mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 11:40:00 +00:00
Removed refs from weapons/, WeaponEffects moved
This commit is contained in:
parent
b9a8ad9481
commit
f435455bde
|
@ -19,7 +19,7 @@
|
||||||
#include "WaterLevel.h"
|
#include "WaterLevel.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
|
|
||||||
CExplosion(&gaExplosion)[NUM_EXPLOSIONS] = *(CExplosion(*)[NUM_EXPLOSIONS])*(uintptr*)0x64E208;
|
CExplosion gaExplosion[NUM_EXPLOSIONS];
|
||||||
|
|
||||||
// these two were not initialised in original code, I'm really not sure what were they meant to be
|
// these two were not initialised in original code, I'm really not sure what were they meant to be
|
||||||
RwRGBA colMedExpl = { 0, 0, 0, 0 };
|
RwRGBA colMedExpl = { 0, 0, 0, 0 };
|
||||||
|
|
|
@ -46,4 +46,4 @@ public:
|
||||||
static void RemoveAllExplosionsInArea(CVector pos, float radius);
|
static void RemoveAllExplosionsInArea(CVector pos, float radius);
|
||||||
};
|
};
|
||||||
|
|
||||||
extern CExplosion (&gaExplosion)[NUM_EXPLOSIONS];
|
extern CExplosion gaExplosion[NUM_EXPLOSIONS];
|
|
@ -13,8 +13,8 @@
|
||||||
#include "Weapon.h"
|
#include "Weapon.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
|
|
||||||
CProjectileInfo (&gaProjectileInfo)[NUM_PROJECTILES] = *(CProjectileInfo(*)[NUM_PROJECTILES])*(uintptr*)0x64ED50;
|
CProjectileInfo gaProjectileInfo[NUM_PROJECTILES];
|
||||||
CProjectile* (&CProjectileInfo::ms_apProjectile)[NUM_PROJECTILES] = *(CProjectile*(*)[NUM_PROJECTILES])*(uintptr*)0x87C748;
|
CProjectile *CProjectileInfo::ms_apProjectile[NUM_PROJECTILES];
|
||||||
|
|
||||||
void
|
void
|
||||||
CProjectileInfo::Initialise()
|
CProjectileInfo::Initialise()
|
||||||
|
|
|
@ -9,14 +9,14 @@ class CProjectileInfo
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
eWeaponType m_eWeaponType;
|
eWeaponType m_eWeaponType;
|
||||||
CEntity* m_pSource;
|
CEntity *m_pSource;
|
||||||
uint32 m_nExplosionTime;
|
uint32 m_nExplosionTime;
|
||||||
bool m_bInUse;
|
bool m_bInUse;
|
||||||
CVector m_vecPos;
|
CVector m_vecPos;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
static CProjectileInfo* GetProjectileInfo(int32 id);
|
static CProjectileInfo *GetProjectileInfo(int32 id);
|
||||||
static CProjectile* (&ms_apProjectile)[NUM_PROJECTILES];
|
static CProjectile *ms_apProjectile[NUM_PROJECTILES];
|
||||||
|
|
||||||
static void Initialise();
|
static void Initialise();
|
||||||
static void Shutdown();
|
static void Shutdown();
|
||||||
|
@ -29,4 +29,4 @@ public:
|
||||||
static bool IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove);
|
static bool IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove);
|
||||||
};
|
};
|
||||||
|
|
||||||
extern CProjectileInfo (&gaProjectileInfo)[NUM_PROJECTILES];
|
extern CProjectileInfo gaProjectileInfo[NUM_PROJECTILES];
|
Loading…
Reference in a new issue