diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp index 157be0c8..30e271fb 100644 --- a/src/render/Fluff.cpp +++ b/src/render/Fluff.cpp @@ -935,7 +935,7 @@ CEscalator::AddThisOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, b m_lowerEnd = magnitudes[0] / length; m_upperEnd = (magnitudes[0] + magnitudes[1]) / length; - m_stepsCount = Max(24.0f, length / 0.6f); + m_stepsCount = Min(24.0f, length / 0.6f); CVector direction(m_pos0.x - m_pos1.x, m_pos0.y - m_pos1.y, 0.0f); direction.Normalise();