mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-01 01:25:55 +00:00
commit
f72453d03e
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@ -106,18 +106,18 @@ void COnscreenTimerEntry::Process() {
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return;
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return;
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}
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}
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uint32* timerPtr = (uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
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int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nTimerOffset);
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uint32 oldTime = *timerPtr;
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int32 oldTime = *timerPtr;
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int32 newTime = int32(oldTime - uint32(20.0f * CTimer::GetTimeStep()));
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int32 newTime = oldTime - int32(CTimer::GetTimeStepInSeconds() * 1000);
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if(newTime < 0) {
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if(newTime < 0) {
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*timerPtr = 0;
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*timerPtr = 0;
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m_bTimerProcessed = 0;
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m_bTimerProcessed = 0;
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m_nTimerOffset = 0;
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m_nTimerOffset = 0;
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m_aTimerText[0] = 0;
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m_aTimerText[0] = 0;
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} else {
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} else {
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*timerPtr = (uint32)newTime;
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*timerPtr = newTime;
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uint32 oldTimeSeconds = oldTime / 1000;
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int32 oldTimeSeconds = oldTime / 1000;
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if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) {
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if(oldTimeSeconds < 12 && newTime / 1000 != oldTimeSeconds) {
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DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
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DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
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}
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}
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}
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}
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@ -144,13 +144,13 @@ bool COnscreenTimerEntry::ProcessForDisplay() {
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}
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}
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void COnscreenTimerEntry::ProcessForDisplayClock() {
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void COnscreenTimerEntry::ProcessForDisplayClock() {
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uint32 time = *(uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
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uint32 time = *CTheScripts::GetPointerToScriptVariable(m_nTimerOffset);
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sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60,
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sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60,
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time / 1000 % 60);
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time / 1000 % 60);
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}
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}
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void COnscreenTimerEntry::ProcessForDisplayCounter() {
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void COnscreenTimerEntry::ProcessForDisplayCounter() {
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uint32 counter = *(uint32*)&CTheScripts::ScriptSpace[m_nCounterOffset];
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uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset);
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sprintf(m_bCounterBuffer, "%d", counter);
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sprintf(m_bCounterBuffer, "%d", counter);
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}
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}
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File diff suppressed because it is too large
Load diff
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@ -11,6 +11,8 @@ class CPed;
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class CObject;
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class CObject;
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class CPlayerInfo;
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class CPlayerInfo;
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class CRunningScript;
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#define KEY_LENGTH_IN_SCRIPT 8
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#define KEY_LENGTH_IN_SCRIPT 8
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struct CScriptRectangle
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struct CScriptRectangle
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@ -48,7 +50,26 @@ struct CTextLine
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float m_fAtY;
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float m_fAtY;
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wchar m_Text[SCRIPT_TEXT_MAX_LENGTH];
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wchar m_Text[SCRIPT_TEXT_MAX_LENGTH];
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void Reset();
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void Reset()
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{
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m_fScaleX = 0.48f;
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m_fScaleY = 1.12f;
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m_sColor = CRGBA(225, 225, 225, 255);
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m_bJustify = false;
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m_bRightJustify = false;
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m_bCentered = false;
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m_bBackground = false;
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m_bBackgroundOnly = false;
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m_fWrapX = 182.0f; /* TODO: scaling as bugfix */
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m_fCenterSize = 640.0f; /* --||-- */
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m_sBackgroundColor = CRGBA(128, 128, 128, 128);
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m_bTextProportional = true;
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m_bTextBeforeFade = false;
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m_nFont = 2; /* enum? */
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m_fAtX = 0.0f;
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m_fAtY = 0.0f;
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memset(&m_Text, 0, sizeof(m_Text));
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}
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};
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};
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static_assert(sizeof(CTextLine) == 0x414, "Script.h: error");
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static_assert(sizeof(CTextLine) == 0x414, "Script.h: error");
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@ -62,121 +83,12 @@ struct CScriptSphere
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float m_fRadius;
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float m_fRadius;
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};
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};
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enum {
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struct CStoredLine
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MAX_STACK_DEPTH = 6,
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NUM_LOCAL_VARS = 16,
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NUM_TIMERS = 2
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};
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class CRunningScript
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{
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{
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CRunningScript *next;
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CVector vecInf;
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CRunningScript *prev;
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CVector vecSup;
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char m_abScriptName[8];
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uint32 color1;
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uint32 m_nIp;
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uint32 color2;
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uint32 m_anStack[MAX_STACK_DEPTH];
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uint16 m_nStackPointer;
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int32 m_anLocalVariables[NUM_LOCAL_VARS + NUM_TIMERS];
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bool m_bCondResult;
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bool m_bIsMissionScript;
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bool m_bSkipWakeTime;
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uint32 m_nWakeTime;
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uint16 m_nAndOrState;
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bool m_bNotFlag;
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bool m_bDeatharrestEnabled;
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bool m_bDeatharrestExecuted;
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bool m_bMissionFlag;
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public:
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void SetIP(uint32 ip) { m_nIp = ip; }
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CRunningScript* GetNext() { return next; }
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void UpdateTimers(float timeStep){
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m_anLocalVariables[NUM_LOCAL_VARS] += timeStep;
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m_anLocalVariables[NUM_LOCAL_VARS + 1] += timeStep;
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}
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bool ThisIsAValidRandomPed(uint32 pedtype){
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switch (pedtype){
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case PEDTYPE_CIVMALE:
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case PEDTYPE_CIVFEMALE:
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case PEDTYPE_GANG1:
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case PEDTYPE_GANG2:
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case PEDTYPE_GANG3:
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case PEDTYPE_GANG4:
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case PEDTYPE_GANG5:
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case PEDTYPE_GANG6:
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case PEDTYPE_GANG7:
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case PEDTYPE_GANG8:
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case PEDTYPE_GANG9:
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case PEDTYPE_CRIMINAL:
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case PEDTYPE_PROSTITUTE:
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return true;
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default:
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return false;
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}
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}
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float LimitAngleOnCircle(float angle) { return angle < 0.0f ? angle + 360.0f : angle; }
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void CollectParameters(uint32*, int16);
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int32 CollectNextParameterWithoutIncreasingPC(uint32);
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int32* GetPointerToScriptVariable(uint32*, int16);
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void StoreParameters(uint32*, int16);
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void Init();
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void RemoveScriptFromList(CRunningScript**);
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void AddScriptToList(CRunningScript**);
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void Process();
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int8 ProcessOneCommand();
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void DoDeatharrestCheck();
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int8 ProcessCommands0To99(int32);
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int8 ProcessCommands100To199(int32);
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int8 ProcessCommands200To299(int32);
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int8 ProcessCommands300To399(int32);
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int8 ProcessCommands400To499(int32);
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int8 ProcessCommands500To599(int32);
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int8 ProcessCommands600To699(int32);
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int8 ProcessCommands700To799(int32);
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int8 ProcessCommands800To899(int32);
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int8 ProcessCommands900To999(int32);
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int8 ProcessCommands1000To1099(int32);
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#ifndef GTA_PS2
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int8 ProcessCommands1100To1199(int32);
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#endif
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void UpdateCompareFlag(bool);
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int16 GetPadState(uint16, uint16);
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void LocatePlayerCommand(int32, uint32*);
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void LocatePlayerCharCommand(int32, uint32*);
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void LocatePlayerCarCommand(int32, uint32*);
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void LocateCharCommand(int32, uint32*);
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void LocateCharCharCommand(int32, uint32*);
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void LocateCharCarCommand(int32, uint32*);
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void LocateCharObjectCommand(int32, uint32*);
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void LocateCarCommand(int32, uint32*);
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void LocateSniperBulletCommand(int32, uint32*);
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void PlayerInAreaCheckCommand(int32, uint32*);
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void PlayerInAngledAreaCheckCommand(int32, uint32*);
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void CharInAreaCheckCommand(int32, uint32*);
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void CarInAreaCheckCommand(int32, uint32*);
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private:
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enum {
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ANDOR_NONE = 0,
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ANDS_1 = 1,
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ANDS_2,
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ANDS_3,
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ANDS_4,
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ANDS_5,
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ANDS_6,
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ANDS_7,
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ANDS_8,
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ORS_1 = 21,
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ORS_2,
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ORS_3,
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ORS_4,
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ORS_5,
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ORS_6,
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ORS_7,
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ORS_8
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};
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};
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};
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enum {
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enum {
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@ -313,12 +225,12 @@ enum {
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MAX_NUM_USED_OBJECTS = 200,
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MAX_NUM_USED_OBJECTS = 200,
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MAX_NUM_MISSION_SCRIPTS = 120,
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MAX_NUM_MISSION_SCRIPTS = 120,
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MAX_NUM_BUILDING_SWAPS = 25,
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MAX_NUM_BUILDING_SWAPS = 25,
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MAX_NUM_INVISIBILITY_SETTINGS = 20
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MAX_NUM_INVISIBILITY_SETTINGS = 20,
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MAX_NUM_STORED_LINES = 1024
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};
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};
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class CTheScripts
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class CTheScripts
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{
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{
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public:
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static uint8(&ScriptSpace)[SIZE_SCRIPT_SPACE];
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static uint8(&ScriptSpace)[SIZE_SCRIPT_SPACE];
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static CRunningScript(&ScriptsArray)[MAX_NUM_SCRIPTS];
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static CRunningScript(&ScriptsArray)[MAX_NUM_SCRIPTS];
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static int32(&BaseBriefIdForContact)[MAX_NUM_CONTACTS];
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static int32(&BaseBriefIdForContact)[MAX_NUM_CONTACTS];
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@ -332,6 +244,7 @@ public:
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static int32(&MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS];
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static int32(&MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS];
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static tBuildingSwap(&BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS];
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static tBuildingSwap(&BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS];
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static CEntity*(&InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS];
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static CEntity*(&InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS];
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static CStoredLine(&aStoredLines)[MAX_NUM_STORED_LINES];
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static bool &DbgFlag;
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static bool &DbgFlag;
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static uint32 &OnAMissionFlag;
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static uint32 &OnAMissionFlag;
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static CMissionCleanup &MissionCleanup;
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static CMissionCleanup &MissionCleanup;
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@ -355,19 +268,75 @@ public:
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static uint16 &NumScriptDebugLines;
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static uint16 &NumScriptDebugLines;
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static uint16 &NumberOfIntroRectanglesThisFrame;
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static uint16 &NumberOfIntroRectanglesThisFrame;
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static uint16 &NumberOfIntroTextLinesThisFrame;
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static uint16 &NumberOfIntroTextLinesThisFrame;
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static bool &UseTextCommands;
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static uint8 &UseTextCommands;
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static uint16 &CommandsExecuted;
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static uint16 &CommandsExecuted;
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static uint16 &ScriptsUpdated;
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static uint16 &ScriptsUpdated;
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public:
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public:
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static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2);
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static void Init();
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static void Process();
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static CRunningScript* StartTestScript();
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static bool IsPlayerOnAMission();
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static void ClearSpaceForMissionEntity(const CVector&, CEntity*);
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static void UndoBuildingSwaps();
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static void UndoEntityVisibilitySettings();
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static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, uint32 col, uint32 col2);
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static void RenderTheScriptDebugLines();
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static void SaveAllScripts(uint8*, uint32*);
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static void LoadAllScripts(uint8*, uint32);
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static bool IsDebugOn() { return DbgFlag; };
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static void InvertDebugFlag() { DbgFlag = !DbgFlag; }
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static int32* GetPointerToScriptVariable(int32 offset) { assert(offset >= 8 && offset < CTheScripts::GetSizeOfVariableSpace()); return (int32*)&ScriptSpace[offset]; }
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static void ResetCountdownToMakePlayerUnsafe() { CountdownToMakePlayerUnsafe = 0; }
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static bool IsCountdownToMakePlayerUnsafeOn() { return CountdownToMakePlayerUnsafe != 0; }
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static int32 Read4BytesFromScript(uint32* pIp) {
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int32 retval = ScriptSpace[*pIp + 3] << 24 | ScriptSpace[*pIp + 2] << 16 | ScriptSpace[*pIp + 1] << 8 | ScriptSpace[*pIp];
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*pIp += 4;
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return retval;
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}
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static int16 Read2BytesFromScript(uint32* pIp) {
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int16 retval = ScriptSpace[*pIp + 1] << 8 | ScriptSpace[*pIp];
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*pIp += 2;
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return retval;
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}
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static int8 Read1ByteFromScript(uint32* pIp) {
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int8 retval = ScriptSpace[*pIp];
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*pIp += 1;
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return retval;
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}
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static float ReadFloatFromScript(uint32* pIp) {
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return Read2BytesFromScript(pIp) / 16.0f;
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}
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static void ReadTextLabelFromScript(uint32* pIp, char* buf) {
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strncpy(buf, (const char*)&CTheScripts::ScriptSpace[*pIp], KEY_LENGTH_IN_SCRIPT);
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}
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static wchar* GetTextByKeyFromScript(uint32* pIp) {
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wchar* text = TheText.Get((const char*)&CTheScripts::ScriptSpace[*pIp]);
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*pIp += KEY_LENGTH_IN_SCRIPT;
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return text;
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}
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static int32 GetSizeOfVariableSpace()
|
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{
|
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uint32 tmp = 3;
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return Read4BytesFromScript(&tmp);
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||||||
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}
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||||||
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||||||
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private:
|
||||||
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|
||||||
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static CRunningScript* StartNewScript(uint32);
|
||||||
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|
||||||
static void CleanUpThisVehicle(CVehicle*);
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static void CleanUpThisVehicle(CVehicle*);
|
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static void CleanUpThisPed(CPed*);
|
static void CleanUpThisPed(CPed*);
|
||||||
static void CleanUpThisObject(CObject*);
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static void CleanUpThisObject(CObject*);
|
||||||
static void Init();
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|
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static CRunningScript* StartNewScript(uint32);
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|
||||||
static void Process();
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|
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static CRunningScript* StartTestScript();
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|
||||||
static bool IsPlayerOnAMission();
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|
||||||
static bool IsPedStopped(CPed*);
|
static bool IsPedStopped(CPed*);
|
||||||
static bool IsPlayerStopped(CPlayerInfo*);
|
static bool IsPlayerStopped(CPlayerInfo*);
|
||||||
static bool IsVehicleStopped(CVehicle*);
|
static bool IsVehicleStopped(CVehicle*);
|
||||||
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@ -376,10 +345,13 @@ public:
|
||||||
static void UpdateObjectIndices();
|
static void UpdateObjectIndices();
|
||||||
static void ReadMultiScriptFileOffsetsFromScript();
|
static void ReadMultiScriptFileOffsetsFromScript();
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||||||
static void DrawScriptSpheres();
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static void DrawScriptSpheres();
|
||||||
static void ClearSpaceForMissionEntity(const CVector&, CEntity*);
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|
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static void HighlightImportantArea(uint32, float, float, float, float, float);
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static void HighlightImportantArea(uint32, float, float, float, float, float);
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||||||
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static void HighlightImportantAngledArea(uint32, float, float, float, float, float, float, float, float, float);
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||||||
static void DrawDebugSquare(float, float, float, float);
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static void DrawDebugSquare(float, float, float, float);
|
||||||
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static void DrawDebugAngledSquare(float, float, float, float, float, float, float, float);
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||||||
static void DrawDebugCube(float, float, float, float, float, float);
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static void DrawDebugCube(float, float, float, float, float, float);
|
||||||
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static void DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float);
|
||||||
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static void AddToInvisibilitySwapArray(CEntity*, bool);
|
static void AddToInvisibilitySwapArray(CEntity*, bool);
|
||||||
static void AddToBuildingSwapArray(CBuilding*, int32, int32);
|
static void AddToBuildingSwapArray(CBuilding*, int32, int32);
|
||||||
|
|
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|
@ -388,36 +360,130 @@ public:
|
||||||
static int32 GetNewUniqueScriptSphereIndex(int32 index);
|
static int32 GetNewUniqueScriptSphereIndex(int32 index);
|
||||||
static void RemoveScriptSphere(int32 index);
|
static void RemoveScriptSphere(int32 index);
|
||||||
|
|
||||||
static int32 Read4BytesFromScript(uint32* pIp){
|
friend class CRunningScript;
|
||||||
int32 retval = 0;
|
friend class CHud;
|
||||||
for (int i = 0; i < 4; i++){
|
friend void CMissionCleanup::Process();
|
||||||
retval |= ScriptSpace[(*pIp)++] << (8 * i);
|
};
|
||||||
|
|
||||||
|
|
||||||
|
enum {
|
||||||
|
MAX_STACK_DEPTH = 6,
|
||||||
|
NUM_LOCAL_VARS = 16,
|
||||||
|
NUM_TIMERS = 2
|
||||||
|
};
|
||||||
|
|
||||||
|
class CRunningScript
|
||||||
|
{
|
||||||
|
enum {
|
||||||
|
ANDOR_NONE = 0,
|
||||||
|
ANDS_1 = 1,
|
||||||
|
ANDS_2,
|
||||||
|
ANDS_3,
|
||||||
|
ANDS_4,
|
||||||
|
ANDS_5,
|
||||||
|
ANDS_6,
|
||||||
|
ANDS_7,
|
||||||
|
ANDS_8,
|
||||||
|
ORS_1 = 21,
|
||||||
|
ORS_2,
|
||||||
|
ORS_3,
|
||||||
|
ORS_4,
|
||||||
|
ORS_5,
|
||||||
|
ORS_6,
|
||||||
|
ORS_7,
|
||||||
|
ORS_8
|
||||||
|
};
|
||||||
|
|
||||||
|
CRunningScript* next;
|
||||||
|
CRunningScript* prev;
|
||||||
|
char m_abScriptName[8];
|
||||||
|
uint32 m_nIp;
|
||||||
|
uint32 m_anStack[MAX_STACK_DEPTH];
|
||||||
|
uint16 m_nStackPointer;
|
||||||
|
int32 m_anLocalVariables[NUM_LOCAL_VARS + NUM_TIMERS];
|
||||||
|
bool m_bCondResult;
|
||||||
|
bool m_bIsMissionScript;
|
||||||
|
bool m_bSkipWakeTime;
|
||||||
|
uint32 m_nWakeTime;
|
||||||
|
uint16 m_nAndOrState;
|
||||||
|
bool m_bNotFlag;
|
||||||
|
bool m_bDeatharrestEnabled;
|
||||||
|
bool m_bDeatharrestExecuted;
|
||||||
|
bool m_bMissionFlag;
|
||||||
|
|
||||||
|
public:
|
||||||
|
void SetIP(uint32 ip) { m_nIp = ip; }
|
||||||
|
CRunningScript* GetNext() const { return next; }
|
||||||
|
void UpdateTimers(float timeStep) {
|
||||||
|
m_anLocalVariables[NUM_LOCAL_VARS] += timeStep;
|
||||||
|
m_anLocalVariables[NUM_LOCAL_VARS + 1] += timeStep;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Init();
|
||||||
|
void Process();
|
||||||
|
|
||||||
|
void RemoveScriptFromList(CRunningScript**);
|
||||||
|
void AddScriptToList(CRunningScript**);
|
||||||
|
|
||||||
|
private:
|
||||||
|
void CollectParameters(uint32*, int16);
|
||||||
|
int32 CollectNextParameterWithoutIncreasingPC(uint32);
|
||||||
|
int32* GetPointerToScriptVariable(uint32*, int16);
|
||||||
|
void StoreParameters(uint32*, int16);
|
||||||
|
|
||||||
|
int8 ProcessOneCommand();
|
||||||
|
void DoDeatharrestCheck();
|
||||||
|
void UpdateCompareFlag(bool);
|
||||||
|
int16 GetPadState(uint16, uint16);
|
||||||
|
|
||||||
|
int8 ProcessCommands0To99(int32);
|
||||||
|
int8 ProcessCommands100To199(int32);
|
||||||
|
int8 ProcessCommands200To299(int32);
|
||||||
|
int8 ProcessCommands300To399(int32);
|
||||||
|
int8 ProcessCommands400To499(int32);
|
||||||
|
int8 ProcessCommands500To599(int32);
|
||||||
|
int8 ProcessCommands600To699(int32);
|
||||||
|
int8 ProcessCommands700To799(int32);
|
||||||
|
int8 ProcessCommands800To899(int32);
|
||||||
|
int8 ProcessCommands900To999(int32);
|
||||||
|
int8 ProcessCommands1000To1099(int32);
|
||||||
|
#ifndef GTA_PS2
|
||||||
|
int8 ProcessCommands1100To1199(int32);
|
||||||
|
#endif
|
||||||
|
void LocatePlayerCommand(int32, uint32*);
|
||||||
|
void LocatePlayerCharCommand(int32, uint32*);
|
||||||
|
void LocatePlayerCarCommand(int32, uint32*);
|
||||||
|
void LocateCharCommand(int32, uint32*);
|
||||||
|
void LocateCharCharCommand(int32, uint32*);
|
||||||
|
void LocateCharCarCommand(int32, uint32*);
|
||||||
|
void LocateCharObjectCommand(int32, uint32*);
|
||||||
|
void LocateCarCommand(int32, uint32*);
|
||||||
|
void LocateSniperBulletCommand(int32, uint32*);
|
||||||
|
void PlayerInAreaCheckCommand(int32, uint32*);
|
||||||
|
void PlayerInAngledAreaCheckCommand(int32, uint32*);
|
||||||
|
void CharInAreaCheckCommand(int32, uint32*);
|
||||||
|
void CarInAreaCheckCommand(int32, uint32*);
|
||||||
|
|
||||||
|
float LimitAngleOnCircle(float angle) { return angle < 0.0f ? angle + 360.0f : angle; }
|
||||||
|
|
||||||
|
bool ThisIsAValidRandomPed(uint32 pedtype) {
|
||||||
|
switch (pedtype) {
|
||||||
|
case PEDTYPE_CIVMALE:
|
||||||
|
case PEDTYPE_CIVFEMALE:
|
||||||
|
case PEDTYPE_GANG1:
|
||||||
|
case PEDTYPE_GANG2:
|
||||||
|
case PEDTYPE_GANG3:
|
||||||
|
case PEDTYPE_GANG4:
|
||||||
|
case PEDTYPE_GANG5:
|
||||||
|
case PEDTYPE_GANG6:
|
||||||
|
case PEDTYPE_GANG7:
|
||||||
|
case PEDTYPE_GANG8:
|
||||||
|
case PEDTYPE_GANG9:
|
||||||
|
case PEDTYPE_CRIMINAL:
|
||||||
|
case PEDTYPE_PROSTITUTE:
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
return retval;
|
|
||||||
}
|
|
||||||
static int16 Read2BytesFromScript(uint32* pIp){
|
|
||||||
int16 retval = 0;
|
|
||||||
for (int i = 0; i < 2; i++){
|
|
||||||
retval |= ScriptSpace[(*pIp)++] << (8 * i);
|
|
||||||
}
|
|
||||||
return retval;
|
|
||||||
}
|
|
||||||
static int8 Read1ByteFromScript(uint32* pIp){
|
|
||||||
int8 retval = 0;
|
|
||||||
for (int i = 0; i < 1; i++){
|
|
||||||
retval |= ScriptSpace[(*pIp)++] << (8 * i);
|
|
||||||
}
|
|
||||||
return retval;
|
|
||||||
}
|
|
||||||
static float ReadFloatFromScript(uint32* pIp){
|
|
||||||
return Read2BytesFromScript(pIp) / 16.0f;
|
|
||||||
}
|
|
||||||
static void ReadTextLabelFromScript(uint32* pIp, char* buf){
|
|
||||||
strncpy(buf, (const char*)&ScriptSpace[*pIp], KEY_LENGTH_IN_SCRIPT);
|
|
||||||
}
|
|
||||||
static wchar* GetTextByKeyFromScript(uint32* pIp) {
|
|
||||||
wchar* text = TheText.Get((const char*)&ScriptSpace[*pIp]);
|
|
||||||
*pIp += KEY_LENGTH_IN_SCRIPT;
|
|
||||||
return text;
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
|
@ -735,7 +735,7 @@ void CMenuManager::Draw()
|
||||||
rightText = TheText.Get(gString);
|
rightText = TheText.Get(gString);
|
||||||
break;
|
break;
|
||||||
case MENUACTION_SETDBGFLAG:
|
case MENUACTION_SETDBGFLAG:
|
||||||
rightText = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF");
|
rightText = TheText.Get(CTheScripts::IsDebugOn() ? "FEM_ON" : "FEM_OFF");
|
||||||
break;
|
break;
|
||||||
case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
|
case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
|
||||||
rightText = TheText.Get(gbBigWhiteDebugLightSwitchedOn ? "FEM_ON" : "FEM_OFF");
|
rightText = TheText.Get(gbBigWhiteDebugLightSwitchedOn ? "FEM_ON" : "FEM_OFF");
|
||||||
|
@ -2148,7 +2148,7 @@ void CMenuManager::ProcessOnOffMenuOptions()
|
||||||
SaveSettings();
|
SaveSettings();
|
||||||
break;
|
break;
|
||||||
case MENUACTION_SETDBGFLAG:
|
case MENUACTION_SETDBGFLAG:
|
||||||
CTheScripts::DbgFlag = !CTheScripts::DbgFlag;
|
CTheScripts::InvertDebugFlag();
|
||||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||||
break;
|
break;
|
||||||
case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
|
case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
|
||||||
|
|
|
@ -164,7 +164,7 @@ void
|
||||||
CPlayerInfo::MakePlayerSafe(bool toggle)
|
CPlayerInfo::MakePlayerSafe(bool toggle)
|
||||||
{
|
{
|
||||||
if (toggle) {
|
if (toggle) {
|
||||||
CTheScripts::CountdownToMakePlayerUnsafe = 0;
|
CTheScripts::ResetCountdownToMakePlayerUnsafe();
|
||||||
m_pPed->m_pWanted->m_bIgnoredByEveryone = true;
|
m_pPed->m_pWanted->m_bIgnoredByEveryone = true;
|
||||||
CWorld::StopAllLawEnforcersInTheirTracks();
|
CWorld::StopAllLawEnforcersInTheirTracks();
|
||||||
CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_20;
|
CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_20;
|
||||||
|
@ -185,7 +185,7 @@ CPlayerInfo::MakePlayerSafe(bool toggle)
|
||||||
CWorld::ExtinguishAllCarFiresInArea(GetPos(), 4000.0f);
|
CWorld::ExtinguishAllCarFiresInArea(GetPos(), 4000.0f);
|
||||||
CReplay::DisableReplays();
|
CReplay::DisableReplays();
|
||||||
|
|
||||||
} else if (!CGame::playingIntro && !CTheScripts::CountdownToMakePlayerUnsafe) {
|
} else if (!CGame::playingIntro && !CTheScripts::IsCountdownToMakePlayerUnsafeOn()) {
|
||||||
m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
|
m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
|
||||||
CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_20;
|
CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_20;
|
||||||
m_pPed->bBulletProof = false;
|
m_pPed->bBulletProof = false;
|
||||||
|
|
|
@ -325,7 +325,7 @@ void CRadar::DrawBlips()
|
||||||
if (blipEntity) {
|
if (blipEntity) {
|
||||||
uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
|
uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
|
||||||
if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
||||||
if (CTheScripts::DbgFlag) {
|
if (CTheScripts::IsDebugOn()) {
|
||||||
ShowRadarMarker(blipEntity->GetPosition(), color, ms_RadarTrace[blipId].m_Radius);
|
ShowRadarMarker(blipEntity->GetPosition(), color, ms_RadarTrace[blipId].m_Radius);
|
||||||
ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
|
ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
|
||||||
if (ms_RadarTrace[blipId].m_Radius < 1.0f)
|
if (ms_RadarTrace[blipId].m_Radius < 1.0f)
|
||||||
|
@ -364,7 +364,7 @@ void CRadar::DrawBlips()
|
||||||
|
|
||||||
uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
|
uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
|
||||||
if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
||||||
if (CTheScripts::DbgFlag) {
|
if (CTheScripts::IsDebugOn()) {
|
||||||
ShowRadarMarker(ms_RadarTrace[blipId].m_vecPos, color, ms_RadarTrace[blipId].m_Radius);
|
ShowRadarMarker(ms_RadarTrace[blipId].m_vecPos, color, ms_RadarTrace[blipId].m_Radius);
|
||||||
ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
|
ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
|
||||||
if (ms_RadarTrace[blipId].m_Radius < 1.0f)
|
if (ms_RadarTrace[blipId].m_Radius < 1.0f)
|
||||||
|
@ -429,7 +429,7 @@ void CRadar::DrawBlips()
|
||||||
if (blipEntity) {
|
if (blipEntity) {
|
||||||
uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
|
uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
|
||||||
if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
||||||
if (CTheScripts::DbgFlag) {
|
if (CTheScripts::IsDebugOn()) {
|
||||||
ShowRadarMarker(blipEntity->GetPosition(), color, ms_RadarTrace[blipId].m_Radius);
|
ShowRadarMarker(blipEntity->GetPosition(), color, ms_RadarTrace[blipId].m_Radius);
|
||||||
ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
|
ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
|
||||||
if (ms_RadarTrace[blipId].m_Radius < 1.0f)
|
if (ms_RadarTrace[blipId].m_Radius < 1.0f)
|
||||||
|
@ -478,7 +478,7 @@ void CRadar::DrawBlips()
|
||||||
|
|
||||||
uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
|
uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
|
||||||
if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
||||||
if (CTheScripts::DbgFlag) {
|
if (CTheScripts::IsDebugOn()) {
|
||||||
ShowRadarMarker(ms_RadarTrace[blipId].m_vecPos, color, ms_RadarTrace[blipId].m_Radius);
|
ShowRadarMarker(ms_RadarTrace[blipId].m_vecPos, color, ms_RadarTrace[blipId].m_Radius);
|
||||||
ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
|
ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
|
||||||
if (ms_RadarTrace[blipId].m_Radius < 1.0f)
|
if (ms_RadarTrace[blipId].m_Radius < 1.0f)
|
||||||
|
|
|
@ -48,6 +48,7 @@
|
||||||
#include "RpAnimBlend.h"
|
#include "RpAnimBlend.h"
|
||||||
#include "Frontend.h"
|
#include "Frontend.h"
|
||||||
#include "AnimViewer.h"
|
#include "AnimViewer.h"
|
||||||
|
#include "Script.h"
|
||||||
|
|
||||||
#define DEFAULT_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetFOV() * 0.5f)))
|
#define DEFAULT_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetFOV() * 0.5f)))
|
||||||
|
|
||||||
|
@ -356,7 +357,7 @@ RenderScene(void)
|
||||||
void
|
void
|
||||||
RenderDebugShit(void)
|
RenderDebugShit(void)
|
||||||
{
|
{
|
||||||
// CTheScripts::RenderTheScriptDebugLines()
|
CTheScripts::RenderTheScriptDebugLines();
|
||||||
if(gbShowCollisionLines)
|
if(gbShowCollisionLines)
|
||||||
CRenderer::RenderCollisionLines();
|
CRenderer::RenderCollisionLines();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue