#pragma once #include "templates.h" struct ColDef { // made up name int32 unused; bool isLoaded; CRect bounds; char name[20]; int16 minIndex; int16 maxIndex; void *chunk; }; class CColStore { static CPool *ms_pColPool; static bool m_onlyBB; public: static void Initialise(void); static void Shutdown(void); static int AddColSlot(const char *name); static void RemoveColSlot(int32 slot); static int FindColSlot(const char *name); static char *GetColName(int32 slot); static CRect &GetBoundingBox(int32 slot); static void IncludeModelIndex(int32 slot, int32 modelIndex); static bool LoadCol(int32 storeID, uint8 *buffer, int32 bufsize); static void LoadColCHK(int32 slot, void *data, void *chunk); static void RemoveCol(int32 slot); static void AddCollisionNeededAtPosn(const CVector &pos); static void LoadAllCollision(void); static void RemoveAllCollision(void); static void LoadCollision(const CVector &pos, eLevelName level = LEVEL_GENERIC); static void RequestCollision(const CVector &pos); static void EnsureCollisionIsInMemory(const CVector &pos); static bool DoScriptsWantThisIn(int32 slot); static bool HasCollisionLoaded(eLevelName level); static bool HasCollisionLoaded(const CVector &pos); static void Load(bool, CPool *pool); static ColDef *GetSlot(int slot) { assert(slot >= 0); assert(ms_pColPool); assert(slot < ms_pColPool->GetSize()); return ms_pColPool->GetSlot(slot); } };