Sergeanur
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7c2b9478d5
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Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
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2020-05-13 00:55:52 +03:00 |
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Sergeanur
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33dfaf7da1
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
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2020-05-13 00:27:15 +03:00 |
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Filip Gawin
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c2ac6b3759
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Fix linux warnings
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2020-05-12 23:18:54 +02:00 |
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eray orçunus
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36e2bc95d3
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Fix Windows build and premake
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2020-05-11 20:10:01 +03:00 |
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eray orçunus
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8a4fa58cd4
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Linux build support
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2020-05-11 21:00:55 +03:00 |
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eray orçunus
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b80c4bae6b
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Menu map fixes and resizable window on GLFW
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2020-05-09 13:58:31 +03:00 |
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eray orçunus
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f754da272f
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Menu map fixes and resizable window on GLFW
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2020-05-09 13:43:08 +03:00 |
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aap
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2eee4c5176
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
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eray orçunus
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97b288c1e4
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Screen mode selector and persistent map target fix
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2020-05-01 21:16:02 +03:00 |
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aap
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1b40693f80
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improved video modes for glfw
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2020-04-30 15:38:25 +02:00 |
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aap
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c7e2845602
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removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp?
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2020-04-28 10:56:30 +02:00 |
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aap
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41586c7cda
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fixes for glfw
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2020-04-26 20:16:31 +02:00 |
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eray orçunus
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6c1a1f7cd2
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Initial GLFW support
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2020-04-26 13:29:50 +03:00 |
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