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16 commits

Author SHA1 Message Date
Filip Gawin 7ae25761d5 Tweak comparison in CFallingGlassPane::Render 2020-10-18 19:57:39 +02:00
Fire-Head 1e068aea73 fix AskForObjectToBeRenderedInGlass 2020-10-12 23:10:08 +03:00
Sergeanur 38ec1bd50d Move a bunch of math to cpp files + small fixes 2020-09-14 21:07:31 +03:00
aap 2e8048d0fe collision fixes 2020-07-27 15:38:12 +02:00
Sergeanur ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Sergeanur 52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head cb4e1d68e7 glass NULL->nil 2020-04-15 20:09:51 +03:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Fire_Head c394bd2a6e
Glass cosmetic fixes 2020-04-02 05:37:22 +03:00
Fire-Head 13fb853fd8 Glass done 2020-04-02 00:04:56 +03:00
Nikolay Korolev 34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
nmzik f56684d04e CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
aap af2e764d81 finished CEntity 2019-06-30 21:06:55 +02:00
aap 188aab4196 implemented some higher level functions; added lots of stubs; switched top and bottom in CRect 2019-05-30 21:24:47 +02:00
Renamed from src/Glass.cpp (Browse further)