name: Build re3 using conan+cmake on: pull_request: push: release: types: published jobs: build-cmake: strategy: matrix: include: - os: 'windows-latest' platform: 'gl3' gl3_gfxlib: 'glfw' audio: 'openal' # - os: 'windows-latest' # platform: 'gl3' # gl3_gfxlib: 'sdl2' # audio: 'openal' - os: 'windows-latest' platform: 'd3d9' audio: 'openal' # - os: 'windows-latest' # platform: 'd3d9' # audio: 'miles' - os: 'ubuntu-latest' platform: 'gl3' gl3_gfxlib: 'glfw' audio: 'openal' # - os: 'ubuntu-latest' # platform: 'gl3' # gl3_gfxlib: 'sdl2' # audio: 'openal' - os: 'macos-latest' platform: 'gl3' gl3_gfxlib: 'glfw' audio: 'openal' # - os: 'macos-latest' # platform: 'gl3' # gl3_gfxlib: 'sdl2' # audio: 'openal' runs-on: ${{ matrix.os }} continue-on-error: ${{ matrix.platform == 'ps2' || matrix.gl3_gfxlib == 'sdl2' || matrix.audio == 'miles' }} steps: - uses: actions/checkout@v2 with: submodules: true - name: "Checkout Miles SDK Import Library project" uses: actions/checkout@v2 if: ${{ matrix.audio == 'miles' }} with: repository: 'withmorten/re3mss' path: 're3mss' - uses: actions/setup-python@v2 with: python-version: '3.x' - name: "Use XCode 11 as default (conan-center-index does not provide XCode 12 binaries at the moment)" if: startsWith(matrix.os, 'macos') run: | sudo xcode-select --switch /Applications/Xcode_11.7.app - name: "Setup conan" run: | python -m pip install conan conan config init conan config set log.print_run_commands=True conan remote add bincrafters https://api.bintray.com/conan/bincrafters/public-conan conan remote add madebr_ps2dev https://api.bintray.com/conan/madebr/ps2dev - name: "Add os=playstation2 + gcc.version=3.2 to .conan/settings.yml" shell: python run: | import os, yaml settings_path = os.path.expanduser("~/.conan/settings.yml") yml = yaml.safe_load(open(settings_path)) yml["os"]["playstation2"] = None yml["compiler"]["gcc"]["version"].append("3.2") yml["compiler"]["gcc"]["version"].sort() yaml.safe_dump(yml, open(settings_path, "w")) - name: "Create host profile" shell: bash run: | if test "${{ matrix.platform }}" = "ps2"; then cp vendor/librw/conan/playstation2 host_profile else cp ~/.conan/profiles/default host_profile fi - name: "Export Playstation 2 CMake toolchain conan recipe" run: | conan export vendor/librw/cmake/ps2toolchain ps2dev-cmaketoolchain/master@ - name: "Export librw conan recipe" run: | conan export vendor/librw librw/master@ - name: "Export Miles SDK conan recipe" if: ${{ matrix.audio == 'miles' }} run: | conan export re3mss miles-sdk/master@ - name: "Download/build dependencies (conan install)" run: | conan install ${{ github.workspace }} re3/master@ -if build -o re3:audio=${{ matrix.audio }} -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib || 'glfw' }} --build missing -pr:h ./host_profile -pr:b default -s re3:build_type=RelWithDebInfo -s librw:build_type=RelWithDebInfo env: CONAN_SYSREQUIRES_MODE: enabled - name: "Build re3 (conan build)" run: | conan build ${{ github.workspace }} -if build -bf build -pf package - name: "Package re3 (conan package)" run: | conan package ${{ github.workspace }} -if build -bf build -pf package - name: "Create binary package (cpack)" working-directory: ./build run: | cpack -C RelWithDebInfo - name: "Archive binary package (github artifacts)" uses: actions/upload-artifact@v2 with: name: "${{ matrix.os }}-${{ matrix.platform }}" path: build/*.tar.xz if-no-files-found: error