlot(); if(id == -1) return false; // still no luck ms_lastVehicleDeleted = id; // this is more that we wanted actually ms_numVehiclesLoaded++; }else RemoveModel(id); } ms_vehiclesLoaded[ms_lastVehicleDeleted++] = modelId; if(ms_lastVehicleDeleted == MAXVEHICLESLOADED) ms_lastVehicleDeleted = 0; return true; } bool CStreaming::IsObjectInCdImage(int32 id) { uint32 posn, size; return ms_aInfoForModel[id].GetCdPosnAndSize(posn, size); } void CStreaming::HaveAllBigBuildingsLoaded(eLevelName level) { int i, n; CEntity *e; if(ms_hasLoadedLODs) return; if(level == LEVEL_INDUSTRIAL){ if(ms_aInfoForModel[islandLODcomInd].m_loadState != STREAMSTATE_LOADED || ms_aInfoForModel[islandLODsubInd].m_loadState != STREAMSTATE_LOADED) return; }else if(level == LEVEL_COMMERCIAL){ if(ms_aInfoForModel[islandLODindust].m_loadState != STREAMSTATE_LOADED || ms_aInfoForModel[islandLODsubCom].m_loadState != STREAMSTATE_LOADED) return; }else if(level == LEVEL_SUBURBAN){ if(ms_aInfoForModel[islandLODindust].m_loadState != STREAMSTATE_LOADED || ms_aInfoForModel[islandLODcomSub].m_loadState != STREAMSTATE_LOADED) return; } n = CPools::GetBuildingPool()->GetSize(); for(i = 0; i < n; i++){ e = CPools::GetBuildingPool()->GetSlot(i); if(e && e->bIsBIGBuilding && e->m_level == level && ms_aInfoForModel[e->GetModelIndex()].m_loadState != STREAMSTATE_LOADED) return; } RemoveUnusedBigBuildings(level); ms_hasLoadedLODs = true; } void CStreaming::SetModelIsDeletable(int32 id) { ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_DONT_REMOVE; if((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->m_type != MITYPE_VEHICLE) && (ms_aInfoForModel[id].m_flags & STREAMFLAGS_SCRIPTOWNED) == 0){ if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_LOADED) RemoveModel(id); else if(ms_aInfoForModel[id].m_next == nil) ms_aInfoForModel[id].AddToList(&ms_startLoadedList); } } void CStreaming::SetModelTxdIsDeletable(int32 id) { SetModelIsDeletable(CModelInfo::GetModelInfo(id)->GetTxdSlot() + STREAM_OFFSET_TXD); } void CStreaming::SetMissionDoesntRequireModel(int32 id) { ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_SCRIPTOWNED; if((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->m_type != MITYPE_VEHICLE) && (ms_aInfoForModel[id].m_flags & STREAMFLAGS_DONT_REMOVE) == 0){ if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_LOADED) RemoveModel(id); else if(ms_aInfoForModel[id].m_next == nil) ms_aInfoForModel[id].AddToList(&ms_startLoadedList); } } void CStreaming::LoadInitialPeds(void) { RequestModel(MI_COP, STREAMFLAGS_DONT_REMOVE); RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE); RequestModel(MI_TAXI_D, STREAMFLAGS_DONT_REMOVE); } void CStreaming::LoadInitialVehicles(void) { int id; ms_numVehiclesLoaded = 0; ms_lastVehicleDeleted = 0; if(CModelInfo::GetModelInfo("taxi", &id)) RequestModel(id, STREAMFLAGS_DONT_REMOVE); if(CModelInfo::GetModelInfo("police", &id)) RequestModel(id, STREAMFLAGS_DONT_REMOVE); } // Find starting offset of the cdimage we next want to read // Not useful at all on PC... int32 CStreaming::GetCdImageOffset(int32 lastPosn) { int offset, off; int i, img; int dist, mindist; img = -1; mindist = INT_MAX; offset = ms_imageOffsets[ms_lastImageRead]; if(lastPosn <= offset || lastPosn > offset + ms_imageSize){ // last read position is not in last image for(i = 0; i < NUMCDIMAGES; i++){ off = ms_imageOffsets[i]; if(off == -1) continue; if((uint32)lastPosn > (uint32)off) // after start of image, get distance from end // negative if before end! dist = lastPosn - (off + ms_imageSize); else // before image, get offset to start // this will never be negative dist = off - lastPosn; if(dist < mindist){ img = i; mindist = dist; } } assert(img >= 0); offset = ms_imageOffsets[img]; ms_lastImageRead = img; } return offset; } inline bool TxdAvailable(int32 txdId) { CStreamingInfo *si = &CStreaming::ms_aInfoForModel[txdId + STREAM_OFFSET_TXD]; return si->m_loadState == STREAMSTATE_LOADED || si->m_loadState == STREAMSTATE_READING; } // Find stream id of next requested file in cdimage int32 CStreaming::GetNextFileOnCd(int32 lastPosn, bool priority) { CStreamingInfo *si, *next; int streamId; uint32 posn, size; int streamIdFirst, streamIdNext; uint32 posnFirst, posnNext; streamIdFirst = -1; streamIdNext = -1; posnFirst = UINT_MAX; posnNext = UINT_MAX; for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = next){ next = si->m_next; streamId = si - ms_aInfoForModel; // only priority requests if there are any if(priority && ms_numPriorityRequests != 0 && !si->IsPriority()) continue; // request Txd if necessary if(streamId < STREAM_OFFSET_TXD && !TxdAvailable(CModelInfo::GetModelInfo(streamId)->GetTxdSlot())){ ReRequestTxd(CModelInfo::GetModelInfo(streamId)->GetTxdSlot()); }else if(ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size)){ if(posn < posnFirst){ // find first requested file in image streamIdFirst = streamId; posnFirst = posn; } if(posn < posnNext && posn >= (uint32)lastPosn){ // find first requested file after last read position streamIdNext = streamId; posnNext = posn; } }else{ // empty file DecrementRef(streamId); si->RemoveFromList(); si->m_loadState = STREAMSTATE_LOADED; } } // wrap around if(streamIdNext == -1) streamIdNext = streamIdFirst; if(streamIdNext == -1 && ms_numPriorityRequests != 0){ // try non-priority files ms_numPriorityRequests = 0; streamIdNext = GetNextFileOnCd(lastPosn, false); } return streamIdNext; } /* * Streaming buffer size is half of the largest file. * Files larger than the buffer size can only be loaded by channel 0, * which then uses both buffers, while channel 1 is idle. * ms_bLoadingBigModel is set to true to indicate this state. * * TODO: two-part files */ // Make channel read from disc void CStreaming::RequestModelStream(int32 ch) { int lastPosn, imgOffset, streamId; int totalSize; uint32 posn, size, unused; int i; int haveBigFile, havePed; lastPosn = CdStreamGetLastPosn(); imgOffset = GetCdImageOffset(lastPosn); streamId = GetNextFileOnCd(lastPosn - imgOffset, true); if(streamId == -1) return; // remove Txds that aren't requested anymore while(streamId >= STREAM_OFFSET_TXD){ if(ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY || IsTxdUsedByRequestedModels(streamId - STREAM_OFFSET_TXD)) break; RemoveModel(streamId); // so try next file ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size); streamId = GetNextFileOnCd(posn + size, true); } if(streamId == -1) return; ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size); if(size > (uint32)ms_streamingBufferSize){ // Can only load big models on channel 0, and 1 has to be idle if(ch == 1 || ms_channel[1].state != CHANNELSTATE_IDLE) return; ms_bLoadingBigModel = true; } // Load up to 4 adjacent files haveBigFile = 0; havePed = 0; totalSize = 0; for(i = 0; i < 4; i++){ // no more files we can read if(streamId == -1 || ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_INQUEUE) break; // also stop at non-priority files ms_aInfoForModel[streamId].GetCdPosnAndSize(unused, size); if(ms_numPriorityRequests != 0 && !ms_aInfoForModel[streamId].IsPriority()) break; // Can't load certain combinations of files together if(streamId < STREAM_OFFSET_TXD){ if(havePed && CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_PED || haveBigFile && CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_VEHICLE || !TxdAvailable(CModelInfo::GetModelInfo(streamId)->GetTxdSlot())) break; }else{ if(haveBigFile && size > 200) break; } // Now add the file ms_channel[ch].streamIds[i] = streamId; ms_channel[ch].offsets[i] = totalSize; totalSize += size; // To big for buffer, remove again if(totalSize > ms_streamingBufferSize && i > 0){ totalSize -= size; break; } if(streamId < STREAM_OFFSET_TXD){ if(CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_PED) havePed = 1; if(CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_VEHICLE) haveBigFile = 1; }else{ if(size > 200) haveBigFile = 1; } ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_READING; ms_aInfoForModel[streamId].RemoveFromList(); DecrementRef(streamId); streamId = ms_aInfoForModel[streamId].m_nextID; } // clear remaining slots for(; i < 4; i++) ms_channel[ch].streamIds[i] = -1; // Now read the data assert(!(ms_bLoadingBigModel && ch == 1)); // this would clobber the buffer if(CdStreamRead(ch, ms_pStreamingBuffer[ch], imgOffset+posn, totalSize) == STREAM_NONE) debug("FUCKFUCKFUCK\n"); ms_channel[ch].state = CHANNELSTATE_READING; ms_channel[ch].field24 = 0; ms_channel[ch].size = totalSize; ms_channel[ch].position = imgOffset+posn; ms_channel[ch].numTries = 0; } // Load data previously read from disc bool CStreaming::ProcessLoadingChannel(int32 ch) { int status; int i, id, cdsize; status = CdStreamGetStatus(ch); if(status != STREAM_NONE){ // busy if(status != STREAM_READING && status != STREAM_WAITING){ ms_channelError = ch; ms_channel[ch].state = CHANNELSTATE_ERROR; ms_channel[ch].status = status; } return false; } if(ms_channel[ch].state == CHANNELSTATE_STARTED){ ms_channel[ch].state = CHANNELSTATE_IDLE; FinishLoadingLargeFile(&ms_pStreamingBuffer[ch][ms_channel[ch].offsets[0]*CDSTREAM_SECTOR_SIZE], ms_channel[ch].streamIds[0]); ms_channel[ch].streamIds[0] = -1; }else{ ms_channel[ch].state = CHANNELSTATE_IDLE; for(i = 0; i < 4; i++){ id = ms_channel[ch].streamIds[i]; if(id == -1) continue; cdsize = ms_aInfoForModel[id].GetCdSize(); if(id < STREAM_OFFSET_TXD && CModelInfo::GetModelInfo(id)->m_type == MITYPE_VEHICLE && ms_numVehiclesLoaded >= desiredNumVehiclesLoaded && !RemoveLoadedVehicle() && ((ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0 || GetAvailableVehicleSlot() == -1)){ // can't load vehicle RemoveModel(id); if(ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) ReRequestModel(id); else if(CTxdStore::GetNumRefs(CModelInfo::GetModelInfo(id)->GetTxdSlot()) == 0) RemoveTxd(CModelInfo::GetModelInfo(id)->GetTxdSlot()); }else{ MakeSpaceFor(cdsize * CDSTREAM_SECTOR_SIZE); ConvertBufferToObject(&ms_pStreamingBuffer[ch][ms_channel[ch].offsets[i]*CDSTREAM_SECTOR_SIZE], id); if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){ // queue for second part ms_channel[ch].state = CHANNELSTATE_STARTED; ms_channel[ch].offsets[0] = ms_channel[ch].offsets[i]; ms_channel[ch].streamIds[0] = id; if(i != 0) ms_channel[ch].streamIds[i] = -1; }else ms_channel[ch].streamIds[i] = -1; } } } if(ms_bLoadingBigModel && ms_channel[ch].state != CHANNELSTATE_STARTED){ ms_bLoadingBigModel = false; // reset channel 1 after loading a big model for(i = 0; i < 4; i++) ms_channel[1].streamIds[i] = -1; ms_channel[1].state = CHANNELSTATE_IDLE; } return true; } void CStreaming::RetryLoadFile(int32 ch) { char *key; CPad::StopPadsShaking(); if(ms_channel[ch].numTries >= 3){ switch(ms_channel[ch].status){ case STREAM_ERROR_NOCD: key = "NOCD"; break; case STREAM_ERROR_OPENCD: key = "OPENCD"; break; case STREAM_ERROR_WRONGCD: key = "WRONGCD"; break; default: key = "CDERROR"; break; } CHud::SetMessage(TheText.Get(key)); CTimer::SetCodePause(true); } switch(ms_channel[ch].state){ case CHANNELSTATE_IDLE: streamread: CdStreamRead(ch, ms_pStreamingBuffer[ch], ms_channel[ch].position, ms_channel[ch].size); ms_channel[ch].state = CHANNELSTATE_READING; ms_channel[ch].field24 = -600; break; case CHANNELSTATE_READING: if(ProcessLoadingChannel(ch)){ ms_channelError = -1; CTimer::SetCodePause(false); } break; case CHANNELSTATE_ERROR: ms_channel[ch].numTries++; if(CdStreamGetStatus(ch) != STREAM_READING && CdStreamGetStatus(ch) != STREAM_WAITING) goto streamread; break; } } void CStreaming::LoadRequestedModels(void) { static int currentChannel = 0; // We can't read with channel 1 while channel 0 is using its buffer if(ms_bLoadingBigModel) currentChannel = 0; // We have data, load if(ms_channel[currentChannel].state == CHANNELSTATE_READING || ms_channel[currentChannel].state == CHANNELSTATE_STARTED) ProcessLoadingChannel(currentChannel); if(ms_channelError == -1){ // Channel is idle, read more data if(ms_channel[currentChannel].state == CHANNELSTATE_IDLE) RequestModelStream(currentChannel); // Switch channel if(ms_channel[currentChannel].state != CHANNELSTATE_STARTED) currentChannel = 1 - currentChannel; } } void CStreaming::LoadAllRequestedModels(bool priority) { static bool bInsideLoadAll = false; int imgOffset, streamId, status; int i; uint32 posn, size; if(bInsideLoadAll) return; FlushChannels(); imgOffset = GetCdImageOffset(CdStreamGetLastPosn()); while(ms_endRequestedList.m_prev != &ms_startRequestedList){ streamId = GetNextFileOnCd(0, priority); if(streamId == -1) break; ms_aInfoForModel[streamId].RemoveFromList(); DecrementRef(streamId); if(ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size)){ do status = CdStreamRead(0, ms_pStreamingBuffer[0], imgOffset+posn, size); while(CdStreamSync(0) || status == STREAM_NONE); ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_READING; MakeSpaceFor(size * CDSTREAM_SECTOR_SIZE); ConvertBufferToObject(ms_pStreamingBuffer[0], streamId); if(ms_aInfoForModel[streamId].m_loadState == STREAMSTATE_STARTED) FinishLoadingLargeFile(ms_pStreamingBuffer[0], streamId); if(streamId < STREAM_OFFSET_TXD){ CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(streamId); if(mi->IsSimple()) mi->m_alpha = 255; } }else{ // empty ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED; } } ms_bLoadingBigModel = false; for(i = 0; i < 4; i++){ ms_channel[1].streamIds[i] = -1; ms_channel[1].offsets[i] = -1; } ms_channel[1].state = CHANNELSTATE_IDLE; bInsideLoadAll = false; } void CStreaming::FlushChannels(void) { if(ms_channel[1].state == CHANNELSTATE_STARTED) ProcessLoadingChannel(1); if(ms_channel[0].state == CHANNELSTATE_READING){ CdStreamSync(0); ProcessLoadingChannel(0); } if(ms_channel[0].state == CHANNELSTATE_STARTED) ProcessLoadingChannel(0); if(ms_channel[1].state == CHANNELSTATE_READING){ CdStreamSync(1); ProcessLoadingChannel(1); } if(ms_channel[1].state == CHANNELSTATE_STARTED) ProcessLoadingChannel(1); } void CStreaming::FlushRequestList(void) { CStreamingInfo *si, *next; for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = next){ next = si->m_next; RemoveModel(si - ms_aInfoForModel); } FlushChannels(); } void CStreaming::ImGonnaUseStreamingMemory(void) { // empty } void CStreaming::IHaveUsedStreamingMemory(void) { UpdateMemoryUsed(); } void CStreaming::UpdateMemoryUsed(void) { // empty } bool CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size) { if(m_size == 0) return false; posn = m_position; size = m_size; return true; } void CStreamingInfo::SetCdPosnAndSize(uint32 posn, uint32 size) { m_position = posn; m_size = size; } void CStreamingInfo::AddToList(CStreamingInfo *link) { // Insert this after link m_next = link->m_next; m_prev = link; link->m_next = this; m_next->m_prev = this; } void CStreamingInfo::RemoveFromList(void) { m_next->m_prev = m_prev; m_prev->m_next = m_next; m_next = nil; m_prev = nil; } STARTPATCHES InjectHook(0x406430, CStreaming::Init, PATCH_JUMP); InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP); InjectHook(0x406CC0, (void (*)(void))CStreaming::LoadCdDirectory, PATCH_JUMP); InjectHook(0x406DA0, (void (*)(const char*, int))CStreaming::LoadCdDirectory, PATCH_JUMP); InjectHook(0x409740, CStreaming::ConvertBufferToObject, PATCH_JUMP); InjectHook(0x409580, CStreaming::FinishLoadingLargeFile, PATCH_JUMP); InjectHook(0x407EA0, CStreaming::RequestModel, PATCH_JUMP); InjectHook(0x407FD0, CStreaming::RequestSubway, PATCH_JUMP); InjectHook(0x408190, CStreaming::RequestBigBuildings, PATCH_JUMP); InjectHook(0x408210, CStreaming::RequestIslands, PATCH_JUMP); InjectHook(0x40A890, CStreaming::RequestSpecialModel, PATCH_JUMP); InjectHook(0x40ADA0, CStreaming::RequestSpecialChar, PATCH_JUMP); InjectHook(0x408830, CStreaming::RemoveModel, PATCH_JUMP); InjectHook(0x4083A0, CStreaming::RemoveUnusedBuildings, PATCH_JUMP); InjectHook(0x4083D0, CStreaming::RemoveBuildings, PATCH_JUMP); InjectHook(0x408640, CStreaming::RemoveUnusedBigBuildings, PATCH_JUMP); InjectHook(0x408680, CStreaming::RemoveBigBuildings, PATCH_JUMP); InjectHook(0x408780, CStreaming::RemoveIslandsNotUsed, PATCH_JUMP); InjectHook(0x40B180, CStreaming::RemoveLoadedVehicle, PATCH_JUMP); InjectHook(0x4089B0, CStreaming::RemoveLeastUsedModel, PATCH_JUMP); InjectHook(0x408940, CStreaming::RemoveAllUnusedModels, PATCH_JUMP); InjectHook(0x409450, CStreaming::RemoveReferencedTxds, PATCH_JUMP); InjectHook(0x40B160, CStreaming::GetAvailableVehicleSlot, PATCH_JUMP); InjectHook(0x40B060, CStreaming::AddToLoadedVehiclesList, PATCH_JUMP); InjectHook(0x4094C0, CStreaming::IsTxdUsedByRequestedModels, PATCH_JUMP); InjectHook(0x407E70, CStreaming::IsObjectInCdImage, PATCH_JUMP); InjectHook(0x408280, CStreaming::HaveAllBigBuildingsLoaded, PATCH_JUMP); InjectHook(0x40A790, CStreaming::SetModelIsDeletable, PATCH_JUMP); InjectHook(0x40A800, CStreaming::SetModelTxdIsDeletable, PATCH_JUMP); InjectHook(0x40A820, CStreaming::SetMissionDoesntRequireModel, PATCH_JUMP); InjectHook(0x40AA00, CStreaming::LoadInitialPeds, PATCH_JUMP); InjectHook(0x40ADF0, CStreaming::LoadInitialVehicles, PATCH_JUMP); InjectHook(0x409BE0, CStreaming::ProcessLoadingChannel, PATCH_JUMP); InjectHook(0x40A610, CStreaming::FlushChannels, PATCH_JUMP); InjectHook(0x40A680, CStreaming::FlushRequestList, PATCH_JUMP); InjectHook(0x409FF0, CStreaming::GetCdImageOffset, PATCH_JUMP); InjectHook(0x409E50, CStreaming::GetNextFileOnCd, PATCH_JUMP); InjectHook(0x40A060, CStreaming::RequestModelStream, PATCH_JUMP); InjectHook(0x4077F0, CStreaming::RetryLoadFile, PATCH_JUMP); InjectHook(0x40A390, CStreaming::LoadRequestedModels, PATCH_JUMP); InjectHook(0x40A440, CStreaming::LoadAllRequestedModels, PATCH_JUMP); InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP); InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP); InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP); InjectHook(0x406380, &CStreamingInfo::AddToList, PATCH_JUMP); InjectHook(0x4063A0, &CStreamingInfo::RemoveFromList, PATCH_JUMP); ENDPATCHES