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ped fix for new renderer
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@ -890,6 +890,8 @@ if(gbRenderWorld1)
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if(gbRenderRoads)
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if(gbRenderRoads)
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CRenderer::RenderRoads();
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CRenderer::RenderRoads();
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CRenderer::RenderPeds();
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// not sure where to put these since LCS has no underwater entities
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// not sure where to put these since LCS has no underwater entities
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if(gbRenderBoats)
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if(gbRenderBoats)
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CRenderer::RenderBoats();
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CRenderer::RenderBoats();
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@ -923,8 +925,6 @@ bool FredIsInFirstPersonCam(void) { return true; } // this seems to give the bes
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void
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void
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RenderEffects_new(void)
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RenderEffects_new(void)
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{
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{
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CRenderer::RenderPeds();
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CShadows::RenderStaticShadows();
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CShadows::RenderStaticShadows();
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// CRenderer::GenerateEnvironmentMap
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// CRenderer::GenerateEnvironmentMap
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CShadows::RenderStoredShadows();
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CShadows::RenderStoredShadows();
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