#pragma once #ifdef DEBUGMENU typedef void (*TriggerFunc)(void); struct Menu; struct MenuEntry { int type; const char *name; MenuEntry *next; RwRect r; Menu *menu; MenuEntry(const char *name); virtual ~MenuEntry(void) { free((void*)name); } }; typedef MenuEntry DebugMenuEntry; MenuEntry *DebugMenuAddInt8(const char *path, const char *name, int8 *ptr, TriggerFunc triggerFunc, int8 step, int8 lowerBound, int8 upperBound, const char **strings); MenuEntry *DebugMenuAddInt16(const char *path, const char *name, int16 *ptr, TriggerFunc triggerFunc, int16 step, int16 lowerBound, int16 upperBound, const char **strings); MenuEntry *DebugMenuAddInt32(const char *path, const char *name, int32 *ptr, TriggerFunc triggerFunc, int32 step, int32 lowerBound, int32 upperBound, const char **strings); MenuEntry *DebugMenuAddInt64(const char *path, const char *name, int64 *ptr, TriggerFunc triggerFunc, int64 step, int64 lowerBound, int64 upperBound, const char **strings); MenuEntry *DebugMenuAddUInt8(const char *path, const char *name, uint8 *ptr, TriggerFunc triggerFunc, uint8 step, uint8 lowerBound, uint8 upperBound, const char **strings); MenuEntry *DebugMenuAddUInt16(const char *path, const char *name, uint16 *ptr, TriggerFunc triggerFunc, uint16 step, uint16 lowerBound, uint16 upperBound, const char **strings); MenuEntry *DebugMenuAddUInt32(const char *path, const char *name, uint32 *ptr, TriggerFunc triggerFunc, uint32 step, uint32 lowerBound, uint32 upperBound, const char **strings); MenuEntry *DebugMenuAddUInt64(const char *path, const char *name, uint64 *ptr, TriggerFunc triggerFunc, uint64 step, uint64 lowerBound, uint64 upperBound, const char **strings); MenuEntry *DebugMenuAddFloat32(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound); MenuEntry *DebugMenuAddFloat64(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound); MenuEntry *DebugMenuAddCmd(const char *path, const char *name, TriggerFunc triggerFunc); void DebugMenuEntrySetWrap(MenuEntry *e, bool wrap); void DebugMenuEntrySetStrings(MenuEntry *e, const char **strings); void DebugMenuEntrySetAddress(MenuEntry *e, void *addr); void DebugMenuInit(void); void DebugMenuShutdown(void); void DebugMenuProcess(void); void DebugMenuRender(void); // Some overloads for simplicity inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings) { return DebugMenuAddInt8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings) { return DebugMenuAddInt16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings) { return DebugMenuAddInt32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings) { return DebugMenuAddInt64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings) { return DebugMenuAddUInt8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings) { return DebugMenuAddUInt16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings) { return DebugMenuAddUInt32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings) { return DebugMenuAddUInt64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound) { return DebugMenuAddFloat32(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound) { return DebugMenuAddFloat64(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } inline DebugMenuEntry *DebugMenuAddVarBool32(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc) { static const char *boolstr[] = { "Off", "On" }; DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); DebugMenuEntrySetWrap(e, true); return e; } inline DebugMenuEntry *DebugMenuAddVarBool16(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc) { static const char *boolstr[] = { "Off", "On" }; DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); DebugMenuEntrySetWrap(e, true); return e; } inline DebugMenuEntry *DebugMenuAddVarBool8(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc) { static const char *boolstr[] = { "Off", "On" }; DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); DebugMenuEntrySetWrap(e, true); return e; } inline DebugMenuEntry *DebugMenuAddVarBool8(const char *path, const char *name, bool *ptr, TriggerFunc triggerFunc) { return DebugMenuAddVarBool8(path, name, (int8_t*)ptr, triggerFunc); } #endif