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implemented most of streamed collisions and big buildings

This commit is contained in:
aap 2020-05-05 13:04:29 +02:00
parent b44df26d3e
commit fd462c9b55
2 changed files with 2 additions and 2 deletions

View file

@ -87,10 +87,8 @@ struct CStoredCollPoly
struct CColModel struct CColModel
{ {
#ifndef MIAMI
CColSphere boundingSphere; CColSphere boundingSphere;
CColBox boundingBox; CColBox boundingBox;
#endif
int16 numSpheres; int16 numSpheres;
int16 numLines; int16 numLines;
int16 numBoxes; int16 numBoxes;

View file

@ -130,6 +130,7 @@ CSimpleModelInfo::GetAtomicFromDistance(float dist)
return nil; return nil;
} }
#ifdef MIAMI
RpAtomic* RpAtomic*
CSimpleModelInfo::GetFirstAtomicFromDistance(float dist) CSimpleModelInfo::GetFirstAtomicFromDistance(float dist)
{ {
@ -137,6 +138,7 @@ CSimpleModelInfo::GetFirstAtomicFromDistance(float dist)
return m_atomics[0]; return m_atomics[0];
return nil; return nil;
} }
#endif
void void
CSimpleModelInfo::FindRelatedModel(void) CSimpleModelInfo::FindRelatedModel(void)