#include "common.h" #include "Timecycle.h" int (*CTimeCycle::m_nAmbientRed)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x86AF78; int (*CTimeCycle::m_nAmbientGreen)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x665308; int (*CTimeCycle::m_nAmbientBlue)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x72CF88; int (*CTimeCycle::m_nDirectionalRed)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x6FAB78; int (*CTimeCycle::m_nDirectionalGreen)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x6F4528; int (*CTimeCycle::m_nDirectionalBlue)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x83CE58; int (*CTimeCycle::m_nSkyTopRed)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x87FB90; int (*CTimeCycle::m_nSkyTopGreen)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x8460A8; int (*CTimeCycle::m_nSkyTopBlue)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x87B158; int (*CTimeCycle::m_nSkyBottomRed)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x6FA960; int (*CTimeCycle::m_nSkyBottomGreen)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x70D6A8; int (*CTimeCycle::m_nSkyBottomBlue)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x83D288; int (*CTimeCycle::m_nSunCoreRed)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x878360; int (*CTimeCycle::m_nSunCoreGreen)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x6EE088; int (*CTimeCycle::m_nSunCoreBlue)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x773A68; int (*CTimeCycle::m_nSunCoronaRed)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x664B60; int (*CTimeCycle::m_nSunCoronaGreen)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x6F01E0; int (*CTimeCycle::m_nSunCoronaBlue)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x6E6340; float (*CTimeCycle::m_fSunSize)[NUMWEATHERS] = (float(*)[NUMWEATHERS])0x733510; float (*CTimeCycle::m_fSpriteSize)[NUMWEATHERS] = (float(*)[NUMWEATHERS])0x87F820; float (*CTimeCycle::m_fSpriteBrightness)[NUMWEATHERS] = (float(*)[NUMWEATHERS])0x6E96F0; short (*CTimeCycle::m_nShadowStrength)[NUMWEATHERS] = (short(*)[NUMWEATHERS])0x83CFD8; short (*CTimeCycle::m_nLightShadowStrength)[NUMWEATHERS] = (short(*)[NUMWEATHERS])0x72B0F8; short (*CTimeCycle::m_nTreeShadowStrength)[NUMWEATHERS] = (short(*)[NUMWEATHERS])0x733450; float (*CTimeCycle::m_fFogStart)[NUMWEATHERS] = (float(*)[NUMWEATHERS])0x8806C8; float (*CTimeCycle::m_fFarClip)[NUMWEATHERS] = (float(*)[NUMWEATHERS])0x8804E0; float (*CTimeCycle::m_fLightsOnGroundBrightness)[NUMWEATHERS] = (float(*)[NUMWEATHERS])0x83D108; int (*CTimeCycle::m_nLowCloudsRed)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x726770; int (*CTimeCycle::m_nLowCloudsGreen)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x87BF08; int (*CTimeCycle::m_nLowCloudsBlue)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x87FA10; int (*CTimeCycle::m_nFluffyCloudsTopRed)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x70F2B0; int (*CTimeCycle::m_nFluffyCloudsTopGreen)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x72D288; int (*CTimeCycle::m_nFluffyCloudsTopBlue)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x86B108; int (*CTimeCycle::m_nFluffyCloudsBottomRed)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x6E8DA8; int (*CTimeCycle::m_nFluffyCloudsBottomGreen)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x715AA8; int (*CTimeCycle::m_nFluffyCloudsBottomBlue)[NUMWEATHERS] = (int(*)[NUMWEATHERS])0x6EE2D0; float (*CTimeCycle::m_fBlurRed)[NUMWEATHERS] = (float(*)[NUMWEATHERS])0x87C7E0; float (*CTimeCycle::m_fBlurGreen)[NUMWEATHERS] = (float(*)[NUMWEATHERS])0x774C10; float (*CTimeCycle::m_fBlurBlue)[NUMWEATHERS] = (float(*)[NUMWEATHERS])0x8784E0; float (*CTimeCycle::m_fBlurAlpha)[NUMWEATHERS] = (float(*)[NUMWEATHERS])0x733690; float &CTimeCycle::m_fCurrentAmbientRed = *(float*)0x8F29B4; float &CTimeCycle::m_fCurrentAmbientGreen = *(float*)0x94144C; float &CTimeCycle::m_fCurrentAmbientBlue = *(float*)0x942FC0; float &CTimeCycle::m_fCurrentDirectionalRed = *(float*)0x8F29D8; float &CTimeCycle::m_fCurrentDirectionalGreen = *(float*)0x940594; float &CTimeCycle::m_fCurrentDirectionalBlue = *(float*)0x942FAC; int &CTimeCycle::m_nCurrentSkyTopRed = *(int*)0x9403C0; int &CTimeCycle::m_nCurrentSkyTopGreen = *(int*)0x943074; int &CTimeCycle::m_nCurrentSkyTopBlue = *(int*)0x8F29B8; int &CTimeCycle::m_nCurrentSkyBottomRed = *(int*)0x9414D0; int &CTimeCycle::m_nCurrentSkyBottomGreen = *(int*)0x8F2BD0; int &CTimeCycle::m_nCurrentSkyBottomBlue = *(int*)0x8F625C; int &CTimeCycle::m_nCurrentSunCoreRed = *(int*)0x8F2534; int &CTimeCycle::m_nCurrentSunCoreGreen = *(int*)0x8F6264; int &CTimeCycle::m_nCurrentSunCoreBlue = *(int*)0x94149C; int &CTimeCycle::m_nCurrentSunCoronaRed = *(int*)0x8F2C1C; int &CTimeCycle::m_nCurrentSunCoronaGreen = *(int*)0x885B54; int &CTimeCycle::m_nCurrentSunCoronaBlue = *(int*)0x880F60; float &CTimeCycle::m_fCurrentSunSize = *(float*)0x940588; float &CTimeCycle::m_fCurrentSpriteSize = *(float*)0x8F1AA8; float &CTimeCycle::m_fCurrentSpriteBrightness = *(float*)0x8F5FDC; int &CTimeCycle::m_nCurrentShadowStrength = *(int*)0x95CC76; int &CTimeCycle::m_nCurrentLightShadowStrength = *(int*)0x95CC66; int &CTimeCycle::m_nCurrentTreeShadowStrength = *(int*)0x95CC86; float &CTimeCycle::m_fCurrentFogStart = *(float*)0x8F1AE0; float &CTimeCycle::m_fCurrentFarClip = *(float*)0x8F5FD8; float &CTimeCycle::m_fCurrentLightsOnGroundBrightness = *(float*)0x8F1B60; int &CTimeCycle::m_nCurrentLowCloudsRed = *(int*)0x95CB54; int &CTimeCycle::m_nCurrentLowCloudsGreen = *(int*)0x95CB48; int &CTimeCycle::m_nCurrentLowCloudsBlue = *(int*)0x95CC1C; int &CTimeCycle::m_nCurrentFluffyCloudsTopRed = *(int*)0x8F2550; int &CTimeCycle::m_nCurrentFluffyCloudsTopGreen = *(int*)0x8F59CC; int &CTimeCycle::m_nCurrentFluffyCloudsTopBlue = *(int*)0x941434; int &CTimeCycle::m_nCurrentFluffyCloudsBottomRed = *(int*)0x8F1A38; int &CTimeCycle::m_nCurrentFluffyCloudsBottomGreen = *(int*)0x8E28B8; int &CTimeCycle::m_nCurrentFluffyCloudsBottomBlue = *(int*)0x8F3960; float &CTimeCycle::m_fCurrentBlurRed = *(float*)0x8F6000; float &CTimeCycle::m_fCurrentBlurGreen = *(float*)0x9405A0; float &CTimeCycle::m_fCurrentBlurBlue = *(float*)0x8F250C; float &CTimeCycle::m_fCurrentBlurAlpha = *(float*)0x940728; int &CTimeCycle::m_nCurrentFogColourRed = *(int*)0x940714; int &CTimeCycle::m_nCurrentFogColourGreen = *(int*)0x8E2A60; int &CTimeCycle::m_nCurrentFogColourBlue = *(int*)0x8F57EC; int &CTimeCycle::m_FogReduction = *(int*)0x880FB8; int &CTimeCycle::m_CurrentStoredValue = *(int*)0x94057C; CVector *CTimeCycle::m_VectorToSun = (CVector*)0x665548; // [16]