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308 commits

Author SHA1 Message Date
Fire-Head 194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
erorcun c056871e07
Merge pull request #363 from erorcun/erorcun
CCopPed done and #include cleanup
2020-03-28 19:12:22 +03:00
eray orçunus 112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
aap 2833a08b96 CCam fix 2020-03-28 16:29:34 +01:00
aap 739e80614d remove include <new> from common.h 2020-03-28 09:37:04 +01:00
aap 6a14457614 Merge branch 'master' of github.com:gtamodding/re3 2020-03-28 09:34:25 +01:00
aap f5195ca185 CCam fix 2020-03-28 09:34:04 +01:00
Sergeanur c953230237 Set Xinput version to 9.1.0 + vibration set 2020-03-28 04:53:42 +02:00
aap e7c18fc17f removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
Sergeanur 43b092033c XInput 2020-03-27 21:20:57 +02:00
aap 29f69f6216
Merge pull request #357 from aap/master
Finished CCam; various smaller things
2020-03-27 18:41:22 +01:00
aap 22e022cc9f implemented some unused PS2 cams 2020-03-27 18:21:46 +01:00
aap f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
erorcun 9e49e5c2bd
Merge pull request #356 from blingu/master
CFire and CFireManager classes nearly done
2020-03-26 19:30:34 +03:00
blingu 79822e3f7c
Update Fire.cpp 2020-03-26 17:11:04 +01:00
blingu 853b2d0c78
Update Fire.cpp 2020-03-26 17:05:01 +01:00
blingu edc92a7bcc
Update Fire.cpp 2020-03-26 17:00:58 +01:00
eray orçunus 0fe55eb543 CCopPed 2 and fixes 2020-03-26 18:54:03 +03:00
blingu a66db9efcb
Update Fire.cpp 2020-03-25 23:01:22 +01:00
blingu 09af0bcaf8
Update Fire.cpp 2020-03-25 22:54:14 +01:00
blingu c3841fe5b4
m_snTimeInMilliseconds to GetTimeInMilliseconds() 2020-03-25 21:24:32 +01:00
blingu 96802f9b95
Update Fire.cpp 2020-03-25 21:13:06 +01:00
blingu 08e1c869a4
renamed field_24 to m_nNextTimeToAddFlames 2020-03-25 21:09:27 +01:00
blingu e22ce9404c
Update Fire.cpp 2020-03-25 21:07:07 +01:00
blingu 0605e704ca
Update Fire.h 2020-03-25 21:01:38 +01:00
blingu 834f4f6d4c
Update Fire.h 2020-03-25 21:01:10 +01:00
blingu ea9e45fcda
Update Fire.cpp 2020-03-25 21:00:38 +01:00
blingu c03bae46ea
Update Fire.cpp 2020-03-24 18:12:53 +01:00
blingu 1680d11dae
Update Fire.h 2020-03-24 17:25:14 +01:00
blingu 43fb59e356
Update Fire.h 2020-03-24 17:24:47 +01:00
Sergeanur a12c01e10a obrstr + Debug 2020-03-24 09:56:37 +02:00
Nikolay Korolev 861506d048 merge with upstream 2020-03-22 19:47:14 +03:00
Filip Gawin a097f225bc Fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin c88c2115e2 Remove unneeded double to float casts 2020-03-22 17:30:54 +01:00
Filip Gawin 8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Filip Gawin 7c425ac4ac Implement ProcessGarages + small cleanup 2020-03-22 17:30:54 +01:00
Filip Gawin 67398809a3 Implement ProcessFires 2020-03-22 17:30:54 +01:00
Nikolay Korolev d1d123dc6a missing endlines 2020-03-22 19:19:07 +03:00
Nikolay Korolev 360d9cf889 merge with master 2020-03-22 17:26:18 +03:00
Nikolay Korolev 34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
Sergeanur 5e37c3e805 Console 2020-03-22 16:19:10 +02:00
aap f9342c7e83
Merge pull request #350 from Nick007J/master
bullet traces
2020-03-22 14:41:03 +01:00
aap 398cc6bbec fixed vehicle rendering bug 2020-03-22 11:40:18 +01:00
Nikolay Korolev 7d213a1f32 bullet traces fixes 2020-03-22 13:20:36 +03:00
eray orçunus d5a6e17079 ProcessButtonPresses and fixes 2020-03-21 14:58:54 +03:00
erorcun 53e65a32cd
Merge branch 'master' into Radar2 2020-03-17 20:46:37 +03:00
erorcun 7aa5d16b53
Merge pull request #347 from Nick007J/master
replay fixes + script crash fix
2020-03-17 20:41:59 +03:00
erorcun 1ab6702ea6
Merge pull request #345 from whampson/save-stuff
GenericSave() done
2020-03-17 20:35:18 +03:00
Sergeanur e57ad65d05 Finished CRadar, a bit of CExplosion 2020-03-17 00:22:43 +02:00
Nikolay Korolev 1971b3db62 Merge remote-tracking branch 'upstream/master' 2020-03-15 18:47:36 +03:00