Filip Gawin
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6cf698badd
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Fix glfw.cpp
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2020-06-29 16:24:40 +02:00 |
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Sergeanur
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b26eec5daf
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
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2020-06-29 12:56:50 +03:00 |
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Fire-Head
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d9cb9583bf
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update glfw.cpp
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2020-06-29 11:04:30 +03:00 |
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Sergeanur
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509ca11d76
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/GameLogic.cpp
# src/control/PathFind.cpp
# src/control/RoadBlocks.cpp
# src/control/Script.cpp
# src/control/Script.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/TempColModels.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.h
# src/render/Skidmarks.h
# src/render/WaterLevel.cpp
# src/save/GenericGameStorage.h
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/DamageManager.cpp
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
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2020-06-03 01:24:08 +03:00 |
|
eray orçunus
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329a387fdf
|
Frontend customization functions, freecam toggle, minor things
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2020-05-28 11:34:12 +03:00 |
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aap
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9313bfa155
|
skeleton typos
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2020-05-23 11:34:48 +02:00 |
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aap
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e2d3ef449c
|
skeleton typos
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2020-05-23 11:34:40 +02:00 |
|
eray orçunus
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a5f23a0342
|
VC CMenuManager struct, ctor etc.
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2020-05-22 03:48:12 +03:00 |
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Sergeanur
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24875f34d0
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Merge branch 'master' into miami
# Conflicts:
# src/modelinfo/ClumpModelInfo.cpp
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2020-05-14 17:05:42 +03:00 |
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aap
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f5345f59ea
|
blacklist for glfw "joysticks"
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2020-05-14 00:09:45 +02:00 |
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Sergeanur
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7c2b9478d5
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
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2020-05-13 00:55:52 +03:00 |
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Sergeanur
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33dfaf7da1
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
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2020-05-13 00:27:15 +03:00 |
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Filip Gawin
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c2ac6b3759
|
Fix linux warnings
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2020-05-12 23:18:54 +02:00 |
|
eray orçunus
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36e2bc95d3
|
Fix Windows build and premake
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2020-05-11 20:10:01 +03:00 |
|
eray orçunus
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8a4fa58cd4
|
Linux build support
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2020-05-11 21:00:55 +03:00 |
|
eray orçunus
|
b80c4bae6b
|
Menu map fixes and resizable window on GLFW
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2020-05-09 13:58:31 +03:00 |
|
eray orçunus
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f754da272f
|
Menu map fixes and resizable window on GLFW
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2020-05-09 13:43:08 +03:00 |
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aap
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2eee4c5176
|
most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
|
eray orçunus
|
97b288c1e4
|
Screen mode selector and persistent map target fix
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2020-05-01 21:16:02 +03:00 |
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aap
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1b40693f80
|
improved video modes for glfw
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2020-04-30 15:38:25 +02:00 |
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aap
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c7e2845602
|
removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp?
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2020-04-28 10:56:30 +02:00 |
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aap
|
41586c7cda
|
fixes for glfw
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2020-04-26 20:16:31 +02:00 |
|
eray orçunus
|
6c1a1f7cd2
|
Initial GLFW support
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2020-04-26 13:29:50 +03:00 |
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