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Audio fixes from Serg

This commit is contained in:
Filip Gawin 2019-10-19 13:21:35 +02:00
parent d822417cfc
commit fef3b5f978
2 changed files with 40 additions and 26 deletions

View file

@ -9092,7 +9092,7 @@ cAudioManager::ServiceSoundEffects()
ServiceCollisions();
AddReleasingSounds();
ProcessMissionAudio();
sub_57C2B0();
AdjustSamplesVolume();
ProcessActiveQueues();
for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) {
object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]]
@ -10242,27 +10242,31 @@ cAudioManager::UsesSirenSwitching(int32 model) const
}
}
WRAPPER
void
cAudioManager::sub_57C2B0()
cAudioManager::AdjustSamplesVolume()
{
EAXJMP(0x57C2B0);
for(int i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue];
i++) {
tActiveSample *pSample =
&m_asSamples[i][(int32)m_abSampleQueueIndexTable[i] + 1];
if(!pSample->m_bBankIndex) // all non-speech sounds on PC
pSample->m_bEmittingVolume = ComputeEmittingVolume(
pSample->m_bEmittingVolume,
pSample->m_fSoundIntensity, pSample->m_fDistance);
}
}
int32
cAudioManager::sub_57C320(uint8 a1, float a2, float a3)
cAudioManager::ComputeEmittingVolume(uint8 emittingVolume, float intensity,
float dist)
{
float v4;
float v5;
int32 v6;
v4 = 0.25f * a2;
v5 = a2 - v4;
if(a3 <= v5)
v6 = a1;
else
v6 = ((v4 - (a3 - v5)) * (float)a1 / v4);
return v6;
float quatIntensity = intensity / 4.0f;
float diffIntensity = intensity - quatIntensity;
if(dist > diffIntensity)
return (quatIntensity - (dist - diffIntensity)) *
(float)emittingVolume / quatIntensity;
return emittingVolume;
}
STARTPATCHES
@ -10487,7 +10491,11 @@ InjectHook(0x56AC80, &cAudioManager::UpdateGasPedalAudio, PATCH_JUMP);
InjectHook(0x56C600, &cAudioManager::UsesReverseWarning, PATCH_JUMP);
InjectHook(0x56C3C0, &cAudioManager::UsesSiren, PATCH_JUMP);
InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP);
InjectHook(0x57C320, &cAudioManager::sub_57C320, PATCH_JUMP);
InjectHook(0x57C2B0, &cAudioManager::AdjustSamplesVolume, PATCH_JUMP);
InjectHook(0x57C320, &cAudioManager::ComputeEmittingVolume, PATCH_JUMP);
InjectHook(0x5755C0, &cPedComments::Add, PATCH_JUMP);
InjectHook(0x575730, &cPedComments::Process, PATCH_JUMP);
InjectHook(0x5685E0, &cAudioCollisionManager::AddCollisionToRequestedQueue, PATCH_JUMP);

View file

@ -4,7 +4,9 @@
#include "DMAudio.h"
#include "common.h"
struct tActiveSample {
class tActiveSample
{
public:
int32 m_nEntityIndex;
int32 m_counter;
int32 m_nSampleIndex;
@ -53,7 +55,8 @@ struct tActiveSample {
static_assert(sizeof(tActiveSample) == 92, "tActiveSample: error");
enum eAudioType : int32 {
enum eAudioType : int32
{
AUDIOTYPE_PHYSICAL = 0,
AUDIOTYPE_EXPLOSION = 1,
AUDIOTYPE_FIRE = 2,
@ -74,7 +77,9 @@ enum eAudioType : int32 {
class CPhysical;
class CAutomobile;
struct tAudioEntity {
class tAudioEntity
{
public:
eAudioType m_nType;
void *m_pEntity;
bool m_bIsUsed;
@ -90,7 +95,9 @@ struct tAudioEntity {
static_assert(sizeof(tAudioEntity) == 40, "tAudioEntity: error");
struct tPedComment {
class tPedComment
{
public:
int32 m_nSampleIndex;
int32 m_entityIndex;
CVector m_vecPos;
@ -254,13 +261,10 @@ public:
uint8 field_13;
uint8 field_14;
uint8 field_15;
// 100
int32 m_nTimer;
tActiveSample m_sQueueSample;
// 224
bool m_bActiveSampleQueue;
uint8 gap_109[3];
// 264
tActiveSample m_asSamples[2][27];
uint8 m_abSampleQueueIndexTable[2][27];
uint8 m_bSampleRequestQueuesStatus[2];
@ -563,8 +567,10 @@ public:
bool UsesSiren(int32 model) const;
bool UsesSirenSwitching(int32 model) const;
void sub_57C2B0(); // todo (weird) and obtain name
int32 sub_57C320(uint8 a1, float a2, float a3); /// ok (get name)
// only used in pc
void AdjustSamplesVolume(); /// ok
int32 ComputeEmittingVolume(uint8 emittingVolume, float intensity,
float dist); /// ok
};
static_assert(sizeof(cAudioManager) == 19220, "cAudioManager: error");