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106 commits

Author SHA1 Message Date
Sergeanur cb4b4d584c Merge branch 'miami' into lcs
# Conflicts:
#	src/control/Script.cpp
#	src/control/Script3.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
2021-01-12 12:55:07 +02:00
withmorten 75367e714a premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exe
# Conflicts:
#	premake5.lua
2021-01-12 12:43:42 +02:00
Sergeanur ead2a1a606 MemoryManager of base:: 2021-01-08 16:47:41 +02:00
Sergeanur 0e2af13656 Merge branch 'miami' into lcs
* miami:
  wtf
  fix
  small cleanup
  Fix gOneShotCol
  Fix garage messages position
  Fix font on green screen counter
  Add MPG123_QUIET to mp3 files
  Make opus available alongside other formats
  Fix pickup text
  Fix char in stats
  Add missing GXT line
  fail
  minor refactoring
  Fix 16KHz track
  GET_WHEELIE_STATS fix
  Cleanup and fixes for new decoders
  Fixes for CVbFile
  Small fixes for new wav decoder
  Remove fastmath from premake's config
  Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap ebdf08a514 first commit for LCS 2021-01-08 01:41:40 +01:00
Filip Gawin d9e2b1f0de Remove fastmath from premake's config 2021-01-06 17:24:22 +01:00
Filip Gawin 3a59d9075f Move mss dummy headers into vendor 2020-12-29 19:20:36 +01:00
Sergeanur be92b57b54 buildings directory
# Conflicts:
#	premake5.lua
2020-12-20 12:40:59 +02:00
aap b9b7d5ac21
Merge pull request #825 from aap/miami
neo screen droplets
2020-11-22 00:12:31 +01:00
aap 07fe099b4e neo screen droplets 2020-11-19 19:07:32 +01:00
Greg V 4091d00057 Add non-amd64 architectures for bsd 2020-11-18 17:12:57 +03:00
Sergeanur 9bb8ebaa10 Make collision code placement more like original (+ small fixes)
# Conflicts:
#	premake5.lua
#	src/CMakeLists.txt
#	src/collision/Collision.cpp
#	src/core/Collision.h
2020-11-16 00:36:54 +02:00
aap 0d55b6182a Merge pull request #795 from withmorten/master
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
#	premake5.lua
#	src/core/config.h
2020-11-05 16:38:02 +02:00
Filip Gawin a25005a84c Add option to enable asan
# Conflicts:
#	premake5.lua
2020-10-28 10:10:44 +02:00
eray orçunus b98864d134 Radar, WaterCannon, win/glfw skels 2020-10-17 17:35:26 +03:00
Sergeanur f1bb09826d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/control/Darkel.cpp
#	src/control/Script.cpp
#	src/core/FileLoader.cpp
#	src/core/Frontend.cpp
#	src/core/Game.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/extras/frontendoption.cpp
#	src/extras/frontendoption.h
#	src/render/Hud.cpp
#	src/skel/glfw/glfw.cpp
#	src/vehicles/CarGen.cpp
#	src/vehicles/Vehicle.cpp
#	src/weapons/WeaponInfo.cpp
#	utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
Andrew Udvare ef9455c324 premake5: Place macosx-amd64 after arm64
Fixes xcode4 project from Premake getting the wrong target (for now).
2020-10-08 17:53:14 +03:00
Andrew Udvare d590fdddf6 macOS support; thanks to @MrYadro
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-10-08 17:51:43 +03:00
Andrew Udvare 34579ae9c3
premake5: Place macosx-amd64 after arm64
Fixes xcode4 project from Premake getting the wrong target (for now).
2020-10-01 20:44:33 -04:00
Andrew Udvare 01ea7801fd
macOS support; thanks to @MrYadro
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-09-30 15:40:28 -04:00
Filip Gawin 35656fe0e8 Add target arm64
# Conflicts:
#	premake5.lua
2020-09-30 02:16:50 +03:00
Filip Gawin 6cfac662a1 Add target arm64 2020-09-27 00:32:14 +02:00
Sergeanur 0ae41be16b Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	librw
2020-08-14 14:35:54 +03:00
Sergeanur e1ca6c6b79 Move stuff to vendor 2020-08-14 14:22:50 +03:00
Sergeanur 1c1fa25e6c Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/render/Coronas.cpp
#	src/render/Timecycle.cpp
#	src/render/Timecycle.h
2020-08-10 19:15:51 +03:00
Blingu c50160a992 fixed line formatting 2020-08-08 13:07:55 +02:00
blingu 2af22cfabc
Update premake5.lua 2020-08-08 12:49:38 +02:00
blingu 47b7d4a53a
Update premake5.lua 2020-08-05 14:40:56 +02:00
blingu 99d8e12207
added partial bsd support (FreeBSD) 2020-08-05 14:28:12 +02:00
Sergeanur 3e24ae8812 Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	sdk/rwsdk/include/d3d8/baaplylt.c
#	sdk/rwsdk/include/d3d8/rpstereo.h
#	sdk/rwsdk/include/d3d8/rpstereo.rpe
#	sdk/rwsdk/include/d3d8/rtintel.h
#	sdk/rwsdk/include/d3d8/rtintel.rpe
#	src/audio/oal/stream.cpp
2020-08-02 19:49:12 +03:00
Sergeanur a786dd45a4 Move sdk and eax 2020-08-02 19:36:50 +03:00
eray orçunus 0009558fcb Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun 2020-07-29 19:32:37 +03:00
eray orçunus 2c6f2f24e7 Fix Win32 OAL build 2020-07-29 19:32:06 +03:00
eray orçunus 4a55f19761 Fix Win32 OAL build 2020-07-29 19:24:17 +03:00
Sergeanur e823e01860 more fix 2020-07-29 16:10:59 +03:00
Sergeanur 550b813d92 premake fix 2020-07-29 16:08:01 +03:00
Sergeanur 57d5782588
Merge pull request #587 from Sergeanur/opus
OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
eray orçunus 732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur 87eb96453a Add compatibility with RW 3.4 2020-07-18 13:30:51 +03:00
Sergeanur 0ce2af7a0d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/core/SurfaceTable.cpp
#	src/core/SurfaceTable.h
#	src/core/World.cpp
#	src/core/main.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/Ped.cpp
#	src/render/Timecycle.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Heli.cpp
#	src/vehicles/Vehicle.cpp
#	src/weapons/Weapon.cpp
#	src/weapons/WeaponInfo.h
2020-05-26 17:24:47 +03:00
Sergeanur 0c4ce002f1 Merge branch 'master' into opus 2020-05-24 01:07:03 +03:00
Sergeanur 7d30878418 Fix OAL crash 2020-05-24 01:06:19 +03:00
Sergeanur 3a7651e7ab Cleanup 2020-05-24 00:56:20 +03:00
Sergeanur bd67db523a Merge branch 'master' into opus
# Conflicts:
#	eax/eax.h
#	premake5.lua
#	src/audio/oal/stream.cpp
2020-05-24 00:45:45 +03:00
Sergeanur 88b6168f1c Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/control/Script.cpp
#	src/core/SurfaceTable.cpp
#	src/core/config.h
#	src/entities/Physical.cpp
#	src/entities/Physical.h
#	src/objects/Object.h
#	src/skel/skeleton.h
#	src/vehicles/Vehicle.h
2020-05-23 21:14:16 +03:00
eray orçunus c993e99e00 Fix linux build 2020-05-22 22:49:54 +03:00
Sergeanur efe52dbbbc I am an idiot 2020-05-22 21:14:38 +03:00
Sergeanur e858314a9f OpenAL configs 2020-05-22 18:01:09 +03:00
Sergeanur 97b058d0fa more checks in premake 2020-05-22 17:43:26 +03:00