aap
0d55b6182a
Merge pull request #795 from withmorten/master
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enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
# premake5.lua
# src/core/config.h
2020-11-05 16:38:02 +02:00
Filip Gawin
a25005a84c
Add option to enable asan
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# Conflicts:
# premake5.lua
2020-10-28 10:10:44 +02:00
eray orçunus
b98864d134
Radar, WaterCannon, win/glfw skels
2020-10-17 17:35:26 +03:00
Sergeanur
f1bb09826d
Merge remote-tracking branch 'origin/master' into miami
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# Conflicts:
# gamefiles/TEXT/american.gxt
# premake5.lua
# src/audio/MusicManager.cpp
# src/control/Darkel.cpp
# src/control/Script.cpp
# src/core/FileLoader.cpp
# src/core/Frontend.cpp
# src/core/Game.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/extras/frontendoption.cpp
# src/extras/frontendoption.h
# src/render/Hud.cpp
# src/skel/glfw/glfw.cpp
# src/vehicles/CarGen.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/WeaponInfo.cpp
# utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
Andrew Udvare
ef9455c324
premake5: Place macosx-amd64 after arm64
...
Fixes xcode4 project from Premake getting the wrong target (for now).
2020-10-08 17:53:14 +03:00
Andrew Udvare
d590fdddf6
macOS support; thanks to @MrYadro
...
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-10-08 17:51:43 +03:00
Andrew Udvare
34579ae9c3
premake5: Place macosx-amd64 after arm64
...
Fixes xcode4 project from Premake getting the wrong target (for now).
2020-10-01 20:44:33 -04:00
Andrew Udvare
01ea7801fd
macOS support; thanks to @MrYadro
...
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-09-30 15:40:28 -04:00
Filip Gawin
35656fe0e8
Add target arm64
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# Conflicts:
# premake5.lua
2020-09-30 02:16:50 +03:00
Filip Gawin
6cfac662a1
Add target arm64
2020-09-27 00:32:14 +02:00
Sergeanur
0ae41be16b
Merge remote-tracking branch 'origin/master' into miami
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# Conflicts:
# librw
2020-08-14 14:35:54 +03:00
Sergeanur
e1ca6c6b79
Move stuff to vendor
2020-08-14 14:22:50 +03:00
Sergeanur
1c1fa25e6c
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# premake5.lua
# src/render/Coronas.cpp
# src/render/Timecycle.cpp
# src/render/Timecycle.h
2020-08-10 19:15:51 +03:00
Blingu
c50160a992
fixed line formatting
2020-08-08 13:07:55 +02:00
blingu
2af22cfabc
Update premake5.lua
2020-08-08 12:49:38 +02:00
blingu
47b7d4a53a
Update premake5.lua
2020-08-05 14:40:56 +02:00
blingu
99d8e12207
added partial bsd support (FreeBSD)
2020-08-05 14:28:12 +02:00
Sergeanur
3e24ae8812
Merge branch 'master' into miami
...
# Conflicts:
# premake5.lua
# sdk/rwsdk/include/d3d8/baaplylt.c
# sdk/rwsdk/include/d3d8/rpstereo.h
# sdk/rwsdk/include/d3d8/rpstereo.rpe
# sdk/rwsdk/include/d3d8/rtintel.h
# sdk/rwsdk/include/d3d8/rtintel.rpe
# src/audio/oal/stream.cpp
2020-08-02 19:49:12 +03:00
Sergeanur
a786dd45a4
Move sdk and eax
2020-08-02 19:36:50 +03:00
eray orçunus
0009558fcb
Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun
2020-07-29 19:32:37 +03:00
eray orçunus
2c6f2f24e7
Fix Win32 OAL build
2020-07-29 19:32:06 +03:00
eray orçunus
4a55f19761
Fix Win32 OAL build
2020-07-29 19:24:17 +03:00
Sergeanur
e823e01860
more fix
2020-07-29 16:10:59 +03:00
Sergeanur
550b813d92
premake fix
2020-07-29 16:08:01 +03:00
Sergeanur
57d5782588
Merge pull request #587 from Sergeanur/opus
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OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
eray orçunus
732b760829
64-bit on Windows
2020-07-24 20:26:33 +03:00
eray orçunus
1dc6fbda1f
64-bit on Windows
2020-07-22 18:51:28 +03:00
Sergeanur
87eb96453a
Add compatibility with RW 3.4
2020-07-18 13:30:51 +03:00
Sergeanur
0ce2af7a0d
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/core/SurfaceTable.cpp
# src/core/SurfaceTable.h
# src/core/World.cpp
# src/core/main.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/Ped.cpp
# src/render/Timecycle.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/Heli.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/Weapon.cpp
# src/weapons/WeaponInfo.h
2020-05-26 17:24:47 +03:00
Sergeanur
0c4ce002f1
Merge branch 'master' into opus
2020-05-24 01:07:03 +03:00
Sergeanur
7d30878418
Fix OAL crash
2020-05-24 01:06:19 +03:00
Sergeanur
3a7651e7ab
Cleanup
2020-05-24 00:56:20 +03:00
Sergeanur
bd67db523a
Merge branch 'master' into opus
...
# Conflicts:
# eax/eax.h
# premake5.lua
# src/audio/oal/stream.cpp
2020-05-24 00:45:45 +03:00
Sergeanur
88b6168f1c
Merge branch 'master' into miami
...
# Conflicts:
# premake5.lua
# src/control/Script.cpp
# src/core/SurfaceTable.cpp
# src/core/config.h
# src/entities/Physical.cpp
# src/entities/Physical.h
# src/objects/Object.h
# src/skel/skeleton.h
# src/vehicles/Vehicle.h
2020-05-23 21:14:16 +03:00
eray orçunus
c993e99e00
Fix linux build
2020-05-22 22:49:54 +03:00
Sergeanur
efe52dbbbc
I am an idiot
2020-05-22 21:14:38 +03:00
Sergeanur
e858314a9f
OpenAL configs
2020-05-22 18:01:09 +03:00
Sergeanur
97b058d0fa
more checks in premake
2020-05-22 17:43:26 +03:00
Sergeanur
0af4d57408
opus support
2020-05-22 17:40:19 +03:00
Sergeanur
1a42d62d3a
Merge branch 'master' into miami
...
# Conflicts:
# premake5.lua
# src/peds/Ped.cpp
# src/peds/PedIK.cpp
# src/peds/PedIK.h
2020-05-16 17:09:13 +03:00
aap
c54d3ba2ab
fixes for 64 bit build
2020-05-16 14:34:51 +02:00
Sergeanur
33dfaf7da1
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Sergeanur
d5676be83e
Fix premake copy
2020-05-12 04:41:17 +03:00
Sergeanur
12b1eedcbf
Include oal files
2020-05-12 04:36:10 +03:00
erorcun
5f40f06bf0
Merge pull request #533 from erorcun/master
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Linux build support
2020-05-12 00:33:13 +03:00
eray orçunus
c4a154557b
Fix appveyor (hopefully)
2020-05-12 00:10:50 +03:00
Sergeanur
0aa7f13c32
Merge branch 'master' into miami
...
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus
36e2bc95d3
Fix Windows build and premake
2020-05-11 20:10:01 +03:00
eray orçunus
8a4fa58cd4
Linux build support
2020-05-11 21:00:55 +03:00
Sergeanur
85c44715ea
remove aps from premake
2020-05-11 15:08:19 +03:00