aap
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40185161b8
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Merge pull request #670 from Fire-Head/miami
Miami Shadows
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2020-08-07 10:18:35 +02:00 |
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Fire-Head
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224fd77641
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NULL -> nil
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2020-07-31 21:21:58 +03:00 |
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Sergeanur
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86cc86ac12
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Merge remote-tracking branch 'origin/master' into miami
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2020-07-29 15:35:25 +03:00 |
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Sergeanur
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acdc52116e
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Merge branch 'master' into miami
# Conflicts:
# src/animation/RpAnimBlend.cpp
# src/audio/oal/stream.cpp
# src/audio/sampman.h
# src/control/Pickups.cpp
# src/core/Collision.cpp
# src/core/Collision.h
# src/core/FileLoader.cpp
# src/core/FileMgr.cpp
# src/core/FileMgr.h
# src/core/Streaming.cpp
# src/core/Streaming.h
# src/core/SurfaceTable.h
# src/modelinfo/VehicleModelInfo.h
# src/peds/Ped.cpp
# src/rw/RwHelper.cpp
# src/rw/RwHelper.h
# src/skel/glfw/glfw.cpp
# src/skel/platform.h
# src/text/Text.cpp
# src/text/Text.h
# src/vehicles/CarGen.cpp
# src/vehicles/Heli.cpp
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2020-07-29 15:34:57 +03:00 |
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aap
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e13d80a4eb
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rename shit
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2020-07-29 14:31:34 +02:00 |
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Sergeanur
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6b92e9e12b
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Dual pass rendering for RW 3.3
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2020-07-29 15:24:42 +03:00 |
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Sergeanur
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581cb5edfa
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The real pickup reflection fix
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2020-07-29 14:56:06 +03:00 |
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Fire-Head
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f2f19ccea3
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Update RwHelper.cpp
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2020-07-29 12:41:53 +03:00 |
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Fire_Head
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52e77c6634
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Merge pull request #1 from GTAmodding/miami
Miami
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2020-07-29 12:20:02 +03:00 |
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Fire-Head
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1803dcc873
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miami shadows
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2020-07-29 12:17:53 +03:00 |
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Sergeanur
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87eb96453a
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Add compatibility with RW 3.4
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2020-07-18 13:30:51 +03:00 |
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aap
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4e3e1d0b87
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make game load all platform dffs
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2020-07-16 13:36:25 +02:00 |
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aap
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23da99622c
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tiny cleanup
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2020-07-16 13:35:35 +02:00 |
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aap
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d8272b8812
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hanim fix
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2020-06-01 20:32:43 +02:00 |
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aap
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8bbb6a2a4a
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hanim fix
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2020-06-01 20:28:04 +02:00 |
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Sergeanur
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1a42d62d3a
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Merge branch 'master' into miami
# Conflicts:
# premake5.lua
# src/peds/Ped.cpp
# src/peds/PedIK.cpp
# src/peds/PedIK.h
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2020-05-16 17:09:13 +03:00 |
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aap
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c54d3ba2ab
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fixes for 64 bit build
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2020-05-16 14:34:51 +02:00 |
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Sergeanur
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33dfaf7da1
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
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2020-05-13 00:27:15 +03:00 |
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eray orçunus
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8a4fa58cd4
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Linux build support
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2020-05-11 21:00:55 +03:00 |
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aap
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d4250fc2c7
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CRenderer
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2020-05-11 17:03:44 +02:00 |
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Sergeanur
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28103775ba
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Place debug menu under ifdef
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2020-05-09 16:06:13 +03:00 |
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eray orçunus
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6c1a1f7cd2
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Initial GLFW support
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2020-04-26 13:29:50 +03:00 |
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aap
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f15a5ac0f9
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using librw GS alpha test emulation
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2020-04-25 12:16:50 +02:00 |
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aap
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ac19de45b8
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few fixes
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2020-04-25 00:41:17 +02:00 |
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aap
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5bb4e99926
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implemented debugmenu
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2020-04-24 14:08:06 +02:00 |
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aap
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f03b4eec4c
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implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
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aap
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bdf9fa2f01
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implemented librw alphatest setting
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2020-04-17 23:55:20 +02:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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Fire-Head
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a4922d5cb7
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rem refs
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2020-04-17 08:54:14 +03:00 |
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aap
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90be379bed
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implemented most of librw wrapper
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2020-04-15 14:05:40 +02:00 |
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Sergeanur
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7f8a4b4867
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Debug font and CProfiles
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2020-04-14 10:31:37 +03:00 |
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Sergeanur
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daceee593b
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Link with RW libs
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2020-04-11 23:37:04 +03:00 |
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