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90 commits

Author SHA1 Message Date
Sergeanur 9647901ba0 Merge branch 'miami' into lcs
# Conflicts:
#	src/control/Script.h
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/rw/VisibilityPlugins.h
2021-01-25 19:35:03 +02:00
withmorten 29fb996b00 make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
withmorten feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Fire-Head 37b9ba5bd7 lcs pobj 2021-01-22 02:59:08 +03:00
aap a672860c40 initial work on vehicles 2021-01-18 10:59:19 +01:00
aap 913a001375 vehicle fixes 2021-01-17 10:00:41 +01:00
erorcun 542a5393ac Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 03:08:50 +03:00
erorcun 22e8202d27 Entity/Physical proof-read 1 2021-01-04 13:41:41 +03:00
Sergeanur 9bb8ebaa10 Make collision code placement more like original (+ small fixes)
# Conflicts:
#	premake5.lua
#	src/CMakeLists.txt
#	src/collision/Collision.cpp
#	src/core/Collision.h
2020-11-16 00:36:54 +02:00
Sergeanur 0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Nikolay Korolev e5faeea2e5 wall climb cheat from LCS 2020-09-11 18:46:16 +03:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur 841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Nikolay Korolev d0213e466c more script commands 2020-06-07 15:49:25 +03:00
Sergeanur 1c01899799 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/Frontend.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Train.cpp
2020-06-07 04:15:10 +03:00
Nikolay Korolev e099aaaa6b minor fixes 2020-06-06 16:36:26 +03:00
Nikolay Korolev 3f26250d73 fixing some uninitialized stuff 2020-06-06 13:31:09 +03:00
aap f7612c4a49 forgot to delete debug code 2020-06-04 17:49:27 +02:00
aap 3e36428568 more CBike and fixes 2020-06-04 17:38:41 +02:00
aap 06c761e9ac few bike things 2020-06-02 15:26:11 +02:00
aap 21ce0a4b28 CAutomobile done 2020-05-31 17:05:59 +02:00
aap 7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
aap d8528ebbbe eSurfaceType 2020-05-26 11:34:20 +02:00
aap a1e4b15bcc Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-22 23:58:59 +02:00
aap 21071edbfe fixes for CPhysical and friends 2020-05-22 14:34:44 +02:00
aap a53ca58e56 CPhysical 2020-05-22 14:27:16 +02:00
Nikolay Korolev 864847a6fe new script commands - mostly stubs 2020-05-22 02:42:04 +03:00
eray orçunus 2ab3fb5dd0 Fixes for melees and various things 2020-05-20 20:21:27 +03:00
aap 0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
aap bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
Sergeanur 7dc649ede6 Merge branch 'master' into miami 2020-05-07 14:32:41 +03:00
Sergeanur ed1bb7236f Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
aap 05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
Nikolay Korolev 53107d3b71 added flag 2020-05-06 19:24:33 +03:00
Nikolay Korolev a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
Nikolay Korolev d5e76471ae Merge remote-tracking branch 'upstream/miami' into miami 2020-05-06 19:04:52 +03:00
aap c11912a8ec sorted out object collision enums 2020-05-06 17:14:34 +02:00
aap a2b89c6a18 sorted out object collision enums 2020-05-06 17:13:46 +02:00
Nikolay Korolev 35bf340401 colstore support in script 2020-05-06 00:21:26 +03:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur e14733367e Rename m_phy_flagA80 to bSkipLineCol 2020-04-30 18:58:15 +03:00
Sergeanur 81094f2cd7 Rename m_ped_flagA2 into bWasStanding 2020-04-30 18:13:38 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Nikolay Korolev 7cc3410846 Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00