Commit Graph

79 Commits

Author SHA1 Message Date
Sergeanur 778d1381bb Add NUM_LEVELS 2020-12-08 07:50:29 +02:00
aap 13cefd3293 more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
aap 56c471d02e
Merge pull request #854 from Nick007J/master
small garages + templates revision
2020-12-01 11:25:02 +01:00
aap 2c59e1c894 some more GTA_VERSION 2020-12-01 00:22:57 +01:00
Nikolay Korolev 8f05ccd6c4 small garages revision + small template stuff 2020-11-30 02:15:03 +03:00
aap d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Sergeanur b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
eray orçunus e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Sergeanur 841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
aap e6d2b49121 more cleanup 2020-06-14 23:16:22 +02:00
aap 41dac0773f little CCam cleanup; fix in CWorld sphere test 2020-06-12 21:53:39 +02:00
Nikolay Korolev 111d23beab fix 2020-05-28 17:21:00 +03:00
aap 3c3b1aadc0 small fixes 2020-05-25 20:36:23 +02:00
aap 0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Nikolay Korolev a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap 7c356b08e6 little cworld bugfix 2020-05-06 14:27:41 +02:00
aap b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Nikolay Korolev c4cd45d47c replays bug fix 2020-04-18 23:50:37 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
saml1er ac61da3feb Fix CWorld::FindObjectsOfTypeInRangeSectorList bug 2020-04-17 17:04:09 +05:00
saml1er 2a4717fa41 Apply clang format to CWorld 2020-04-17 16:14:59 +05:00
saml1er ce7d6848ba CWorld fixes 2020-04-17 16:13:55 +05:00
saml1er e777f24064 More CWorld fixes 2020-04-17 05:38:05 +05:00
saml1er 03247ce98f Fix CWorld::RepositionOneObject bugs 2020-04-17 03:54:22 +05:00
saml1er 6b1093f1c8 CWorld complete 2020-04-17 03:20:34 +05:00
saml1er e52a02fb9e Merge branch 'master' into world
# Conflicts:
#	src/core/World.cpp
#	src/core/World.h
2020-04-17 00:01:53 +05:00
saml1er 52d0d811b7 Reverse CWorld 2020-04-16 23:46:08 +05:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
eray orçunus 4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Sergeanur cb262c791e Finished CExplosion 2020-04-09 13:28:17 +03:00
aap 8e3ee096e2
Merge pull request #366 from Nick007J/master
Garage part 1
2020-03-29 19:12:53 +02:00
erorcun 6704a62b32
Merge pull request #369 from erorcun/erorcun
CShotInfo, CWanted done, Frontend fix
2020-03-29 19:03:59 +03:00
eray orçunus a3b519ea64 CShotInfo, CWanted done, Frontend fix 2020-03-29 19:02:26 +03:00
Nikolay Korolev 24b8c7819c merge with upstream 2020-03-29 18:51:18 +03:00
Fire-Head 194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
Nikolay Korolev 9fb101fdd9 Merge branch 'master' into garages_dev 2020-03-28 15:24:55 +03:00
Nikolay Korolev 268f92bfbe garages part 1 2020-03-28 15:24:13 +03:00
aap f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
Nikolay Korolev 34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
eray orçunus 934e9db4fc CPopulation done, CCopPed and fixes 2020-03-12 00:48:33 +03:00