#pragma once enum { COUNTER_DISPLAY_NUMBER, COUNTER_DISPLAY_BAR, }; class COnscreenTimerEntry { public: uint32 m_nClockOffset; char m_aClockText[10]; char m_aClockBuffer[40]; bool m_bClockProcessed; bool m_bClockGoingDown; void Process(); void ProcessForDisplayClock(); }; VALIDATE_SIZE(COnscreenTimerEntry, 0x3C); class COnscreenCounterEntry { public: uint32 m_nCounterOffset; char m_aCounterText[10]; uint16 m_nType; char m_aCounterBuffer[40]; bool m_bCounterProcessed; void ProcessForDisplayCounter(); }; VALIDATE_SIZE(COnscreenCounterEntry, 0x3C); class COnscreenTimer { public: COnscreenTimerEntry m_sClocks[NUMONSCREENCLOCKS]; COnscreenCounterEntry m_sCounters[NUMONSCREENCOUNTERS]; bool m_bProcessed; bool m_bDisabled; void Init(); void Process(); void ProcessForDisplay(); void ClearCounter(uint32 offset); void ClearClock(uint32 offset); void AddCounter(uint32 offset, uint16 type, char* text, uint16 pos); void AddClock(uint32 offset, char* text, bool bGoingDown); }; VALIDATE_SIZE(COnscreenTimer, 0xF4);