#pragma once enum /*eSounds*/ { SOUND_TEST_1 = 0, _SOUND_UNK_1 = 1, _SOUND_UNK_2 = 2, _SOUND_UNK_3 = 3, _SOUND_CLUB_1_S = 4, _SOUND_CLUB_1_L = 5, _SOUND_CLUB_2_S = 6, _SOUND_CLUB_2_L = 7, _SOUND_CLUB_3_S = 8, _SOUND_CLUB_3_L = 9, _SOUND_CLUB_4_S = 10, _SOUND_CLUB_4_L = 11, _SOUND_CLUB_5_S = 12, _SOUND_CLUB_5_L = 13, _SOUND_CLUB_6_S = 14, _SOUND_CLUB_6_L = 15, _SOUND_CLUB_7_S = 16, _SOUND_CLUB_7_L = 17, _SOUND_CLUB_8_S = 18, _SOUND_CLUB_8_L = 19, _SOUND_CLUB_9_S = 20, _SOUND_CLUB_9_L = 21, _SOUND_CLUB_10_S = 22, _SOUND_CLUB_10_L = 23, _SOUND_CLUB_11_S = 24, _SOUND_CLUB_11_L = 25, _SOUND_CLUB_12_S = 26, _SOUND_CLUB_12_L = 27, _SOUND_CLUB_RAGGA_S = 28, _SOUND_CLUB_RAGGA_L = 29, SOUND_STRIP_CLUB_LOOP_1_S = 30, _SOUND_STRIP_CLUB_LOOP_1_L = 31, SOUND_STRIP_CLUB_LOOP_2_S = 32, _SOUND_STRIP_CLUB_LOOP_2_L = 33, _SOUND_SFX_WORKSHOP_1 = 34, _SOUND_SFX_WORKSHOP_2 = 35, _SOUND_SAWMILL_LOOP_S = 36, SOUND_SAWMILL_LOOP_L = 37, _SOUND_DOG_FOOD_FACTORY_S = 38, _SOUND_DOG_FOOD_FACTORY_L = 39, _SOUND_LAUNDERETTE_1 = 40, _SOUND_LAUNDERETTE_2 = 41, _SOUND_RESTAURANT_CHINATOWN_S = 42, _SOUND_RESTAURANT_CHINATOWN_L = 43, _SOUND_RESTAURANT_ITALY_S = 44, _SOUND_RESTAURANT_ITALY_L = 45, _SOUND_RESTAURANT_GENERIC_1_S = 46, _SOUND_RESTAURANT_GENERIC_1_L = 47, _SOUND_RESTAURANT_GENERIC_2_S = 48, _SOUND_RESTAURANT_GENERIC_2_L = 49, _SOUND_AIRPORT_ANNOUNCEMENT_S = 50, _SOUND_AIRPORT_ANNOUNCEMENT_L = 51, _SOUND_SHOP_LOOP_1 = 52, _SOUND_SHOP_LOOP_2 = 53, _SOUND_CINEMA_S = 54, _SOUND_CINEMA_L = 55, _SOUND_DOCKS_FOGHORN_S = 56, _SOUND_DOCKS_FOGHORN_L = 57, _SOUND_HOME_S = 58, _SOUND_HOME_L = 59, _SOUND_PIANO_BAR = 60, _SOUND_CLUB = 61, SOUND_PORN_CINEMA_1_S = 62, _SOUND_PORN_CINEMA_1_L = 63, SOUND_PORN_CINEMA_2_S = 64, _SOUND_PORN_CINEMA_2_L = 65, SOUND_PORN_CINEMA_3_S = 66, _SOUND_PORN_CINEMA_3_L = 67, _SOUND_BANK_ALARM_LOOP_S = 68, SOUND_BANK_ALARM_LOOP_L = 69, _SOUND_POLICE_BALL_LOOP_S = 70, SOUND_POLICE_BALL_LOOP_L = 71, _SOUND_RAVE_LOOP_INDUSTRIAL_S = 72, SOUND_RAVE_LOOP_INDUSTRIAL_L = 73, _SOUND_UNK_74 = 74, _SOUND_UNK_75 = 75, _SOUND_POLICE_CELL_BEATING_LOOP_S = 76, SOUND_POLICE_CELL_BEATING_LOOP_L = 77, SOUND_INJURED_PED_MALE_OUCH_S = 78, SOUND_INJURED_PED_MALE_OUCH_L = 79, SOUND_INJURED_PED_FEMALE_OUCH_S = 80, SOUND_INJURED_PED_FEMALE_OUCH_L = 81, SOUND_EVIDENCE_PICKUP = 82, SOUND_UNLOAD_GOLD = 83, _SOUND_RAVE_INDUSTRIAL_S = 84, _SOUND_RAVE_INDUSTRIAL_L = 85, _SOUND_RAVE_COMMERCIAL_S = 86, _SOUND_RAVE_COMMERCIAL_L = 87, _SOUND_RAVE_SUBURBAN_S = 88, _SOUND_RAVE_SUBURBAN_L = 89, _SOUND_GROAN_S = 90, _SOUND_GROAN_L = 91, SOUND_GATE_START_CLUNK = 92, SOUND_GATE_STOP_CLUNK = 93, SOUND_PART_MISSION_COMPLETE = 94, SOUND_CHUNKY_RUN_SHOUT = 95, SOUND_SECURITY_GUARD_RUN_AWAY_SHOUT = 96, SOUND_RACE_START_1 = 97, SOUND_RACE_START_2 = 98, SOUND_RACE_START_3 = 99, SOUND_RACE_START_GO = 100, SOUND_SWAT_PED_SHOUT = 101, SOUND_PRETEND_FIRE_LOOP = 102, SOUND_AMMUNATION_CHAT_1 = 103, SOUND_AMMUNATION_CHAT_2 = 104, SOUND_AMMUNATION_CHAT_3 = 105, _SOUND_BULLET_WALL_1 = 106, _SOUND_BULLET_WALL_2 = 107, _SOUND_BULLET_WALL_3 = 108, _SOUND_UNK_109 = 109, _SOUND_GLASSFX2_1 = 110, _SOUND_GLASSFX2_2 = 111, _SOUND_PHONE_RING = 112, _SOUND_UNK_113 = 113, _SOUND_GLASS_SMASH_1 = 114, _SOUND_GLASS_SMASH_2 = 115, _SOUND_GLASS_CRACK = 116, _SOUND_GLASS_SHARD = 117, _SOUND_WOODEN_BOX_SMASH = 118, _SOUND_CARDBOARD_BOX_SMASH = 119, _SOUND_COL_CAR = 120, _SOUND_TYRE_BUMP = 121, _SOUND_BULLET_SHELL_HIT_GROUND_1 = 122, _SOUND_BULLET_SHELL_HIT_GROUND_2 = 123, }; extern void PlayOneShotScriptObject(UInt8 id, CVector const &pos);