#define DIRECTINPUT_VERSION 0x0800 #include #include "common.h" #include "patcher.h" #include "win.h" #include "Frontend.h" #include "Font.h" #include "Pad.h" #include "Text.h" #include "main.h" #include "Timer.h" #include "Game.h" #include "DMAudio.h" #include "FileMgr.h" #include "Streaming.h" #include "TxdStore.h" #include "General.h" #include "GenericGameStorage.h" #include "Script.h" #include "Camera.h" #include "MenuScreens.h" #include "ControllerConfig.h" #include "Vehicle.h" #include "MBlur.h" #include "PlayerSkin.h" #include "PlayerInfo.h" #include "World.h" #include "Renderer.h" #include "CdStream.h" #define DONT_USE_SUSPICIOUS_FUNCS 1 #define TIDY_UP_PBP // ProcessButtonPresses #define MAX_VISIBLE_LIST_ROW 30 #define LIST_HEIGHT 263.0f #ifdef PS2_LIKE_MENU BottomBarOption bbNames[8]; int bbTabCount = 0; bool bottomBarActive = false; bool reverseAlpha = false; int pendingScreen = -1; int pendingOption = -1; int curBottomBarOption = -1; int hoveredBottomBarOption = -1; #endif WRAPPER void CMenuManager::PrintController(void) { EAXJMP(0x483990); } int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; // 9 int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92; int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D; int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58; // 1 int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C; // 1 int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60; // 1 int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54; // 1 int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E; int32 &CMenuManager::m_ControlMethod = *(int32*)0x8F5F7C; int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74; // 1 int32 &CMenuManager::m_PrefsLanguage = *(int32*)0x941238; bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64; // true bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4; bool &CMenuManager::m_bShutDownFrontEndRequested = *(bool*)0x95CD6A; int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23; int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4; int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C; // 1 int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50; // 256 float &CMenuManager::m_PrefsLOD = *(float*)0x8F42C4; int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC; int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; // 102 int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; // 102 char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74; //[256] "$$\"\"" int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70; // -1 float &CMenuManager::menuXYpadding = *(float*)0x5F355C; // don't know the original name. MENUACTION_X_MARGIN, never changes float &CMenuManager::actionTextScaleX = *(float*)0x5F2E40; float &CMenuManager::actionTextScaleY = *(float*)0x5F2E44; int32 &CMenuManager::sthWithButtons = *(int32*)0x8E2880; int32 &CMenuManager::sthWithButtons2 = *(int32*)0x942F88; CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8; // Move this somewhere else. float &CRenderer::ms_lodDistScale = *(float*)0x5F726C; // 1.2 // Stuff not in CMenuManager: uint32 &TimeToStopPadShaking = *(uint32*)0x628CF8; char *&pEditString = *(char**)0x628D00; int32 *&pControlEdit = *(int32**)0x628D08; bool &DisplayComboButtonErrMsg = *(bool*)0x628D14; int32 &MouseButtonJustClicked = *(int32*)0x628D0C; int32 &JoyButtonJustClicked = *(int32*)0x628D10; bool &holdingScrollBar = *(bool*)0x628D59; //int32 *pControlTemp = 0; // 0x5F311C const char* FrontendFilenames[][2] = { {"fe2_mainpanel_ul", "" }, {"fe2_mainpanel_ur", "" }, {"fe2_mainpanel_dl", "" }, {"fe2_mainpanel_dr", "" }, {"fe2_mainpanel_dr2", "" }, {"fe2_tabactive", "" }, {"fe_iconbrief", "" }, {"fe_iconstats", "" }, {"fe_iconcontrols", "" }, {"fe_iconsave", "" }, {"fe_iconaudio", "" }, {"fe_icondisplay", "" }, {"fe_iconlanguage", "" }, {"fe_controller", "" }, {"fe_controllersh", "" }, {"fe_arrows1", "" }, {"fe_arrows2", "" }, {"fe_arrows3", "" }, {"fe_arrows4", "" }, {"fe_radio1", "" }, // HEAD_RADIO {"fe_radio2", "" }, // DOUBLE_CLEF {"fe_radio3", "" }, // JAH_RADIO {"fe_radio4", "" }, // RISE_FM {"fe_radio5", "" }, // LIPS_106 {"fe_radio6", "" }, // GAME_FM {"fe_radio7", "" }, // MSX_FM {"fe_radio8", "" }, // FLASHBACK {"fe_radio9", "" }, // CHATTERBOX }; // 0x5F3344 const char* MenuFilenames[][2] = { {"connection24", ""}, {"findgame24", ""}, {"hostgame24", ""}, {"mainmenu24", ""}, {"Playersetup24", ""}, {"singleplayer24", ""}, {"multiplayer24", ""}, {"dmalogo128", "dmalogo128m"}, {"gtaLogo128", "gtaLogo128"}, {"rockstarLogo128", "rockstarlogo128m"}, {"gamespy256", "gamespy256a"}, {"mouse", "mousetimera"}, {"mousetimer", "mousetimera"}, {"mp3logo", "mp3logoA"}, {"downOFF", "buttonA"}, {"downON", "buttonA"}, {"upOff", "buttonA"}, {"upON", "buttonA"}, {"gta3logo256", "gta3logo256m"}, { nil, nil } }; #ifdef ASPECT_RATIO_SCALE // All of the defines below replace the StretchX function. Otherwise use SCREEN_SCALE_X. #define MENU_X_LEFT_ALIGNED(x) ScaleAndCenterX(x) #define MENU_X_RIGHT_ALIGNED(x) ScaleAndCenterX(DEFAULT_SCREEN_WIDTH - x) #define MENU_X(x) SCREEN_SCALE_X(x) #define MENU_Y(y) SCREEN_SCALE_Y(y) float ScaleAndCenterX(float x) { if (SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH) return x; else { if (x > DEFAULT_SCREEN_WIDTH / 2) { return SCREEN_WIDTH / 2 + SCREEN_SCALE_X(x - DEFAULT_SCREEN_WIDTH / 2); } else { return SCREEN_WIDTH / 2 - SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH / 2 - x); } } } #else #define MENU_X_LEFT_ALIGNED(x) StretchX(x) #define MENU_X_RIGHT_ALIGNED(x) SCREEN_STRETCH_FROM_RIGHT(x) #define MENU_X(x) StretchX(x) #define MENU_Y(y) StretchY(y) #endif #define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS) #ifdef PS2_LIKE_MENU #define ChangeScreen(screen, option, updateDelay, withReverseAlpha) \ do { \ if (reverseAlpha) { \ m_nPrevScreen = m_nCurrScreen; \ m_nCurrScreen = pendingScreen; \ m_nCurrOption = pendingOption; \ reverseAlpha = false; \ if (updateDelay) \ m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \ } \ if (withReverseAlpha) { \ pendingOption = option; \ pendingScreen = screen; \ reverseAlpha = true; \ } else { \ m_nPrevScreen = m_nCurrScreen; \ m_nCurrScreen = screen; \ m_nCurrOption = option; \ if (updateDelay) \ m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \ } \ m_nMenuFadeAlpha = 255; \ } while(0) #else #define ChangeScreen(screen, option, updateDelay, clearAlpha) \ do { \ m_nPrevScreen = m_nCurrScreen; \ m_nCurrScreen = screen; \ m_nCurrOption = option; \ if(updateDelay) \ m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \ if(clearAlpha) \ m_nMenuFadeAlpha = 0; \ } while(0) #endif #define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \ do { \ lastBarX = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(freeSpaceInLine), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \ if (i != m_nCurrOption || !itemsAreSelectable) \ break; \ \ if (CheckHover(hoverStartX, lastBarX - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \ m_nHoverOption = decreaseAction; \ \ if (!CheckHover(MENU_X(10.0f) + lastBarX, hoverEndX, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \ break; \ \ m_nHoverOption = increaseAction; \ if (m_nMousePosX < SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth)) \ m_nHoverOption = HOVEROPTION_NOT_HOVERING; \ } while(0) // --- Functions not in the game/inlined starts inline void CMenuManager::ScrollUpListByOne() { if (m_nSelectedListRow == m_nFirstVisibleRowOnList) { if (m_nFirstVisibleRowOnList > 0) { m_nSelectedListRow--; m_nFirstVisibleRowOnList--; m_nCurListItemY -= LIST_HEIGHT / m_nTotalListRow; } } else { m_nSelectedListRow--; } } inline void CMenuManager::ScrollDownListByOne() { if (m_nSelectedListRow == m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1) { if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) { m_nSelectedListRow++; m_nFirstVisibleRowOnList++; m_nCurListItemY += LIST_HEIGHT / m_nTotalListRow; } } else { if (m_nSelectedListRow < m_nTotalListRow - 1) { m_nSelectedListRow++; } } } inline void CMenuManager::PageUpList(bool playSoundOnSuccess) { if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) { if (m_nFirstVisibleRowOnList > 0) { if(playSoundOnSuccess) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); m_nFirstVisibleRowOnList = max(0, m_nFirstVisibleRowOnList - MAX_VISIBLE_LIST_ROW); m_nSelectedListRow = min(m_nSelectedListRow, m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1); } else { m_nFirstVisibleRowOnList = 0; m_nSelectedListRow = 0; } m_nCurListItemY = (LIST_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList; } } inline void CMenuManager::PageDownList(bool playSoundOnSuccess) { if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) { if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) { if(playSoundOnSuccess) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); m_nFirstVisibleRowOnList = min(m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW, m_nTotalListRow - MAX_VISIBLE_LIST_ROW); m_nSelectedListRow = max(m_nSelectedListRow, m_nFirstVisibleRowOnList); } else { m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW; m_nSelectedListRow = m_nTotalListRow - 1; } m_nCurListItemY = (LIST_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList; } } inline void CMenuManager::ThingsToDoBeforeLeavingPage() { if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); } else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { if (m_nPrefsAudio3DProviderIndex != -1) m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex(); #ifdef TIDY_UP_PBP DMAudio.StopFrontEndTrack(); OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); #endif } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { m_nDisplayVideoMode = m_nPrefsVideoMode; } if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { CPlayerSkin::EndFrontendSkinEdit(); } if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) || (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)) { m_nTotalListRow = 0; } } // ------ Functions not in the game/inlined ends void CMenuManager::BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2) { if (!text) return; if (stat2) { if (aFloat) sprintf(gString2, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2); else sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2); } else if (stat) { if (aFloat) sprintf(gString2, " %.2f", *(float*)stat); else sprintf(gString2, " %d", *(int*)stat); } else gString2[0] = '\0'; UnicodeStrcpy(gUString, TheText.Get(text)); AsciiToUnicode(gString2, gUString2); } #if 0 WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); } #else void CMenuManager::CentreMousePointer() { tagPOINT Point; if (SCREEN_WIDTH * 0.5f == 0.0f && 0.0f == SCREEN_HEIGHT * 0.5f) { Point.x = SCREEN_WIDTH / 2; Point.y = SCREEN_HEIGHT / 2; ClientToScreen(PSGLOBAL(window), &Point); SetCursorPos(Point.x, Point.y); PSGLOBAL(lastMousePos.x) = SCREEN_WIDTH / 2; PSGLOBAL(lastMousePos.y) = SCREEN_HEIGHT / 2; } } #endif #if 1 WRAPPER int CMenuManager::CheckCodesForControls(int32) { EAXJMP(0x48A950); } #else void CMenuManager::CheckCodesForControls(int, int) { DisplayComboButtonErrMsg = 0; } #endif #if 0 WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); } #else bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2) { return m_nMousePosX > x1 && m_nMousePosX < x2 && m_nMousePosY > y1 && m_nMousePosY < y2; } #endif void CMenuManager::CheckSliderMovement(int value) { switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { case MENUACTION_BRIGHTNESS: m_PrefsBrightness += value * (512/16); m_PrefsBrightness = clamp(m_PrefsBrightness, 0, 511); break; case MENUACTION_DRAWDIST: if(value > 0) m_PrefsLOD += ((1.8f - 0.8f) / 16.0f); else m_PrefsLOD -= ((1.8f - 0.8f) / 16.0f); m_PrefsLOD = clamp(m_PrefsLOD, 0.8f, 1.8f); CRenderer::ms_lodDistScale = m_PrefsLOD; break; case MENUACTION_MUSICVOLUME: m_PrefsMusicVolume += value * (128/16); m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127); DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); break; case MENUACTION_SFXVOLUME: m_PrefsSfxVolume += value * (128/16); m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 127); DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); break; case MENUACTION_MOUSESENS: TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ??? TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f/3200.0f, 1.0f/200.0f); TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl; break; default: return; } SaveSettings(); } #if 1 WRAPPER int CMenuManager::CostructStatLine(int) { EAXJMP(0x482800); } #else int CMenuManager::CostructStatLine(int) { } #endif #if DONT_USE_SUSPICIOUS_FUNCS WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); } #else void CMenuManager::DisplayHelperText() { static int32 AlphaText = 255; static int32 Time = 0; if (m_nHelperTextMsgId && m_nHelperTextMsgId != 1) { if (CTimer::GetTimeInMillisecondsPauseMode() - Time > 10) { Time = CTimer::GetTimeInMillisecondsPauseMode(); m_nHelperTextAlpha -= 2; if (AlphaText < 1) ResetHelperText(); AlphaText = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha; } } wchar *HelperTextToPrint = nil; // TODO: name this cases? switch (m_nHelperTextMsgId) { case 0: HelperTextToPrint = TheText.Get("FET_MIG"); break; case 1: HelperTextToPrint = TheText.Get("FET_APP"); break; case 2: HelperTextToPrint = TheText.Get("FET_HRD"); break; case 3: HelperTextToPrint = TheText.Get("FET_RSO"); break; case 4: HelperTextToPrint = TheText.Get("FET_RSC"); break; default: break; } CFont::SetAlignment(ALIGN_CENTER); CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f)); CFont::SetFontStyle(FONT_HEADING); CFont::SetDropColor(CRGBA(0, 0, 0, AlphaText)); CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); CFont::SetColor(CRGBA(255, 255, 255, AlphaText)); CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), HelperTextToPrint); } #endif #if DONT_USE_SUSPICIOUS_FUNCS WRAPPER int CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); } #else int CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress) { CRGBA color; float sizeRange; float input = 0.0f; for (int i = 0; i < 16; i++) { input = i * rectSize/16.0f + x; if (i/16.0f + 1/32.0f < progress) color = CRGBA(255, 217, 106, FadeIn(255)); else color = CRGBA(185, 120, 0, FadeIn(255)); sizeRange = max(leftSize, rightSize); float _x = i * rectSize/16.0f + x; float _y = y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f; float _w = SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x; float _h = y + sizeRange; float _s = SCREEN_SCALE_X(2.0f); CSprite2d::DrawRect(CRect(_x + _s, _y + _s, _w + _s, _h + _s), CRGBA(0, 0, 0, FadeIn(255))); // Shadow CSprite2d::DrawRect(CRect(i * rectSize/16.0f + x, y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f, SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x, y + sizeRange), color); } return input; } #endif #if 0 WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); } #else void CMenuManager::DoSettingsBeforeStartingAGame() { CCamera::m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDART; if (m_PrefsVsyncDisp != m_PrefsVsync) m_PrefsVsync = m_PrefsVsyncDisp; DMAudio.Service(); m_bStartGameLoading = true; ShutdownJustMenu(); UnloadTextures(); DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); } #endif #if 0 WRAPPER void CMenuManager::Draw() { EAXJMP(0x47AE00); } #else void CMenuManager::Draw() { CFont::SetBackgroundOff(); CFont::SetPropOn(); CFont::SetCentreOff(); CFont::SetJustifyOn(); CFont::SetBackGroundOnlyTextOn(); CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENUACTION_X_MARGIN)); CFont::SetRightJustifyWrap(SCREEN_SCALE_X(38.0f)); switch (m_nCurrScreen) { case MENUPAGE_STATS: PrintStats(); break; case MENUPAGE_BRIEFS: PrintBriefs(); break; } // Header height isn't accounted, we will add that later. float nextYToUse = 40.0f; // Page name #ifdef PS2_SAVE_DIALOG if(!m_bRenderGameInMenu) #endif if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') { CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); #ifdef PS2_LIKE_MENU CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(1.3f)); CFont::PrintString(MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(75.0f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); #else CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); #endif // Weird place to put that. nextYToUse += 24.0f + 10.0f; } CFont::SetFontStyle(FONT_BANK); CFont::SetScale(MENU_X(0.9f * actionTextScaleX), MENU_Y(0.9f * actionTextScaleY)); CFont::SetRightJustifyOff(); // AG used SetAlignment(ALIGN_LEFT); CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); // Label wchar *str; if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { switch (m_nCurrScreen) { case MENUPAGE_LOAD_SLOT_CONFIRM: if (m_bGameNotLoaded) str = TheText.Get("FES_LCG"); else str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); break; case MENUPAGE_SAVE_OVERWRITE_CONFIRM: if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY) str = TheText.Get("FESZ_QZ"); else str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); break; case MENUPAGE_EXIT: if (m_bGameNotLoaded) str = TheText.Get("FEQ_SRW"); else str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); break; default: str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); break; } #ifdef FIX_BUGS // Label is wrapped from right by StretchX(40)px, but wrapped from left by 40px. And this is only place R* didn't use StretchX in menu. CFont::PrintString(MENU_X_LEFT_ALIGNED(MENUACTION_X_MARGIN), MENU_Y(menuXYpadding), str); #else CFont::PrintString(MENUACTION_X_MARGIN, menuXYpadding, str); #endif } CFont::SetCentreSize(SCREEN_WIDTH); #ifdef PS2_LIKE_MENU bool itemsAreSelectable = !bottomBarActive; #else bool itemsAreSelectable = true; #endif int lineHeight; int headerHeight; int columnWidth; switch (m_nCurrScreen) { case MENUPAGE_STATS: case MENUPAGE_BRIEFS: columnWidth = 320; headerHeight = 240; lineHeight = 24; CFont::SetFontStyle(FONT_HEADING); CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); CFont::SetCentreOn(); break; case MENUPAGE_SOUND_SETTINGS: case MENUPAGE_GRAPHICS_SETTINGS: case MENUPAGE_MULTIPLAYER_CREATE: case MENUPAGE_SKIN_SELECT_OLD: case MENUPAGE_CONTROLLER_PC_OLD1: case MENUPAGE_CONTROLLER_PC_OLD2: case MENUPAGE_CONTROLLER_PC_OLD3: case MENUPAGE_CONTROLLER_PC_OLD4: case MENUPAGE_CONTROLLER_DEBUG: case MENUPAGE_MOUSE_CONTROLS: columnWidth = 50; headerHeight = 0; lineHeight = 20; CFont::SetFontStyle(FONT_HEADING); CFont::SetScale(MENU_X(actionTextScaleX = 0.55f), MENU_Y(actionTextScaleY = 0.8f)); CFont::SetRightJustifyOff(); break; case MENUPAGE_CHOOSE_LOAD_SLOT: case MENUPAGE_CHOOSE_DELETE_SLOT: case MENUPAGE_CHOOSE_SAVE_SLOT: columnWidth = 120; headerHeight = 38; lineHeight = 20; CFont::SetFontStyle(FONT_BANK); CFont::SetScale(MENU_X(actionTextScaleX = 0.45f), MENU_Y(actionTextScaleY = 0.7f)); CFont::SetRightJustifyOff(); break; case MENUPAGE_NEW_GAME_RELOAD: case MENUPAGE_LOAD_SLOT_CONFIRM: case MENUPAGE_DELETE_SLOT_CONFIRM: case MENUPAGE_SAVE_OVERWRITE_CONFIRM: case MENUPAGE_EXIT: columnWidth = 320; headerHeight = 60; lineHeight = 24; CFont::SetFontStyle(FONT_HEADING); CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); CFont::SetCentreOn(); break; case MENUPAGE_START_MENU: columnWidth = 320; headerHeight = 140; lineHeight = 24; CFont::SetFontStyle(FONT_HEADING); CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); CFont::SetCentreOn(); break; case MENUPAGE_PAUSE_MENU: columnWidth = 320; headerHeight = 117; lineHeight = 24; CFont::SetFontStyle(FONT_HEADING); CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); CFont::SetCentreOn(); break; #ifdef PS2_SAVE_DIALOG case MENUPAGE_SAVE: columnWidth = 180; headerHeight = 60; lineHeight = 24; CFont::SetFontStyle(FONT_BANK); CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); break; #endif default: columnWidth = 320; headerHeight = 40; lineHeight = 24; CFont::SetFontStyle(FONT_HEADING); CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); CFont::SetCentreOn(); break; } switch (m_nCurrScreen) { case MENUPAGE_CONTROLLER_PC_OLD1: case MENUPAGE_CONTROLLER_PC_OLD2: case MENUPAGE_CONTROLLER_PC_OLD3: case MENUPAGE_CONTROLLER_PC_OLD4: case MENUPAGE_CONTROLLER_DEBUG: if (m_bWaitingForNewKeyBind) itemsAreSelectable = false; CMenuManager::DrawControllerScreenExtraText(nextYToUse - 8.0f, 350, lineHeight); break; default: break; } float usableLineHeight = lineHeight * 0.9f; // also height of biggest bar in slider float freeSpaceInLine = lineHeight * 0.1f; // also height of smallest bar in slider(weird) bool foundTheHoveringItem = false; wchar unicodeTemp[64]; for (int i = 0; i < NUM_MENUROWS; ++i) { if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') { wchar *rightText = nil; wchar *leftText; if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) { CFont::SetRightJustifyOff(); leftText = GetNameOfSavedGame(i - 1); if (Slots[i] != SLOT_EMPTY) rightText = GetSavedGameDateAndTime(i - 1); if (leftText[0] == '\0') { sprintf(gString, "FEM_SL%d", i); leftText = TheText.Get(gString); } } else { leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName); } switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { case MENUACTION_CHANGEMENU: { switch (aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu) { case MENUPAGE_MULTIPLAYER_MAP: switch (sthWithButtons) { case 0: rightText = TheText.Get("FEM_MA0"); break; case 1: rightText = TheText.Get("FEM_MA1"); break; case 2: rightText = TheText.Get("FEM_MA2"); break; case 3: rightText = TheText.Get("FEM_MA3"); break; case 4: rightText = TheText.Get("FEM_MA4"); break; case 5: rightText = TheText.Get("FEM_MA5"); break; case 6: rightText = TheText.Get("FEM_MA6"); break; case 7: rightText = TheText.Get("FEM_MA7"); break; default: break; } break; case MENUPAGE_MULTIPLAYER_MODE: switch (sthWithButtons2) { case 0: rightText = TheText.Get("FEN_TY0"); break; case 1: rightText = TheText.Get("FEN_TY1"); break; case 2: rightText = TheText.Get("FEN_TY2"); break; case 3: rightText = TheText.Get("FEN_TY3"); break; case 4: rightText = TheText.Get("FEN_TY4"); break; case 5: rightText = TheText.Get("FEN_TY5"); break; case 6: rightText = TheText.Get("FEN_TY6"); break; case 7: rightText = TheText.Get("FEN_TY7"); break; default: break; } break; default: break; } break; } case MENUACTION_CTRLVIBRATION: if (CMenuManager::m_PrefsUseVibration) rightText = TheText.Get("FEM_ON"); else rightText = TheText.Get("FEM_OFF"); break; case MENUACTION_CTRLCONFIG: switch (CPad::GetPad(0)->Mode) { case 0: rightText = TheText.Get("FEC_CF1"); break; case 1: rightText = TheText.Get("FEC_CF2"); break; case 2: rightText = TheText.Get("FEC_CF3"); break; case 3: rightText = TheText.Get("FEC_CF4"); break; } break; case MENUACTION_CTRLDISPLAY: if (m_DisplayControllerOnFoot) rightText = TheText.Get("FEC_ONF"); else rightText = TheText.Get("FEC_INC"); break; case MENUACTION_FRAMESYNC: rightText = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_FRAMELIMIT: rightText = TheText.Get(m_PrefsFrameLimiter ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_TRAILS: rightText = TheText.Get(CMBlur::BlurOn ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_SUBTITLES: rightText = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_WIDESCREEN: #ifndef ASPECT_RATIO_SCALE rightText = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF"); #else switch (m_PrefsUseWideScreen) { case AR_AUTO: rightText = (wchar*)L"AUTO"; break; case AR_4_3: rightText = (wchar*)L"4:3"; break; case AR_16_9: rightText = (wchar*)L"16:9"; break; } #endif break; case MENUACTION_RADIO: if (m_PrefsRadioStation > USERTRACK) break; sprintf(gString, "FEA_FM%d", m_PrefsRadioStation); rightText = TheText.Get(gString); break; case MENUACTION_SETDBGFLAG: rightText = TheText.Get(CTheScripts::IsDebugOn() ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT: rightText = TheText.Get(gbBigWhiteDebugLightSwitchedOn ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_PEDROADGROUPS: rightText = TheText.Get(gbShowPedRoadGroups ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_CARROADGROUPS: rightText = TheText.Get(gbShowCarRoadGroups ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_COLLISIONPOLYS: rightText = TheText.Get(gbShowCollisionPolys ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_SHOWCULL: rightText = TheText.Get(gbShowCullZoneDebugStuff ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_SHOWHEADBOB: rightText = TheText.Get(TheCamera.m_bHeadBob ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_INVVERT: rightText = TheText.Get(MousePointerStateHelper.bInvertVertically ? "FEM_OFF" : "FEM_ON"); break; case MENUACTION_SCREENRES: AsciiToUnicode(_psGetVideoModeList()[m_nDisplayVideoMode], unicodeTemp); rightText = unicodeTemp; break; case MENUACTION_AUDIOHW: if (m_nPrefsAudio3DProviderIndex == -1) rightText = TheText.Get("FEA_NAH"); else { char *provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex); if (!strcmp(strupr(provider), "DIRECTSOUND3D HARDWARE SUPPORT")) { strcpy(provider, "DSOUND3D HARDWARE SUPPORT"); } else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) { strcpy(provider, "DSOUND3D SOFTWARE EMULATION"); } AsciiToUnicode(provider, unicodeTemp); rightText = unicodeTemp; } break; case MENUACTION_SPEAKERCONF: { if (m_nPrefsAudio3DProviderIndex == -1) rightText = TheText.Get("FEA_NAH"); else { switch (m_PrefsSpeakers) { case 0: rightText = TheText.Get("FEA_2SP"); break; case 1: rightText = TheText.Get("FEA_EAR"); break; case 2: rightText = TheText.Get("FEA_4SP"); break; } } break; } case MENUACTION_CTRLMETHOD: { switch (m_ControlMethod) { case 0: leftText = TheText.Get("FET_SCN"); break; case 1: leftText = TheText.Get("FET_CCN"); break; } break; } case MENUACTION_DYNAMICACOUSTIC: rightText = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_MOUSESTEER: rightText = TheText.Get(m_bDisableMouseSteering ? "FEM_OFF" : "FEM_ON"); break; } float nextItemY = headerHeight + nextYToUse; float bitAboveNextItemY = nextItemY - 2.0f; int nextYToCheck = bitAboveNextItemY; if (!foundTheHoveringItem) { for (int rowToCheck = aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL; rowToCheck < NUM_MENUROWS; ++rowToCheck) { if(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_NOTHING) break; int extraOffset = 0; if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_RADIO) extraOffset = (int) 60.0f; // There were many unused codes in here to calculate how much space will texts gonna take. // FIX: nextYToCheck already starts with Y - 2, let's sync it with green bar bounds. #ifdef FIX_BUGS if (m_nMousePosY > MENU_Y(nextYToCheck) && #else if (m_nMousePosY > MENU_Y(nextYToCheck - 2) && #endif m_nMousePosY < MENU_Y((nextYToCheck + 2) + usableLineHeight)) { static int lastHoveringOption = -99; static int lastScreen = m_nCurrScreen; m_nPrevOption = rowToCheck; if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { m_nCurrOption = rowToCheck; m_bShowMouse = true; } if (lastHoveringOption != m_nCurrOption) { if (lastScreen == m_nCurrScreen && m_bShowMouse) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); lastHoveringOption = m_nCurrOption; lastScreen = m_nCurrScreen; } if (lastScreen == m_nPrevScreen) lastScreen = m_nCurrScreen; m_nHoverOption = HOVEROPTION_RANDOM_ITEM; foundTheHoveringItem = true; break; } m_nHoverOption = HOVEROPTION_NOT_HOVERING; nextYToCheck += extraOffset + lineHeight; } } // Green bar behind selected option #ifdef PS2_SAVE_DIALOG if (!m_bRenderGameInMenu) #endif if (i == m_nCurrOption && itemsAreSelectable) { // We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY), SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)), CRGBA(100, 200, 50, FadeIn(50))); } CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90))); // Button and it's shadow for(int textLayer = 0; textLayer < 2; textLayer++) { if (!CFont::Details.centre) CFont::SetRightJustifyOff(); float itemY = MENU_Y(textLayer + nextItemY); float itemX = MENU_X_LEFT_ALIGNED(textLayer + columnWidth); CFont::PrintString(itemX, itemY, leftText); if (rightText) { if (!CFont::Details.centre) CFont::SetRightJustifyOn(); if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES") && !m_bGameNotLoaded && textLayer == 1) { CFont::SetColor(CRGBA(155, 117, 6, FadeIn(255))); } CFont::PrintString(MENU_X_RIGHT_ALIGNED(columnWidth - textLayer), itemY, rightText); } if (i == m_nCurrOption && itemsAreSelectable){ CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); } else { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); } } if (m_nPrefsAudio3DProviderIndex == DMAudio.GetCurrent3DProviderIndex()) { if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") && m_nHelperTextMsgId == 1) ResetHelperText(); } if (m_nDisplayVideoMode == m_nPrefsVideoMode) { if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") && m_nHelperTextMsgId == 1) ResetHelperText(); } if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) { if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH")) SetHelperText(1); } if (m_nDisplayVideoMode != m_nPrefsVideoMode) { if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES")) SetHelperText(1); } if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) { if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") != 0 && m_nCurrScreen == MENUPAGE_SOUND_SETTINGS && m_nPrefsAudio3DProviderIndex != -1) { m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex(); SetHelperText(3); } } if (m_nDisplayVideoMode != m_nPrefsVideoMode) { if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") != 0 && m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { m_nDisplayVideoMode = m_nPrefsVideoMode; SetHelperText(3); } } // Sliders // We stretch slider start X here(like original code), because it will always be center of screen int lastBarX; switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { case MENUACTION_BRIGHTNESS: ProcessSlider(m_PrefsBrightness / 512.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); break; case MENUACTION_DRAWDIST: ProcessSlider((m_PrefsLOD - 0.8f) * 1.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); break; case MENUACTION_MUSICVOLUME: ProcessSlider(m_PrefsMusicVolume / 128.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); break; case MENUACTION_SFXVOLUME: ProcessSlider(m_PrefsSfxVolume / 128.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); break; case MENUACTION_MOUSESENS: ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, MENU_X_LEFT_ALIGNED(200.0f), SCREEN_WIDTH); break; } nextYToUse += lineHeight * CFont::GetNumberLines(menuXYpadding, nextYToUse, leftText); // TODO: This should be rewritten as multiple macro calls instead of loop, radio order is wrong. // And hover detection is missing. float fIconSpacing = 59.52f; if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) { for (int i = 0; i < POLICE_RADIO; i++) { #ifndef ASPECT_RATIO_SCALE if (i < USERTRACK) m_aFrontEndSprites[i + FE_RADIO1].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); if (i > CHATTERBOX && DMAudio.IsMP3RadioChannelAvailable()) m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); #else float fMp3Pos = 0.0f; if (DMAudio.IsMP3RadioChannelAvailable()) fMp3Pos = 34.0f; if (i < USERTRACK) m_aFrontEndSprites[i + FE_RADIO1].Draw((SCREEN_WIDTH * 0.5) + SCREEN_SCALE_X(-fMp3Pos + MENURADIO_ICON_X + (fIconSpacing * i)), MENU_Y(nextYToUse), MENU_X(menuXYpadding), MENU_Y(menuXYpadding), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); if (i > CHATTERBOX && DMAudio.IsMP3RadioChannelAvailable()) m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw((SCREEN_WIDTH * 0.5) + SCREEN_SCALE_X(-fMp3Pos + MENURADIO_ICON_X + (fIconSpacing * i)), MENU_Y(nextYToUse), MENU_X(menuXYpadding), MENU_Y(menuXYpadding), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); #endif } nextYToUse += 70.0f; } } } switch (m_nCurrScreen) { case MENUPAGE_CONTROLLER_SETTINGS: case MENUPAGE_SOUND_SETTINGS: case MENUPAGE_GRAPHICS_SETTINGS: case MENUPAGE_SKIN_SELECT: case MENUPAGE_CONTROLLER_PC: case MENUPAGE_MOUSE_CONTROLS: DisplayHelperText(); break; } if (m_nCurrScreen == MENUPAGE_CONTROLLER_SETTINGS) { PrintController(); } /* else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) { CSprite2d::DrawRect(CRect(StretchX(180), MENU_Y(98), StretchX(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255))); CSprite2d::DrawRect(CRect(StretchX(181), MENU_Y(99), StretchX(229), MENU_Y(233)), CRGBA(Player color from PickNewPlayerColour, FadeIn(255))); } */ } #endif #if 1 WRAPPER void CMenuManager::DrawControllerBound(int, int, int, uint8) { EAXJMP(0x489710); } #else void CMenuManager::DrawControllerBound(int, int, int, uint8) { } #endif #if 1 WRAPPER void CMenuManager::DrawControllerScreenExtraText(int, int, int) { EAXJMP(0x4892F0); } #else void CMenuManager::DrawControllerScreenExtraText(int, int, int) { } #endif #if 1 WRAPPER void CMenuManager::DrawControllerSetupScreen() { EAXJMP(0x481210); } #else void CMenuManager::DrawControllerSetupScreen() { } #endif void CMenuManager::DrawFrontEnd() { CFont::SetAlphaFade(255.0f); #ifdef PS2_LIKE_MENU if (m_nCurrScreen == MENUPAGE_NONE) { if (m_bGameNotLoaded) { if (bbTabCount != 6) { bbNames[0] = { "FEB_SAV",MENUPAGE_NEW_GAME }; bbNames[1] = { "FEB_CON",MENUPAGE_CONTROLLER_PC }; bbNames[2] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS }; bbNames[3] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS }; bbNames[4] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS }; bbNames[5] = { "FESZ_QU",MENUPAGE_EXIT }; bbTabCount = 6; } } else { if (bbTabCount != 8) { bbNames[0] = { "FEB_STA",MENUPAGE_STATS }; bbNames[1] = { "FEB_SAV",MENUPAGE_NEW_GAME }; bbNames[2] = { "FEB_BRI",MENUPAGE_BRIEFS }; bbNames[3] = { "FEB_CON",MENUPAGE_CONTROLLER_PC }; bbNames[4] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS }; bbNames[5] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS }; bbNames[6] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS }; bbNames[7] = { "FESZ_QU",MENUPAGE_EXIT }; bbTabCount = 8; } } m_nCurrScreen = bbNames[0].screenId; bottomBarActive = true; curBottomBarOption = 0; } #else if (m_nCurrScreen == MENUPAGE_NONE) { if (m_bGameNotLoaded) { m_nCurrScreen = MENUPAGE_START_MENU; } else { m_nCurrScreen = MENUPAGE_PAUSE_MENU; } } #endif if (m_nCurrOption == 0 && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) m_nCurrOption = 1; #ifdef PS2_SAVE_DIALOG if(m_bRenderGameInMenu) DrawFrontEndSaveZone(); else #endif DrawFrontEndNormal(); PrintErrorMessage(); } #ifdef PS2_SAVE_DIALOG void CMenuManager::DrawFrontEndSaveZone() { CSprite2d::InitPerFrame(); CFont::InitPerFrame(); RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); // Not original dimensions, have been changed to fit PC screen & PC menu layout. CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(30.0f), SCREEN_SCALE_FROM_BOTTOM(50.0f)), CRGBA(0, 0, 0, 175)); m_nMenuFadeAlpha = 255; RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); CMenuManager::Draw(); CFont::DrawFonts(); // Draw mouse RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); if (m_bShowMouse) { RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f)); CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f)); mouse.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY); if(field_518 == 4){ m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255)); }else{ m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); } } } #endif #ifdef PS2_LIKE_MENU void CMenuManager::DrawFrontEndNormal() { CSprite2d::InitPerFrame(); CFont::InitPerFrame(); RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); if (!m_bGameNotLoaded) { CSprite2d *bg = LoadSplash(nil); bg->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); } else { CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255)); } RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); m_aFrontEndSprites[FE2_MAINPANEL_UL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), 0.0f, SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[FE2_MAINPANEL_UR].Draw(CRect(SCREEN_WIDTH / 2, 0.0f, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[FE2_MAINPANEL_DL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), SCREEN_HEIGHT / 2, SCREEN_WIDTH / 2, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[FE2_MAINPANEL_DR].Draw(CRect(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); eFrontendSprites currentSprite; switch (m_nCurrScreen) { case MENUPAGE_STATS: case MENUPAGE_START_MENU: case MENUPAGE_PAUSE_MENU: case MENUPAGE_EXIT: currentSprite = FE_ICONSTATS; break; case MENUPAGE_LANGUAGE_SETTINGS: currentSprite = FE_ICONLANGUAGE; break; case MENUPAGE_CHOOSE_LOAD_SLOT: case MENUPAGE_CHOOSE_DELETE_SLOT: case MENUPAGE_NEW_GAME_RELOAD: case MENUPAGE_LOAD_SLOT_CONFIRM: case MENUPAGE_DELETE_SLOT_CONFIRM: currentSprite = FE_ICONSAVE; break; case MENUPAGE_GRAPHICS_SETTINGS: currentSprite = FE_ICONDISPLAY; break; case MENUPAGE_SOUND_SETTINGS: currentSprite = FE_ICONAUDIO; break; case MENUPAGE_CONTROLLER_PC: case MENUPAGE_OPTIONS: case MENUPAGE_CONTROLLER_SETTINGS: case MENUPAGE_KEYBOARD_CONTROLS: case MENUPAGE_MOUSE_CONTROLS: currentSprite = FE_ICONCONTROLS; break; default: /*case MENUPAGE_NEW_GAME: */ /*case MENUPAGE_BRIEFS: */ currentSprite = FE_ICONBRIEF; break; } m_aFrontEndSprites[currentSprite].Draw(CRect(MENU_X_LEFT_ALIGNED(50.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(95.0f)), CRGBA(255, 255, 255, m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha)); if (m_nMenuFadeAlpha < 255) { static uint32 LastFade = 0; if (m_nMenuFadeAlpha <= 0 && reverseAlpha) { reverseAlpha = false; ChangeScreen(pendingScreen, pendingOption, true, false); } else { if (!reverseAlpha) m_nMenuFadeAlpha += min((CTimer::GetTimeInMillisecondsPauseMode() - LastFade) / 33.0f, 1.0f) * 20.0f; else m_nMenuFadeAlpha = max(0, m_nMenuFadeAlpha - min((CTimer::GetTimeInMillisecondsPauseMode() - LastFade) / 33.0f, 1.0f) * 30.0f); LastFade = CTimer::GetTimeInMillisecondsPauseMode(); } } else { if (reverseAlpha) m_nMenuFadeAlpha -= 20; // TODO: what is this? waiting mouse? if(field_518 == 4){ if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7) field_518 = 2; else field_518 = 1; } } RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); switch (m_nCurrScreen) { case MENUPAGE_SKIN_SELECT: CMenuManager::DrawPlayerSetupScreen(); break; case MENUPAGE_KEYBOARD_CONTROLS: CMenuManager::DrawControllerSetupScreen(); break; default: CMenuManager::Draw(); break; } #define optionWidth MENU_X(66.0f) #define rawOptionHeight 20.0f #define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f) #define optionTop SCREEN_SCALE_FROM_BOTTOM(20.0f + rawOptionHeight) #define leftPadding MENU_X_LEFT_ALIGNED(90.0f) wchar *str; hoveredBottomBarOption = -1; if (curBottomBarOption != -1) { // This active tab sprite is weird... m_aFrontEndSprites[FE2_TABACTIVE].Draw(CRect(leftPadding - MENU_X(2.0f) + (optionWidth) * curBottomBarOption, optionTop, leftPadding - MENU_X(5.0f) + optionWidth * (curBottomBarOption + 2), optionBottom + MENU_Y(rawOptionHeight - 9.0f)), CRGBA(CRGBA(255, 255, 255, 255))); for (int i = 0; i < bbTabCount; i++) { float xStart = leftPadding + optionWidth * i; if (CheckHover(xStart, xStart + optionWidth, optionTop, optionBottom)) hoveredBottomBarOption = i; CFont::SetFontStyle(FONT_BANK); CFont::SetScale(MENU_X(0.35f), MENU_Y(0.7f)); CFont::SetRightJustifyOff(); if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption) CFont::SetColor(CRGBA(235, 170, 50, 255)); else { if(bottomBarActive || curBottomBarOption == i) CFont::SetColor(CRGBA(0, 0, 0, 255)); else CFont::SetColor(CRGBA(0, 0, 0, 110)); } str = TheText.Get(bbNames[i].name); CFont::PrintString(xStart + MENU_X(4.0f), SCREEN_SCALE_FROM_BOTTOM(39.0f), str); } } #undef optionBottom #undef optionTop #undef leftPadding #undef optionWidth #undef rawOptionHeight CFont::DrawFonts(); // Draw mouse RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); if (m_bShowMouse) { RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f)); CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f)); mouse.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY); if(field_518 == 4){ m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255)); }else{ m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); } } } #else void CMenuManager::DrawFrontEndNormal() { CSprite2d::InitPerFrame(); CFont::InitPerFrame(); RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); LoadSplash(nil); eMenuSprites previousSprite; if (m_nMenuFadeAlpha < 255) { switch (m_nPrevScreen) { case MENUPAGE_STATS: case MENUPAGE_START_MENU: case MENUPAGE_PAUSE_MENU: previousSprite = MENUSPRITE_MAINMENU; break; case MENUPAGE_NEW_GAME: case MENUPAGE_CHOOSE_LOAD_SLOT: case MENUPAGE_CHOOSE_DELETE_SLOT: case MENUPAGE_NEW_GAME_RELOAD: case MENUPAGE_LOAD_SLOT_CONFIRM: case MENUPAGE_DELETE_SLOT_CONFIRM: case MENUPAGE_EXIT: previousSprite = MENUSPRITE_SINGLEPLAYER; break; case MENUPAGE_MULTIPLAYER_MAIN: previousSprite = MENUSPRITE_MULTIPLAYER; break; case MENUPAGE_MULTIPLAYER_MAP: case MENUPAGE_MULTIPLAYER_FIND_GAME: case MENUPAGE_SKIN_SELECT: case MENUPAGE_KEYBOARD_CONTROLS: case MENUPAGE_MOUSE_CONTROLS: previousSprite = MENUSPRITE_FINDGAME; break; case MENUPAGE_MULTIPLAYER_CONNECTION: case MENUPAGE_MULTIPLAYER_MODE: previousSprite = MENUSPRITE_CONNECTION; break; case MENUPAGE_MULTIPLAYER_CREATE: previousSprite = MENUSPRITE_HOSTGAME; break; case MENUPAGE_SKIN_SELECT_OLD: case MENUPAGE_OPTIONS: previousSprite = MENUSPRITE_PLAYERSET; break; default: previousSprite = MENUSPRITE_MAINMENU; break; } if (m_nPrevScreen == m_nCurrScreen) CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255 - m_nMenuFadeAlpha)); else m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255 - m_nMenuFadeAlpha)); } RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); eMenuSprites currentSprite = MENUSPRITE_MAINMENU; // actually uninitialized switch (m_nCurrScreen) { case MENUPAGE_STATS: case MENUPAGE_START_MENU: case MENUPAGE_PAUSE_MENU: currentSprite = MENUSPRITE_MAINMENU; break; case MENUPAGE_NEW_GAME: case MENUPAGE_CHOOSE_LOAD_SLOT: case MENUPAGE_CHOOSE_DELETE_SLOT: case MENUPAGE_NEW_GAME_RELOAD: case MENUPAGE_LOAD_SLOT_CONFIRM: case MENUPAGE_DELETE_SLOT_CONFIRM: case MENUPAGE_EXIT: currentSprite = MENUSPRITE_SINGLEPLAYER; break; case MENUPAGE_MULTIPLAYER_MAIN: currentSprite = MENUSPRITE_MULTIPLAYER; break; case MENUPAGE_MULTIPLAYER_MAP: case MENUPAGE_MULTIPLAYER_FIND_GAME: case MENUPAGE_SKIN_SELECT: case MENUPAGE_KEYBOARD_CONTROLS: case MENUPAGE_MOUSE_CONTROLS: currentSprite = MENUSPRITE_FINDGAME; break; case MENUPAGE_MULTIPLAYER_CONNECTION: case MENUPAGE_MULTIPLAYER_MODE: currentSprite = MENUSPRITE_CONNECTION; break; case MENUPAGE_MULTIPLAYER_CREATE: currentSprite = MENUSPRITE_HOSTGAME; break; case MENUPAGE_SKIN_SELECT_OLD: case MENUPAGE_OPTIONS: currentSprite = MENUSPRITE_PLAYERSET; break; } if (m_nMenuFadeAlpha < 255) { static uint32 LastFade = 0; // Famous transparent menu bug. 33.0f = 1000.f/30.f (original frame limiter fps) #ifdef FIX_BUGS m_nMenuFadeAlpha += min((CTimer::GetTimeInMillisecondsPauseMode() - LastFade) / 33.0f, 1.0f) * 20.0f; LastFade = CTimer::GetTimeInMillisecondsPauseMode(); #else if(CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 10){ m_nMenuFadeAlpha += 20; LastFade = CTimer::GetTimeInMillisecondsPauseMode(); } #endif if (m_nMenuFadeAlpha > 255){ m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); } else { RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha)); } } else { m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); // TODO: what is this? waiting mouse? if(field_518 == 4){ if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7) field_518 = 2; else field_518 = 1; } } // GTA LOGO RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) { if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame) m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(205.0f), MENU_Y(70.0f), MENU_X_LEFT_ALIGNED(435.0f), MENU_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255))); else m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(225.0f), MENU_Y(40.0f), MENU_X_LEFT_ALIGNED(415.0f), MENU_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255))); } RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); switch (m_nCurrScreen) { case MENUPAGE_SKIN_SELECT: CMenuManager::DrawPlayerSetupScreen(); break; case MENUPAGE_KEYBOARD_CONTROLS: CMenuManager::DrawControllerSetupScreen(); break; default: CMenuManager::Draw(); break; } CFont::DrawFonts(); // Draw mouse RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); if (m_bShowMouse) { RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f)); CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f)); mouse.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY); if(field_518 == 4){ m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255)); }else{ m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); } } } #endif #if 1 WRAPPER void CMenuManager::DrawPlayerSetupScreen() { EAXJMP(0x47F2B0); } #else void CMenuManager::DrawPlayerSetupScreen() { } #endif #if 0 WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); } #else int CMenuManager::FadeIn(int alpha) { if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS || m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS || m_nCurrScreen == MENUPAGE_DELETING) return alpha; return min(m_nMenuFadeAlpha, alpha); } #endif #if 1 WRAPPER void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) { EAXJMP(0x4889C0); } #else void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) { } #endif #if 1 WRAPPER int CMenuManager::GetStartOptionsCntrlConfigScreens() { EAXJMP(0x489270); } #else int CMenuManager::GetStartOptionsCntrlConfigScreens() { } #endif #if DONT_USE_SUSPICIOUS_FUNCS WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); } #else void CMenuManager::InitialiseChangedLanguageSettings() { if (m_bFrontEnd_ReloadObrTxtGxt) { m_bFrontEnd_ReloadObrTxtGxt = false; CTimer::Stop(); TheText.Unload(); TheText.Load(); CTimer::Update(); CGame::frenchGame = false; CGame::germanGame = false; switch (CMenuManager::m_PrefsLanguage) { case LANGUAGE_FRENCH: CGame::frenchGame = true; break; case LANGUAGE_GERMAN: CGame::germanGame = true; break; default: break; } } } #endif void CMenuManager::LoadAllTextures() { if (m_bSpritesLoaded) return; CMenuManager::CentreMousePointer(); DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); m_nCurrOption = 0; m_PrefsRadioStation = DMAudio.GetRadioInCar(); if (DMAudio.IsMP3RadioChannelAvailable()) { if (CMenuManager::m_PrefsRadioStation > USERTRACK) CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; } else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX) CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; CFileMgr::SetDir(""); //CFileMgr::SetDir(""); CTimer::Stop(); CStreaming::MakeSpaceFor(350 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile CStreaming::ImGonnaUseStreamingMemory(); CGame::TidyUpMemory(false, true); CTxdStore::PushCurrentTxd(); int frontendTxdSlot = CTxdStore::FindTxdSlot("frontend"); if(frontendTxdSlot == -1) frontendTxdSlot = CTxdStore::AddTxdSlot("frontend"); printf("LOAD frontend\n"); CTxdStore::LoadTxd(frontendTxdSlot, "MODELS/FRONTEND.TXD"); CTxdStore::AddRef(frontendTxdSlot); CTxdStore::SetCurrentTxd(frontendTxdSlot); CStreaming::IHaveUsedStreamingMemory(); CTimer::Update(); for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) { m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]); m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); } int menuTxdSlot = CTxdStore::FindTxdSlot("menu"); if (menuTxdSlot == -1) menuTxdSlot = CTxdStore::AddTxdSlot("menu"); printf("LOAD sprite\n"); CTxdStore::LoadTxd(menuTxdSlot, "MODELS/MENU.TXD"); CTxdStore::AddRef(menuTxdSlot); CTxdStore::SetCurrentTxd(menuTxdSlot); for (int i = 0; i < ARRAY_SIZE(MenuFilenames); i++) { m_aMenuSprites[i].SetTexture(MenuFilenames[i][0], MenuFilenames[i][1]); m_aMenuSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); } m_bSpritesLoaded = true; CTxdStore::PopCurrentTxd(); } #if 0 WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); } #else void CMenuManager::LoadSettings() { CFileMgr::SetDirMyDocuments(); int fileHandle = CFileMgr::OpenFile("gta3.set", "r"); int32 prevLang = m_PrefsLanguage; CMBlur::BlurOn = true; MousePointerStateHelper.bInvertVertically = true; // 50 is silly char Ver[50]; if (fileHandle) { CFileMgr::Read(fileHandle, Ver, 29); if (strncmp(Ver, TopLineEmptyFile, sizeof(TopLineEmptyFile) - 1)) { CFileMgr::Seek(fileHandle, 0, 0); ControlsManager.LoadSettings(fileHandle); CFileMgr::Read(fileHandle, gString, 20); CFileMgr::Read(fileHandle, gString, 20); CFileMgr::Read(fileHandle, gString, 4); CFileMgr::Read(fileHandle, gString, 4); CFileMgr::Read(fileHandle, gString, 1); CFileMgr::Read(fileHandle, gString, 1); CFileMgr::Read(fileHandle, gString, 1); CFileMgr::Read(fileHandle, (char*)&TheCamera.m_bHeadBob, 1); CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4); CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4); CFileMgr::Read(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1); CFileMgr::Read(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsSfxVolume, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsMusicVolume, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsRadioStation, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsSpeakers, 1); CFileMgr::Read(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsDMA, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsBrightness, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsLOD, 4); CFileMgr::Read(fileHandle, (char*)&m_PrefsShowSubtitles, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsUseWideScreen, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsVsyncDisp, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsFrameLimiter, 1); CFileMgr::Read(fileHandle, (char*)&m_nDisplayVideoMode, 1); CFileMgr::Read(fileHandle, (char*)&CMBlur::BlurOn, 1); CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256); CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1); CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1); } } CFileMgr::CloseFile(fileHandle); CFileMgr::SetDir(""); m_PrefsVsync = m_PrefsVsyncDisp; CRenderer::ms_lodDistScale = m_PrefsLOD; if (m_nPrefsAudio3DProviderIndex == -1) m_nPrefsAudio3DProviderIndex = -2; if (m_PrefsLanguage == prevLang) m_bLanguageLoaded = false; else { m_bLanguageLoaded = true; TheText.Unload(); TheText.Load(); m_bFrontEnd_ReloadObrTxtGxt = true; InitialiseChangedLanguageSettings(); OutputDebugString("The previously saved language is now in use"); } WIN32_FIND_DATA FindFileData; char skinfile[256+16]; // Stack analysis shows 16 bits gap, but I don't trust it. It may very well be MAX_PATH(260). bool SkinFound = false; HANDLE handle = FindFirstFile("skins\\*.bmp", &FindFileData); for (int i = 1; handle != INVALID_HANDLE_VALUE && i; i = FindNextFile(handle, &FindFileData)) { strcpy(skinfile, m_PrefsSkinFile); strcat(skinfile, ".bmp"); if (strcmp(FindFileData.cFileName, skinfile) == 0) SkinFound = true; } FindClose(handle); if (!SkinFound) { OutputDebugString("Default skin set as no other skins are available OR saved skin not found!"); strcpy(m_PrefsSkinFile, "$$\"\""); strcpy(m_aSkinName, "$$\"\""); } } #endif #if 0 WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); } #else void CMenuManager::SaveSettings() { static char RubbishString[48] = "stuffmorestuffevenmorestuff etc"; CFileMgr::SetDirMyDocuments(); int fileHandle = CFileMgr::OpenFile("gta3.set", "w+"); if (fileHandle) { ControlsManager.SaveSettings(fileHandle); CFileMgr::Write(fileHandle, RubbishString, 20); CFileMgr::Write(fileHandle, RubbishString, 20); CFileMgr::Write(fileHandle, RubbishString, 4); CFileMgr::Write(fileHandle, RubbishString, 4); CFileMgr::Write(fileHandle, RubbishString, 1); CFileMgr::Write(fileHandle, RubbishString, 1); CFileMgr::Write(fileHandle, RubbishString, 1); CFileMgr::Write(fileHandle, (char*)&TheCamera.m_bHeadBob, 1); CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4); CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4); CFileMgr::Write(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1); CFileMgr::Write(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsSfxVolume, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsMusicVolume, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsRadioStation, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsSpeakers, 1); CFileMgr::Write(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsDMA, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsBrightness, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsLOD, sizeof(m_PrefsLOD)); CFileMgr::Write(fileHandle, (char*)&m_PrefsShowSubtitles, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsUseWideScreen, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsVsyncDisp, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsFrameLimiter, 1); CFileMgr::Write(fileHandle, (char*)&m_nPrefsVideoMode, 1); CFileMgr::Write(fileHandle, (char*)&CMBlur::BlurOn, 1); CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256); CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1); CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1); } CFileMgr::CloseFile(fileHandle); CFileMgr::SetDir(""); } #endif #if 1 WRAPPER void CMenuManager::MessageScreen(char *) { EAXJMP(0x48B7E0); } #else void CMenuManager::MessageScreen(char *) { } #endif #if 1 WRAPPER void CMenuManager::PickNewPlayerColour() { EAXJMP(0x488C40); } #else void CMenuManager::PickNewPlayerColour() { } #endif #if 1 WRAPPER void CMenuManager::PrintBriefs() { EAXJMP(0x484D60); } #else void CMenuManager::PrintBriefs() { } #endif #if DONT_USE_SUSPICIOUS_FUNCS WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); } #else void CMenuManager::PrintErrorMessage() { if (!CPad::bDisplayNoControllerMessage && !CPad::bObsoleteControllerMessage) return; CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_WIDTH - SCREEN_SCALE_X(20.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(140.0f)), CRGBA(64, 16, 16, 224)); CFont::SetFontStyle(FONT_BANK); CFont::SetBackgroundOff(); CFont::SetPropOn(); CFont::SetCentreOff(); CFont::SetJustifyOn(); CFont::SetRightJustifyOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetWrapx(SCREEN_WIDTH - 40.0f); CFont::SetColor(CRGBA(165, 165, 165, 255)); CFont::SetScale(SCREEN_SCALE_X(0.9f), SCREEN_SCALE_Y(0.9f)); CFont::PrintString(SCREEN_SCALE_X(40.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(60.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT")); CFont::DrawFonts(); } #endif #if 1 WRAPPER void CMenuManager::PrintStats() { EAXJMP(0x482100); } #else void CMenuManager::PrintStats() { } #endif #if 0 WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); } #else void CMenuManager::Process(void) { m_bMenuStateChanged = false; if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0) return; m_bStartGameLoading = false; InitialiseChangedLanguageSettings(); if (CPad::GetPad(0)->GetEscapeJustDown()) RequestFrontEndStartUp(); SwitchMenuOnAndOff(); // Be able to re-open menu correctly. if (m_bMenuActive) { // Load frontend textures. LoadAllTextures(); // Set save/delete game pages. if (m_nCurrScreen == MENUPAGE_DELETING) { bool SlotPopulated = false; if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { PcSaveHelper.PopulateSlotInfo(); SlotPopulated = true; } if (SlotPopulated) ChangeScreen(MENUPAGE_DELETE_SUCCESS, 0, true, false); else SaveLoadFileError_SetUpErrorScreen(); } if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); PcSaveHelper.PopulateSlotInfo(); if (SaveSlot) ChangeScreen(MENUPAGE_SAVE_SUCCESSFUL, 0, true, false); else SaveLoadFileError_SetUpErrorScreen(); } if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { if (CheckSlotDataValid(m_nCurrSaveSlot)) { TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDART; if (m_PrefsVsyncDisp != m_PrefsVsync) m_PrefsVsync = m_PrefsVsyncDisp; DMAudio.Service(); m_bStartGameLoading = true; RequestFrontEndShutDown(); m_bLoadingSavedGame = true; b_FoundRecentSavedGameWantToLoad = true; DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); } else SaveLoadFileError_SetUpErrorScreen(); } ProcessButtonPresses(); // Set binding keys. if (pEditString && CPad::EditString(pEditString, 0) == nil) { if (*pEditString == 0) strcpy(pEditString, "NoName"); pEditString = nil; SaveSettings(); } if (m_bWaitingForNewKeyBind) { if (m_bStartWaitingForKeyBind) m_bStartWaitingForKeyBind = false; else { pControlEdit = CPad::EditCodesForControls(pControlEdit, 1); JoyButtonJustClicked = 0; MouseButtonJustClicked = 0; if (CPad::GetPad(0)->GetLeftMouseJustDown()) MouseButtonJustClicked = 1; else if (CPad::GetPad(0)->GetRightMouseJustUp()) MouseButtonJustClicked = 3; else if (CPad::GetPad(0)->GetMiddleMouseJustUp()) MouseButtonJustClicked = 2; else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) MouseButtonJustClicked = 4; else if (CPad::GetPad(0)->GetMouseWheelDownJustUp()) MouseButtonJustClicked = 5; // TODO two more buttons JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); int32 TypeOfControl = 0; if (JoyButtonJustClicked) TypeOfControl = 3; if (MouseButtonJustClicked) TypeOfControl = 2; if (*pControlEdit != rsNULL) TypeOfControl = 0; if (!m_bKeyIsOK) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); pControlEdit = nil; m_bWaitingForNewKeyBind = false; m_KeyPressedCode = -1; m_bStartWaitingForKeyBind = false; } else if (!m_bKeyChangeNotProcessed) { if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked) CheckCodesForControls(TypeOfControl); field_535 = true; } else { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); for (int i = 0; i < 4; i++) ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i); m_bKeyIsOK = false; m_bKeyChangeNotProcessed = false; pControlEdit = nil; m_bWaitingForNewKeyBind = false; m_KeyPressedCode = -1; m_bStartWaitingForKeyBind = false; } } } if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) { m_nCurrScreen = m_nPrevScreen; m_nCurrOption = 0; } // Reset pad shaking. if (TimeToStopPadShaking && TimeToStopPadShaking < CTimer::GetTimeInMillisecondsPauseMode()) { CPad::StopPadsShaking(); TimeToStopPadShaking = 0; } } else { UnloadTextures(); m_bRenderGameInMenu = false; // byte_5F33E4 = 1; // unused ChangeScreen(MENUPAGE_NONE, 0, false, false); pEditString = nil; m_bWaitingForNewKeyBind = false; } if (!m_bStartGameLoading) { if (m_bGameNotLoaded) DMAudio.Service(); } } #endif #if 0 WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); } #else void CMenuManager::ProcessButtonPresses(void) { if (pEditString || pControlEdit) return; bool goBack = false; bool optionSelected = false; bool goUp = false; bool goDown = false; #ifdef TIDY_UP_PBP bool assumeIncrease = false; #endif if (!m_bShowMouse && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) { m_bShowMouse = true; } m_nMouseOldPosX = m_nMousePosX; m_nMouseOldPosY = m_nMousePosY; m_nMousePosX = m_nMouseTempPosX; m_nMousePosY = m_nMouseTempPosY; if (m_nMousePosX < 0) m_nMousePosX = 0; if (m_nMousePosX > SCREEN_WIDTH) m_nMousePosX = SCREEN_WIDTH; if (m_nMousePosY < 0) m_nMousePosY = 0; if (m_nMousePosY > SCREEN_HEIGHT) m_nMousePosY = SCREEN_HEIGHT; if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { m_nTotalListRow = m_nSkinsTotal; } if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25; if (m_nSelectedListRow > m_nTotalListRow) m_nSelectedListRow = m_nTotalListRow - 1; } #ifndef TIDY_UP_PBP if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { m_bShowMouse = 0; optionSelected = true; } #endif if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_535) { if (m_nCurrExLayer == 19) { m_nHoverOption = HOVEROPTION_NOT_HOVERING; m_bWaitingForNewKeyBind = true; m_bStartWaitingForKeyBind = true; m_bKeyChangeNotProcessed = true; pControlEdit = &m_KeyPressedCode; } } else { field_535 = false; } static uint32 lastTimeClickedScrollButton = 0; if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) { m_bPressedPgUpOnList = false; m_bPressedPgDnOnList = false; m_bPressedUpOnList = false; m_bPressedDownOnList = false; m_bPressedScrollButton = false; lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode(); } if (CPad::GetPad(0)->GetTabJustDown()) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); m_bShowMouse = false; switch (m_nCurrExLayer) { case 9: default: m_nCurrExLayer = 19; break; case 19: m_nCurrExLayer = 21; break; case 21: m_nCurrExLayer = 9; } if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == 21)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) { m_nCurrExLayer = 9; } if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == 21)) { m_nCurrExLayer = 9; } } bool pressed = false; if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) { m_bShowMouse = false; pressed = true; } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) { m_bShowMouse = true; pressed = true; } // Up if (pressed) { m_nCurrExLayer = 19; if (!m_bPressedUpOnList) { m_bPressedUpOnList = true; lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode(); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); ScrollUpListByOne(); } } else { m_bPressedUpOnList = false; } pressed = false; if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) { m_bShowMouse = false; pressed = true; } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) { m_bShowMouse = true; pressed = true; } // Down if (pressed) { m_nCurrExLayer = 19; if (!m_bPressedDownOnList) { m_bPressedDownOnList = true; lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode(); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); ScrollDownListByOne(); } } else { m_bPressedDownOnList = false; } if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) { if (!CPad::GetPad(0)->GetPageUp()) { m_bPressedPgUpOnList = false; } else { m_nCurrExLayer = 19; if (!m_bPressedPgUpOnList) { m_bPressedPgUpOnList = true; lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode(); m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); PageUpList(false); } } if (!CPad::GetPad(0)->GetPageDown()) { m_bPressedPgDnOnList = false; } else { m_nCurrExLayer = 19; if (!m_bPressedPgDnOnList) { m_bPressedPgDnOnList = true; lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode(); m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); PageDownList(false); } } if (CPad::GetPad(0)->GetHome()) { m_nCurrExLayer = 19; m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) { m_nFirstVisibleRowOnList = 0; } m_nSelectedListRow = 0; m_nCurListItemY = (LIST_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList; } if (CPad::GetPad(0)->GetEnd()) { m_nCurrExLayer = 19; m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) { m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW; } m_nSelectedListRow = m_nTotalListRow - 1; m_nCurListItemY = (LIST_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList; } } #ifndef TIDY_UP_PBP if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustDown()) { m_bShowMouse = false; goBack = true; } #endif if (CPad::GetPad(0)->GetLeftMouseJustDown()) { switch (m_nHoverOption) { case HOVEROPTION_BACK: goBack = true; break; case HOVEROPTION_PAGEUP: PageUpList(true); break; case HOVEROPTION_PAGEDOWN: PageDownList(true); break; case HOVEROPTION_CHANGESKIN: if (m_nSkinsTotal > 0) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); m_pSelectedSkin = m_sSkin.field_304; strcpy(m_PrefsSkinFile, m_aSkinName); CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); SaveSettings(); } } } if (CPad::GetPad(0)->GetLeftMouseJustDown()) { switch (m_nHoverOption) { case HOVEROPTION_OVER_SCROLL_UP: m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP; break; case HOVEROPTION_OVER_SCROLL_DOWN: m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN; break; case HOVEROPTION_19: m_nHoverOption = HOVEROPTION_20; } } else if ((CPad::GetPad(0)->GetLeftMouseJustUp()) && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) { m_nHoverOption = HOVEROPTION_NOT_HOVERING; } if (!CPad::GetPad(0)->GetLeftMouse()) { holdingScrollBar = false; } else { if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) { holdingScrollBar = true; // TODO: This part is a bit hard to reverse. Not much code tho assert(0 && "Not done yet"); } else { switch (m_nHoverOption) { case HOVEROPTION_OVER_SCROLL_UP: case HOVEROPTION_CLICKED_SCROLL_UP: if (!m_bPressedScrollButton) { m_bPressedScrollButton = true; lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode(); ScrollUpListByOne(); } break; case HOVEROPTION_OVER_SCROLL_DOWN: case HOVEROPTION_CLICKED_SCROLL_DOWN: if (!m_bPressedScrollButton) { m_bPressedScrollButton = true; lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode(); ScrollDownListByOne(); } break; default: m_bPressedScrollButton = false; } } } } else if (isPlainTextScreen(m_nCurrScreen)) { #ifndef TIDY_UP_PBP if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) { optionSelected = true; } if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustUp()) { if (m_nCurrScreen != MENUPAGE_START_MENU) { goBack = true; } } #endif } else { if (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); goDown = true; } else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); goUp = true; } #ifndef TIDY_UP_PBP if ((m_nCurrOption == 0) && (m_nCurrScreen == MENUPAGE_PAUSE_MENU)) { if (CPad::GetPad(0)->GetEnterJustUp() || CPad::GetPad(0)->GetCrossJustUp()) { m_bShowMouse = false; optionSelected = true; } } else { if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { m_bShowMouse = false; optionSelected = true; } } #endif if (CPad::GetPad(0)->GetLeftMouseJustUp()) { #ifndef TIDY_UP_PBP if (((m_nCurrOption == 0) && (m_nCurrScreen == MENUPAGE_PAUSE_MENU)) && #else if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_RESUME && #endif (m_nHoverOption == HOVEROPTION_RANDOM_ITEM)) { m_nCurrOption = m_nPrevOption; optionSelected = true; } } else if (CPad::GetPad(0)->GetLeftMouseJustDown()) { #ifdef TIDY_UP_PBP if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0; SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); } else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) { m_nCurrOption = m_nPrevOption; optionSelected = true; } #else switch (m_nHoverOption) { case HOVEROPTION_RADIO_0: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::m_PrefsRadioStation = HEAD_RADIO; SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_1: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::m_PrefsRadioStation = DOUBLE_CLEF; SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_2: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::m_PrefsRadioStation = JAH_RADIO; SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_3: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::m_PrefsRadioStation = RISE_FM; SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_4: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::m_PrefsRadioStation = LIPS_106; SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_5: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::m_PrefsRadioStation = GAME_FM; SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_6: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::m_PrefsRadioStation = MSX_FM; SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_7: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::m_PrefsRadioStation = FLASHBACK; SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_8: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::m_PrefsRadioStation = CHATTERBOX; SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_9: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::m_PrefsRadioStation = USERTRACK; SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RANDOM_ITEM: if (((m_nCurrOption != 0) || (m_nCurrScreen != MENUPAGE_PAUSE_MENU)) { m_nCurrOption = m_nPrevOption; optionSelected = true; } break; } #endif } if (CPad::GetPad(0)->GetLeftMouse()) { #ifndef TIDY_UP_PBP switch (m_nHoverOption) { case HOVEROPTION_INCREASE_BRIGHTNESS: CMenuManager::m_PrefsBrightness = CMenuManager::m_PrefsBrightness + 32; if (CMenuManager::m_PrefsBrightness < 0) { CMenuManager::m_PrefsBrightness = 0; } if (510 < CMenuManager::m_PrefsBrightness) { CMenuManager::m_PrefsBrightness = 511; } SaveSettings(); break; case HOVEROPTION_DECREASE_BRIGHTNESS: CMenuManager::m_PrefsBrightness = CMenuManager::m_PrefsBrightness - 32; if (CMenuManager::m_PrefsBrightness < 0) { CMenuManager::m_PrefsBrightness = 0; } if (510 < CMenuManager::m_PrefsBrightness) { CMenuManager::m_PrefsBrightness = 511; } SaveSettings(); break; case HOVEROPTION_INCREASE_DRAWDIST: CMenuManager::m_PrefsLOD = CMenuManager::m_PrefsLOD + (1.0f / 16); m_PrefsLOD = min(1.8f, m_PrefsLOD); CRenderer::ms_lodDistScale = CMenuManager::m_PrefsLOD; SaveSettings(); break; case HOVEROPTION_DECREASE_DRAWDIST: CMenuManager::m_PrefsLOD = CMenuManager::m_PrefsLOD - (1.0f / 16); m_PrefsLOD = max(0.8f, m_PrefsLOD); CRenderer::ms_lodDistScale = CMenuManager::m_PrefsLOD; SaveSettings(); break; case HOVEROPTION_INCREASE_MUSICVOLUME: CMenuManager::m_PrefsMusicVolume = CMenuManager::m_PrefsMusicVolume + 8; m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127); DMAudio.SetMusicMasterVolume(uchar)(CMenuManager::m_PrefsMusicVolume); SaveSettings(); break; case HOVEROPTION_DECREASE_MUSICVOLUME: CMenuManager::m_PrefsMusicVolume = CMenuManager::m_PrefsMusicVolume - 8; if (CMenuManager::m_PrefsMusicVolume < 0) { CMenuManager::m_PrefsMusicVolume = 0; } if (126 < CMenuManager::m_PrefsMusicVolume) { CMenuManager::m_PrefsMusicVolume = 127; } DMAudio.SetMusicMasterVolume(uchar)(CMenuManager::m_PrefsMusicVolume); SaveSettings(); break; case HOVEROPTION_INCREASE_SFXVOLUME: CMenuManager::m_PrefsSFXVolume = CMenuManager::m_PrefsSFXVolume + 8; if (CMenuManager::m_PrefsSFXVolume < 0) { CMenuManager::m_PrefsSFXVolume = 0; } if (126 < CMenuManager::m_PrefsSFXVolume) { CMenuManager::m_PrefsSFXVolume = 127; } DMAudio.SetEffectsMasterVolume(uchar)(CMenuManager::m_PrefsSFXVolume); SaveSettings(); break; case HOVEROPTION_DECREASE_SFXVOLUME: CMenuManager::m_PrefsSFXVolume = CMenuManager::m_PrefsSFXVolume - 8; if (CMenuManager::m_PrefsSFXVolume < 0) { CMenuManager::m_PrefsSFXVolume = 0; } if (126 < CMenuManager::m_PrefsSFXVolume) { CMenuManager::m_PrefsSFXVolume = 127; } DMAudio.SetEffectsMasterVolume(uchar)(CMenuManager::m_PrefsSFXVolume); SaveSettings(); break; case HOVEROPTION_INCREASE_MOUSESENS: TheCamera.m_fMouseAccelHorzntl += (1.0f / 3000); TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200); TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl; SaveSettings(); break; case HOVEROPTION_DECREASE_MOUSESENS: TheCamera.m_fMouseAccelHorzntl -= (1.0f / 3000); TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200); TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl; SaveSettings(); break; } #else switch (m_nHoverOption) { case HOVEROPTION_INCREASE_BRIGHTNESS: case HOVEROPTION_INCREASE_DRAWDIST: case HOVEROPTION_INCREASE_MUSICVOLUME: case HOVEROPTION_INCREASE_SFXVOLUME: case HOVEROPTION_INCREASE_MOUSESENS: CheckSliderMovement(1); break; case HOVEROPTION_DECREASE_BRIGHTNESS: case HOVEROPTION_DECREASE_DRAWDIST: case HOVEROPTION_DECREASE_MUSICVOLUME: case HOVEROPTION_DECREASE_SFXVOLUME: case HOVEROPTION_DECREASE_MOUSESENS: CheckSliderMovement(-1); break; } #endif } if (CPad::GetPad(0)->GetLeftMouseJustUp() || CPad::GetPad(0)->GetLeftJustUp() || CPad::GetPad(0)->GetRightJustUp() || CPad::GetPad(0)->GetDPadLeftJustUp() || CPad::GetPad(0)->GetDPadRightJustUp() || CPad::GetPad(0)->GetAnaloguePadLeftJustUp() || CPad::GetPad(0)->GetAnaloguePadRightJustUp() || CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustDown()) { int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; if (option == MENUACTION_BRIGHTNESS || option == MENUACTION_DRAWDIST) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); else if (option == MENUACTION_SFXVOLUME) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_AUDIO_TEST, 0); else if (option == MENUACTION_MOUSESENS) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); } #ifndef TIDY_UP_PBP if (CPad::GetPad(0)->GetSquareJustDown()) { if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU) { m_bShowMouse = false; goBack = true; } } if (CPad::GetPad(0)->GetEscapeJustDown()) { if (m_nCurrScreen != MENUPAGE_START_MENU) { m_bShowMouse = false; goBack = true; } } if (((goDown) || (goUp)) || (optionSelected)) { goBack = false; } #endif } // Centralized enter/back (except some conditions) #ifdef TIDY_UP_PBP if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) { if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || (isPlainTextScreen(m_nCurrScreen) && CPad::GetPad(0)->GetLeftMouseJustDown())) { if (!isPlainTextScreen(m_nCurrScreen)) m_bShowMouse = false; optionSelected = true; } } else { if (CPad::GetPad(0)->GetEnterJustUp() || CPad::GetPad(0)->GetCrossJustUp()) { m_bShowMouse = false; optionSelected = true; } } if (!goDown && !goUp && !optionSelected) { if (m_nCurrScreen != MENUPAGE_START_MENU) { if (isPlainTextScreen(m_nCurrScreen)) { if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustUp()) { goBack = true; } } else { if (CPad::GetPad(0)->GetEscapeJustDown() || (m_nCurrScreen != MENUPAGE_PAUSE_MENU && CPad::GetPad(0)->GetSquareJustDown())) { m_bShowMouse = false; goBack = true; } } } } #endif #ifdef PS2_LIKE_MENU if (CPad::GetPad(0)->GetLeftMouseJustDown() && hoveredBottomBarOption != -1) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); bottomBarActive = false; curBottomBarOption = hoveredBottomBarOption; ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, false); return; } else if (bottomBarActive) { if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); bottomBarActive = false; // If there's a menu change with fade ongoing, finish it now if (reverseAlpha) m_nMenuFadeAlpha = 0; return; } else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown() || CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); if (curBottomBarOption > 0) curBottomBarOption--; ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true); return; } else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown() || CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) { m_bShowMouse = false; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); if (curBottomBarOption < bbTabCount-1) curBottomBarOption++; ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true); return; } optionSelected = false; goDown = false; goUp = false; } #endif if (goDown && (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME)) { m_nCurrOption++; if (m_nCurrOption == NUM_MENUROWS || (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_NOTHING)) { m_nCurrOption = 0; } } if (goUp && (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME)) { if (m_nCurrOption == (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)) { while (m_nCurrOption != NUM_MENUROWS - 1 && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption + 1].m_Action != MENUACTION_NOTHING) { m_nCurrOption++; } } else { m_nCurrOption--; } } if (optionSelected) { int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; if ((option == MENUACTION_CHANGEMENU) || (option == MENUACTION_POPULATESLOTS_CHANGEMENU)) { if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) != 0 && strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FESZ_CA", 8) != 0) { if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT) { if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); else DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); } else DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0); } else { // This is duplicate, back button already processed below #ifndef TIDY_UP_PBP DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { DMAudio.StopFrontEndTrack(); OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); } #endif } } else if (option == MENUACTION_CHECKSAVE) { if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); } else { if (m_nCurrScreen != MENUPAGE_NEW_GAME_RELOAD) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); } } } else if (option != MENUACTION_CHANGEMENU && option != MENUACTION_BRIGHTNESS && option != MENUACTION_DRAWDIST && option != MENUACTION_MUSICVOLUME && option != MENUACTION_SFXVOLUME && option != MENUACTION_CHECKSAVE && option != MENUACTION_UNK24 && option != MENUACTION_MOUSESENS && option != MENUACTION_SCREENRES) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); } if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) || (m_nCurrScreen == MENUPAGE_SKIN_SELECT)) { switch (m_nCurrExLayer) { default: goBack = true; break; case 19: if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { m_bWaitingForNewKeyBind = true; m_bStartWaitingForKeyBind = true; pControlEdit = &m_KeyPressedCode; } if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { strcpy(m_PrefsSkinFile, m_aSkinName); CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); m_nCurrExLayer = 9; CMenuManager::SaveSettings(); } m_nHoverOption = HOVEROPTION_NOT_HOVERING; break; case 21: m_nHoverOption = HOVEROPTION_NOT_HOVERING; strcpy(m_PrefsSkinFile, m_aSkinName); CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); m_nCurrExLayer = 9; SaveSettings(); break; } } else if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_NEW_GAME_RELOAD && m_bGameNotLoaded) { DoSettingsBeforeStartingAGame(); /* } else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { // .. either empty or there was some outer if. :shrug: pointless anyway, keyboard_controls is handled in first if. */ } else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { if (m_nSkinsTotal > 0) { m_pSelectedSkin = (tSkinInfo*)(m_sSkin).field_304; strcpy(m_PrefsSkinFile, m_aSkinName); CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); SaveSettings(); } else { if (!m_bGameNotLoaded) ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); else ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[0], aScreens[m_nCurrScreen].m_ParentEntry[0], true, true); } } else if (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME) { option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; switch (option) { case MENUACTION_RADIO: #ifdef TIDY_UP_PBP assumeIncrease = true; #else ++CMenuManager::m_PrefsRadioStation; if (cDMAudio::IsMP3RadioChannelAvailable()) { if (CMenuManager::m_PrefsRadioStation > USERTRACK) CMenuManager::m_PrefsRadioStation = HEAD_RADIO; } else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX) { CMenuManager::m_PrefsRadioStation = USERTRACK; } SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); #endif break; case MENUACTION_LANG_ENG: m_PrefsLanguage = LANGUAGE_AMERICAN; m_bFrontEnd_ReloadObrTxtGxt = true; CMenuManager::InitialiseChangedLanguageSettings(); CMenuManager::SaveSettings(); break; case MENUACTION_LANG_FRE: m_PrefsLanguage = LANGUAGE_FRENCH; m_bFrontEnd_ReloadObrTxtGxt = true; CMenuManager::InitialiseChangedLanguageSettings(); CMenuManager::SaveSettings(); break; case MENUACTION_LANG_GER: m_PrefsLanguage = LANGUAGE_GERMAN; m_bFrontEnd_ReloadObrTxtGxt = true; CMenuManager::InitialiseChangedLanguageSettings(); CMenuManager::SaveSettings(); break; case MENUACTION_LANG_ITA: m_PrefsLanguage = LANGUAGE_ITALIAN; m_bFrontEnd_ReloadObrTxtGxt = true; CMenuManager::InitialiseChangedLanguageSettings(); CMenuManager::SaveSettings(); break; case MENUACTION_LANG_SPA: m_PrefsLanguage = LANGUAGE_SPANISH; m_bFrontEnd_ReloadObrTxtGxt = true; CMenuManager::InitialiseChangedLanguageSettings(); SaveSettings(); break; case MENUACTION_POPULATESLOTS_CHANGEMENU: PcSaveHelper.PopulateSlotInfo(); // fall through case MENUACTION_CHANGEMENU: { bool changeMenu = true; int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; // This should be unused. if (saveSlot >= 2 && saveSlot <= 9) { m_nCurrSaveSlot = saveSlot - 2; switch (m_nCurrScreen) { case MENUPAGE_CHOOSE_LOAD_SLOT: if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY) changeMenu = false; break; case MENUPAGE_CHOOSE_DELETE_SLOT: if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY) changeMenu = false; break; } } if (changeMenu) { if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) { #ifndef TIDY_UP_PBP CMenuManager::ResetHelperText(); if (!m_bGameNotLoaded) ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); else ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[0], aScreens[m_nCurrScreen].m_ParentEntry[0], true, true); #else goBack = true; break; #endif } else { ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); } } break; } case MENUACTION_CHECKSAVE: { int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; if (saveSlot >= 2 && saveSlot <= 9) { m_nCurrSaveSlot = saveSlot - 2; if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY && Slots[m_nCurrSaveSlot + 1] != SLOT_CORRUPTED) { ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); } } break; } case MENUACTION_NEWGAME: CMenuManager::DoSettingsBeforeStartingAGame(); break; case MENUACTION_RELOADIDE: // TODO // CFileLoader::ReloadObjectTypes("GTA3.IDE"); break; case MENUACTION_RELOADIPL: CGame::ReloadIPLs(); break; case MENUACTION_SHOWCULL: gbShowCullZoneDebugStuff = !gbShowCullZoneDebugStuff; break; case MENUACTION_MEMCARDSAVECONFIRM: return; case MENUACTION_RESUME_FROM_SAVEZONE: CMenuManager::RequestFrontEndShutDown(); break; case MENUACTION_MPMAP_LIBERTY: case MENUACTION_MPMAP_REDLIGHT: case MENUACTION_MPMAP_CHINATOWN: case MENUACTION_MPMAP_TOWER: case MENUACTION_MPMAP_SEWER: case MENUACTION_MPMAP_INDUSTPARK: case MENUACTION_MPMAP_DOCKS: case MENUACTION_MPMAP_STAUNTON: sthWithButtons = option - MENUACTION_MPMAP_LIBERTY; CMenuManager::SaveSettings(); ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); break; case MENUACTION_MPMAP_DEATHMATCH1: case MENUACTION_MPMAP_DEATHMATCH2: case MENUACTION_MPMAP_TEAMDEATH1: case MENUACTION_MPMAP_TEAMDEATH2: case MENUACTION_MPMAP_STASH: case MENUACTION_MPMAP_CAPTURE: case MENUACTION_MPMAP_RATRACE: case MENUACTION_MPMAP_DOMINATION: sthWithButtons2 = option - MENUACTION_MPMAP_DEATHMATCH1; CMenuManager::SaveSettings(); ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); break; case MENUACTION_REDEFCTRL: ChangeScreen(MENUPAGE_KEYBOARD_CONTROLS, 0, true, true); m_nSelectedListRow = 0; m_nCurrExLayer = 19; break; case MENUACTION_GETKEY: m_CurrCntrlAction = GetStartOptionsCntrlConfigScreens() + m_nCurrOption; m_bKeyIsOK = true; m_bWaitingForNewKeyBind = true; m_bStartWaitingForKeyBind = true; pControlEdit = &m_KeyPressedCode; break; case MENUACTION_CANCELGAME: DMAudio.Service(); RsEventHandler(rsQUITAPP, nil); break; case MENUACTION_RESUME: #ifndef TIDY_UP_PBP if (CMenuManager::m_PrefsVsyncDisp != CMenuManager::m_PrefsVsync) { CMenuManager::m_PrefsVsync = CMenuManager::m_PrefsVsyncDisp; } CMenuManager::RequestFrontEndShutDown(); #else goBack = true; #endif break; case MENUACTION_DONTCANCEL: ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); break; case MENUACTION_SCREENRES: if (m_nDisplayVideoMode != m_nPrefsVideoMode) { m_nPrefsVideoMode = m_nDisplayVideoMode; _psSelectScreenVM(m_nPrefsVideoMode); SetHelperText(0); SaveSettings(); } break; case MENUACTION_AUDIOHW: { int selectedProvider = m_nPrefsAudio3DProviderIndex; if (selectedProvider != -1) { m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex); if (selectedProvider == m_nPrefsAudio3DProviderIndex) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SetHelperText(0); } else { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); SetHelperText(4); } SaveSettings(); } break; } case MENUACTION_SPEAKERCONF: #ifndef TIDY_UP_PBP if (m_nPrefsAudio3DProviderIndex != -1) { if (--m_PrefsSpeakers < 0) m_PrefsSpeakers = 2; DMAudio.SetSpeakerConfig(m_PrefsSpeakers); SaveSettings(); } #else assumeIncrease = true; #endif break; case MENUACTION_PLAYERSETUP: CPlayerSkin::BeginFrontendSkinEdit(); ChangeScreen(MENUPAGE_SKIN_SELECT, 0, true, true); m_nCurrExLayer = 19; m_bSkinsFound = 0; break; case MENUACTION_RESTOREDEF: if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { CMenuManager::m_PrefsSfxVolume = 102; m_PrefsSpeakers = 0; CMenuManager::m_PrefsMusicVolume = 102; // unused // byte_95CDB5 = 0; CMenuManager::m_PrefsRadioStation = HEAD_RADIO; DMAudio.SetMusicMasterVolume(102); DMAudio.SetEffectsMasterVolume(CMenuManager::m_PrefsSfxVolume); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); SaveSettings(); } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { CMenuManager::m_PrefsFrameLimiter = true; CMenuManager::m_PrefsBrightness = 256; CMenuManager::m_PrefsVsyncDisp = true; CMenuManager::m_PrefsLOD = 1.2f; CMenuManager::m_PrefsVsync = true; CRenderer::ms_lodDistScale = 1.2f; CMenuManager::m_PrefsUseWideScreen = false; CMenuManager::m_PrefsShowSubtitles = true; m_nDisplayVideoMode = m_nPrefsVideoMode; CMBlur::BlurOn = true; SaveSettings(); } else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) { ControlsManager.MakeControllerActionsBlank(); ControlsManager.InitDefaultControlConfiguration(); ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp()); if (AllValidWinJoys.m_aJoys[0].m_bInitialised) { DIDEVCAPS devCaps; devCaps.dwSize = sizeof(DIDEVCAPS); PSGLOBAL(joy1)->GetCapabilities(&devCaps); ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons); } CMenuManager::m_ControlMethod = CONTROL_STANDART; MousePointerStateHelper.bInvertVertically = false; TheCamera.m_fMouseAccelHorzntl = 0.0025f; m_bDisableMouseSteering = true; TheCamera.m_bHeadBob = false; SaveSettings(); } CMenuManager::SetHelperText(2); break; case MENUACTION_CTRLMETHOD: #ifndef TIDY_UP_PBP if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) { CCamera::m_bUseMouse3rdPerson = true; CMenuManager::m_ControlMethod = CONTROL_STANDART; } else { CCamera::m_bUseMouse3rdPerson = false; CMenuManager::m_ControlMethod = CONTROL_CLASSIC; } SaveSettings(); #else assumeIncrease = true; #endif break; case MENUACTION_LOADRADIO: ChangeScreen(MENUPAGE_SOUND_SETTINGS, 0, true, true); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK"); break; } } ProcessOnOffMenuOptions(); } if (goBack) { CMenuManager::ResetHelperText(); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); #ifdef PS2_LIKE_MENU if (m_nCurrScreen == MENUPAGE_PAUSE_MENU || bottomBarActive) { #else if (m_nCurrScreen == MENUPAGE_PAUSE_MENU) { #endif if (!m_bGameNotLoaded && !m_bMenuStateChanged) { if (CMenuManager::m_PrefsVsyncDisp != CMenuManager::m_PrefsVsync) { CMenuManager::m_PrefsVsync = CMenuManager::m_PrefsVsyncDisp; } CMenuManager::RequestFrontEndShutDown(); } // We're already resuming, we don't need further processing. #if defined(FIX_BUGS) || defined(PS2_LIKE_MENU) return; #endif } #ifdef PS2_LIKE_MENU else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT || m_nCurrScreen == MENUPAGE_SAVE) { #else else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT) { #endif CMenuManager::RequestFrontEndShutDown(); } // It's now in ThingsToDoBeforeLeavingPage() #ifndef TIDY_UP_PBP else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { DMAudio.StopFrontEndTrack(); OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); } #endif int oldScreen = !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0]; int oldOption = !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry[1] : aScreens[m_nCurrScreen].m_ParentEntry[0]; if (oldScreen != -1) { ThingsToDoBeforeLeavingPage(); #ifdef PS2_LIKE_MENU if (!bottomBarActive && (oldScreen == MENUPAGE_NONE || oldScreen == MENUPAGE_OPTIONS)) { bottomBarActive = true; } else #endif { ChangeScreen(oldScreen, oldOption, true, true); } // We will go back for sure at this point, why process other things?! #ifdef FIX_BUGS return; #endif } } #ifdef PS2_LIKE_MENU if (bottomBarActive) return; #endif int changeValueBy = 0; bool decrease = false; #ifdef TIDY_UP_PBP bool increase = assumeIncrease; #else bool increase = false; #endif if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) { static uint32 lastSliderDecrease = 0; if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) { CMenuManager::CheckSliderMovement(-1); lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode(); } } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) { static uint32 lastSliderIncrease = 0; if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) { CMenuManager::CheckSliderMovement(1); lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode(); } } if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) { m_bShowMouse = false; increase = true; } else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) { increase = true; CMenuManager::CheckSliderMovement(1); m_bShowMouse = true; } if (!CPad::GetPad(0)->GetLeftJustDown() && !CPad::GetPad(0)->GetAnaloguePadLeft() && !CPad::GetPad(0)->GetDPadLeftJustDown()) { if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) { if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) { decrease = true; CMenuManager::CheckSliderMovement(-1); m_bShowMouse = true; } } } else { m_bShowMouse = false; decrease = true; } if (increase) changeValueBy++; else if (decrease) changeValueBy--; if (changeValueBy != 0) { switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { case MENUACTION_RADIO: CMenuManager::m_PrefsRadioStation += changeValueBy; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); if (DMAudio.IsMP3RadioChannelAvailable()) { if (CMenuManager::m_PrefsRadioStation < HEAD_RADIO) CMenuManager::m_PrefsRadioStation = USERTRACK; if (CMenuManager::m_PrefsRadioStation > USERTRACK) CMenuManager::m_PrefsRadioStation = HEAD_RADIO; } else { if (CMenuManager::m_PrefsRadioStation < HEAD_RADIO) CMenuManager::m_PrefsRadioStation = CHATTERBOX; if (CMenuManager::m_PrefsRadioStation > CHATTERBOX) CMenuManager::m_PrefsRadioStation = HEAD_RADIO; } CMenuManager::SaveSettings(); DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case MENUACTION_SCREENRES: if (m_bGameNotLoaded) { RwChar** videoMods = _psGetVideoModeList(); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); if (changeValueBy > 0) { do { ++m_nDisplayVideoMode; if (m_nDisplayVideoMode >= _psGetNumVideModes()) m_nDisplayVideoMode = 0; } while (!videoMods[m_nDisplayVideoMode]); } else { do { --m_nDisplayVideoMode; if (m_nDisplayVideoMode < 0) m_nDisplayVideoMode = _psGetNumVideModes() - 1; } while (!videoMods[m_nDisplayVideoMode]); } } break; case MENUACTION_AUDIOHW: if (m_nPrefsAudio3DProviderIndex != -1) { m_nPrefsAudio3DProviderIndex += changeValueBy; m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1); } DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); break; case MENUACTION_SPEAKERCONF: if (m_nPrefsAudio3DProviderIndex != -1) { m_PrefsSpeakers -= changeValueBy; m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2); DMAudio.SetSpeakerConfig(m_PrefsSpeakers); CMenuManager::SaveSettings(); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); } break; case MENUACTION_CTRLMETHOD: CMenuManager::m_ControlMethod = !m_ControlMethod; CCamera::m_bUseMouse3rdPerson = !m_ControlMethod; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); CMenuManager::SaveSettings(); break; } ProcessOnOffMenuOptions(); if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { if (changeValueBy < 1) { field_530 = 0; } else { field_530 = 14; } DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); } } } #endif #if 0 WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); } #else void CMenuManager::ProcessOnOffMenuOptions() { switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { case MENUACTION_CTRLVIBRATION: m_PrefsUseVibration = !m_PrefsUseVibration; if (m_PrefsUseVibration) { CPad::GetPad(0)->StartShake(350, 150); TimeToStopPadShaking = CTimer::GetTimeInMillisecondsPauseMode() + 500; } DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; case MENUACTION_CTRLCONFIG: CPad::GetPad(0)->Mode++; if (CPad::GetPad(0)->Mode > 3) CPad::GetPad(0)->Mode = 0; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; case MENUACTION_CTRLDISPLAY: m_DisplayControllerOnFoot = !m_DisplayControllerOnFoot; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; case MENUACTION_FRAMESYNC: m_PrefsVsyncDisp = !m_PrefsVsyncDisp; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); break; case MENUACTION_FRAMELIMIT: m_PrefsFrameLimiter = !m_PrefsFrameLimiter; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); break; case MENUACTION_TRAILS: CMBlur::BlurOn = !CMBlur::BlurOn; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); if (CMBlur::BlurOn) CMBlur::MotionBlurOpen(Scene.camera); else CMBlur::MotionBlurClose(); break; case MENUACTION_SUBTITLES: m_PrefsShowSubtitles = !m_PrefsShowSubtitles; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); break; case MENUACTION_WIDESCREEN: #ifndef ASPECT_RATIO_SCALE m_PrefsUseWideScreen = !m_PrefsUseWideScreen; #else m_PrefsUseWideScreen++; if (m_PrefsUseWideScreen > 2) m_PrefsUseWideScreen = 0; #endif DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); break; case MENUACTION_SETDBGFLAG: CTheScripts::InvertDebugFlag(); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT: gbBigWhiteDebugLightSwitchedOn = !gbBigWhiteDebugLightSwitchedOn; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; case MENUACTION_PEDROADGROUPS: gbShowPedRoadGroups = !gbShowPedRoadGroups; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; case MENUACTION_CARROADGROUPS: gbShowCarRoadGroups = !gbShowCarRoadGroups; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; case MENUACTION_COLLISIONPOLYS: gbShowCollisionPolys = !gbShowCollisionPolys; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; case MENUACTION_MP_PLAYERCOLOR: assert(0 && "Not implemented"); break; case MENUACTION_SHOWHEADBOB: TheCamera.m_bHeadBob = !TheCamera.m_bHeadBob; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); break; case MENUACTION_INVVERT: MousePointerStateHelper.bInvertVertically = !MousePointerStateHelper.bInvertVertically; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); break; case MENUACTION_DYNAMICACOUSTIC: m_PrefsDMA = !m_PrefsDMA; DMAudio.SetDynamicAcousticModelingStatus(m_PrefsDMA); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); break; case MENUACTION_MOUSESTEER: m_bDisableMouseSteering = !m_bDisableMouseSteering; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); SaveSettings(); break; } } #endif void CMenuManager::RequestFrontEndShutDown() { m_bShutDownFrontEndRequested = true; DMAudio.ChangeMusicMode(MUSICMODE_GAME); } #if DONT_USE_SUSPICIOUS_FUNCS WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); } #else void CMenuManager::RequestFrontEndStartUp() { m_bStartUpFrontEndRequested = true; } #endif #if DONT_USE_SUSPICIOUS_FUNCS WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); } #else void CMenuManager::ResetHelperText() { m_nHelperTextMsgId = 0; m_nHelperTextAlpha = 300; } #endif void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { switch (PcSaveHelper.nErrorCode) { case SAVESTATUS_ERR_SAVE_CREATE: case SAVESTATUS_ERR_SAVE_WRITE: case SAVESTATUS_ERR_SAVE_CLOSE: ChangeScreen(MENUPAGE_SAVE_FAILED, 0, true, false); break; case SAVESTATUS_ERR_LOAD_OPEN: case SAVESTATUS_ERR_LOAD_READ: case SAVESTATUS_ERR_LOAD_CLOSE: ChangeScreen(MENUPAGE_LOAD_FAILED, 0, true, false); break; case SAVESTATUS_ERR_DATA_INVALID: ChangeScreen(MENUPAGE_LOAD_FAILED_2, 0, true, false); break; case SAVESTATUS_DELETEFAILED8: case SAVESTATUS_DELETEFAILED9: case SAVESTATUS_DELETEFAILED10: ChangeScreen(MENUPAGE_DELETE_FAILED, 0, true, false); break; } } #if DONT_USE_SUSPICIOUS_FUNCS WRAPPER void CMenuManager::SetHelperText(int text) { EAXJMP(0x48B450); } #else void CMenuManager::SetHelperText(int text) { m_nHelperTextMsgId = text; m_nHelperTextAlpha = 300; } #endif #if DONT_USE_SUSPICIOUS_FUNCS WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); } #else void CMenuManager::ShutdownJustMenu() { m_bMenuActive = false; CTimer::EndUserPause(); } #endif float CMenuManager::StretchX(float x) { if (SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH) return x; else // We won't make this SCREEN_SCALE, because many cases relies on stretching and we want the code to be portable. // Instead we will use MENU_X_LEFT_ALIGNED or SCREEN_SCALE_X when needed. return SCREEN_STRETCH_X(x); } float CMenuManager::StretchY(float y) { if (SCREEN_HEIGHT == DEFAULT_SCREEN_HEIGHT) return y; else return SCREEN_STRETCH_Y(y); } #if 0 WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); } #else void CMenuManager::SwitchMenuOnAndOff() { bool menuWasActive = !!m_bMenuActive; // Reminder: You need REGISTER_START_BUTTON defined to make it work. if (CPad::GetPad(0)->GetStartJustDown() #ifdef FIX_BUGS && !m_bGameNotLoaded #endif || m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) { m_bMenuActive = !m_bMenuActive; if (m_bShutDownFrontEndRequested) m_bMenuActive = false; if (m_bStartUpFrontEndRequested) m_bMenuActive = true; if (m_bMenuActive) { CTimer::StartUserPause(); } else { #ifdef PS2_LIKE_MENU bottomBarActive = false; #endif #ifdef FIX_BUGS ThingsToDoBeforeLeavingPage(); #endif ShutdownJustMenu(); SaveSettings(); m_bStartUpFrontEndRequested = false; pControlEdit = nil; m_bShutDownFrontEndRequested = false; DisplayComboButtonErrMsg = 0; CPad::GetPad(0)->Clear(0); CPad::GetPad(1)->Clear(0); m_nCurrScreen = MENUPAGE_NONE; } } // Just entered the save/safe zone if (m_bSaveMenuActive && !m_bQuitGameNoCD) { m_bSaveMenuActive = false; m_bMenuActive = true; CTimer::StartUserPause(); #ifdef PS2_SAVE_DIALOG m_nCurrScreen = MENUPAGE_SAVE; m_bRenderGameInMenu = true; #else m_nCurrScreen = MENUPAGE_CHOOSE_SAVE_SLOT; #endif PcSaveHelper.PopulateSlotInfo(); m_nCurrOption = 0; } /* // PS2 leftover if (m_nCurrScreen != MENUPAGE_SOUND_SETTINGS && gMusicPlaying) { DMAudio.StopFrontEndTrack(); OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); gMusicPlaying = 0; } */ if (m_bMenuActive != menuWasActive) m_bMenuStateChanged = true; m_bStartUpFrontEndRequested = false; m_bShutDownFrontEndRequested = false; } #endif #if 0 WRAPPER void CMenuManager::UnloadTextures() { EAXJMP(0x47A440); } #else void CMenuManager::UnloadTextures() { if (!m_bSpritesLoaded) return; printf("REMOVE frontend\n"); for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); ++i) m_aFrontEndSprites[i].Delete(); int frontend = CTxdStore::FindTxdSlot("frontend"); CTxdStore::RemoveTxd(frontend); printf("REMOVE menu textures\n"); for (int i = 0; i < ARRAY_SIZE(MenuFilenames); ++i) m_aMenuSprites[i].Delete(); int menu = CTxdStore::FindTxdSlot("menu"); CTxdStore::RemoveTxd(menu); m_bSpritesLoaded = false; } #endif #if DONT_USE_SUSPICIOUS_FUNCS WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); } #else void CMenuManager::WaitForUserCD() { LoadSplash(0); if (!RsGlobal.quit) { HandleExit(); CPad::UpdatePads(); MessageScreen("NO_PCCD"); if (GetPadBack()) { m_bQuitGameNoCD = true; RsEventHandler(rsQUITAPP, 0); } } } #endif #if 0 uint8 CMenuManager::GetNumberOfMenuOptions() { uint8 Rows = -1; for (int i = 0; i < NUM_MENUROWS; i++) { if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_NOTHING) break; ++Rows; } return Rows; } #endif STARTPATCHES #if DONT_USE_SUSPICIOUS_FUNCS #else for (int i = 1; i < ARRAY_SIZE(aScreens); i++) Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]); #endif InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP); InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP); InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP); InjectHook(0x47A540, &CMenuManager::DrawFrontEnd, PATCH_JUMP); InjectHook(0x48ABE0, &CMenuManager::StretchX, PATCH_JUMP); InjectHook(0x48AC20, &CMenuManager::StretchY, PATCH_JUMP); InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP); InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP); InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP); InjectHook(0x48AB40, &CMenuManager::DoSettingsBeforeStartingAGame, PATCH_JUMP); InjectHook(0x48AE60, &CMenuManager::ProcessOnOffMenuOptions, PATCH_JUMP); ENDPATCHES