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Audio fixes from Serg
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d822417cfc
commit
fef3b5f978
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@ -9092,7 +9092,7 @@ cAudioManager::ServiceSoundEffects()
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ServiceCollisions();
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AddReleasingSounds();
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ProcessMissionAudio();
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sub_57C2B0();
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AdjustSamplesVolume();
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ProcessActiveQueues();
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for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) {
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object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]]
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@ -10242,27 +10242,31 @@ cAudioManager::UsesSirenSwitching(int32 model) const
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}
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}
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WRAPPER
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void
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cAudioManager::sub_57C2B0()
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cAudioManager::AdjustSamplesVolume()
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{
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EAXJMP(0x57C2B0);
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for(int i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue];
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i++) {
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tActiveSample *pSample =
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&m_asSamples[i][(int32)m_abSampleQueueIndexTable[i] + 1];
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if(!pSample->m_bBankIndex) // all non-speech sounds on PC
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pSample->m_bEmittingVolume = ComputeEmittingVolume(
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pSample->m_bEmittingVolume,
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pSample->m_fSoundIntensity, pSample->m_fDistance);
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}
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}
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int32
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cAudioManager::sub_57C320(uint8 a1, float a2, float a3)
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cAudioManager::ComputeEmittingVolume(uint8 emittingVolume, float intensity,
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float dist)
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{
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float v4;
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float v5;
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int32 v6;
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v4 = 0.25f * a2;
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v5 = a2 - v4;
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if(a3 <= v5)
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v6 = a1;
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else
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v6 = ((v4 - (a3 - v5)) * (float)a1 / v4);
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return v6;
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float quatIntensity = intensity / 4.0f;
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float diffIntensity = intensity - quatIntensity;
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if(dist > diffIntensity)
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return (quatIntensity - (dist - diffIntensity)) *
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(float)emittingVolume / quatIntensity;
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return emittingVolume;
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}
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STARTPATCHES
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@ -10487,7 +10491,11 @@ InjectHook(0x56AC80, &cAudioManager::UpdateGasPedalAudio, PATCH_JUMP);
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InjectHook(0x56C600, &cAudioManager::UsesReverseWarning, PATCH_JUMP);
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InjectHook(0x56C3C0, &cAudioManager::UsesSiren, PATCH_JUMP);
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InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP);
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InjectHook(0x57C320, &cAudioManager::sub_57C320, PATCH_JUMP);
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InjectHook(0x57C2B0, &cAudioManager::AdjustSamplesVolume, PATCH_JUMP);
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InjectHook(0x57C320, &cAudioManager::ComputeEmittingVolume, PATCH_JUMP);
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InjectHook(0x5755C0, &cPedComments::Add, PATCH_JUMP);
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InjectHook(0x575730, &cPedComments::Process, PATCH_JUMP);
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InjectHook(0x5685E0, &cAudioCollisionManager::AddCollisionToRequestedQueue, PATCH_JUMP);
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@ -4,7 +4,9 @@
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#include "DMAudio.h"
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#include "common.h"
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struct tActiveSample {
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class tActiveSample
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{
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public:
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int32 m_nEntityIndex;
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int32 m_counter;
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int32 m_nSampleIndex;
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@ -53,7 +55,8 @@ struct tActiveSample {
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static_assert(sizeof(tActiveSample) == 92, "tActiveSample: error");
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enum eAudioType : int32 {
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enum eAudioType : int32
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{
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AUDIOTYPE_PHYSICAL = 0,
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AUDIOTYPE_EXPLOSION = 1,
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AUDIOTYPE_FIRE = 2,
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@ -74,7 +77,9 @@ enum eAudioType : int32 {
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class CPhysical;
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class CAutomobile;
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struct tAudioEntity {
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class tAudioEntity
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{
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public:
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eAudioType m_nType;
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void *m_pEntity;
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bool m_bIsUsed;
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@ -90,7 +95,9 @@ struct tAudioEntity {
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static_assert(sizeof(tAudioEntity) == 40, "tAudioEntity: error");
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struct tPedComment {
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class tPedComment
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{
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public:
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int32 m_nSampleIndex;
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int32 m_entityIndex;
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CVector m_vecPos;
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@ -254,13 +261,10 @@ public:
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uint8 field_13;
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uint8 field_14;
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uint8 field_15;
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// 100
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int32 m_nTimer;
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tActiveSample m_sQueueSample;
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// 224
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bool m_bActiveSampleQueue;
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uint8 gap_109[3];
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// 264
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tActiveSample m_asSamples[2][27];
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uint8 m_abSampleQueueIndexTable[2][27];
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uint8 m_bSampleRequestQueuesStatus[2];
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@ -563,8 +567,10 @@ public:
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bool UsesSiren(int32 model) const;
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bool UsesSirenSwitching(int32 model) const;
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void sub_57C2B0(); // todo (weird) and obtain name
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int32 sub_57C320(uint8 a1, float a2, float a3); /// ok (get name)
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// only used in pc
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void AdjustSamplesVolume(); /// ok
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int32 ComputeEmittingVolume(uint8 emittingVolume, float intensity,
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float dist); /// ok
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};
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static_assert(sizeof(cAudioManager) == 19220, "cAudioManager: error");
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