aap
|
4e3e1d0b87
|
make game load all platform dffs
|
2020-07-16 13:36:25 +02:00 |
|
aap
|
d8272b8812
|
hanim fix
|
2020-06-01 20:32:43 +02:00 |
|
Sergeanur
|
1a42d62d3a
|
Merge branch 'master' into miami
# Conflicts:
# premake5.lua
# src/peds/Ped.cpp
# src/peds/PedIK.cpp
# src/peds/PedIK.h
|
2020-05-16 17:09:13 +03:00 |
|
aap
|
c54d3ba2ab
|
fixes for 64 bit build
|
2020-05-16 14:34:51 +02:00 |
|
Sergeanur
|
33dfaf7da1
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
|
2020-05-13 00:27:15 +03:00 |
|
eray orçunus
|
8a4fa58cd4
|
Linux build support
|
2020-05-11 21:00:55 +03:00 |
|
aap
|
d4250fc2c7
|
CRenderer
|
2020-05-11 17:03:44 +02:00 |
|
Sergeanur
|
28103775ba
|
Place debug menu under ifdef
|
2020-05-09 16:06:13 +03:00 |
|
eray orçunus
|
6c1a1f7cd2
|
Initial GLFW support
|
2020-04-26 13:29:50 +03:00 |
|
aap
|
f15a5ac0f9
|
using librw GS alpha test emulation
|
2020-04-25 12:16:50 +02:00 |
|
aap
|
ac19de45b8
|
few fixes
|
2020-04-25 00:41:17 +02:00 |
|
aap
|
5bb4e99926
|
implemented debugmenu
|
2020-04-24 14:08:06 +02:00 |
|
aap
|
f03b4eec4c
|
implemented skinned peds, no cutscene hands yet
|
2020-04-24 11:42:38 +02:00 |
|
aap
|
bdf9fa2f01
|
implemented librw alphatest setting
|
2020-04-17 23:55:20 +02:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
aap
|
90be379bed
|
implemented most of librw wrapper
|
2020-04-15 14:05:40 +02:00 |
|
Sergeanur
|
7f8a4b4867
|
Debug font and CProfiles
|
2020-04-14 10:31:37 +03:00 |
|
Sergeanur
|
daceee593b
|
Link with RW libs
|
2020-04-11 23:37:04 +03:00 |
|