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19 commits

Author SHA1 Message Date
aap 4e3e1d0b87 make game load all platform dffs 2020-07-16 13:36:25 +02:00
aap d8272b8812 hanim fix 2020-06-01 20:32:43 +02:00
Sergeanur 1a42d62d3a Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/peds/Ped.cpp
#	src/peds/PedIK.cpp
#	src/peds/PedIK.h
2020-05-16 17:09:13 +03:00
aap c54d3ba2ab fixes for 64 bit build 2020-05-16 14:34:51 +02:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
Sergeanur 28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
eray orçunus 6c1a1f7cd2 Initial GLFW support 2020-04-26 13:29:50 +03:00
aap f15a5ac0f9 using librw GS alpha test emulation 2020-04-25 12:16:50 +02:00
aap ac19de45b8 few fixes 2020-04-25 00:41:17 +02:00
aap 5bb4e99926 implemented debugmenu 2020-04-24 14:08:06 +02:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
aap bdf9fa2f01 implemented librw alphatest setting 2020-04-17 23:55:20 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
aap 90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Sergeanur 7f8a4b4867 Debug font and CProfiles 2020-04-14 10:31:37 +03:00
Sergeanur daceee593b Link with RW libs 2020-04-11 23:37:04 +03:00
Renamed from src/core/RwHelper.cpp (Browse further)