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tried to fix CMenuManager::Process but still issues

This commit is contained in:
aap 2019-07-10 22:57:19 +02:00
parent 90e093cd47
commit f1951acd6e

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@ -64,15 +64,14 @@ CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
float lodMultiplier = *(float*)0x5F726C; float lodMultiplier = *(float*)0x5F726C;
// Stuff not in CMenuManager: // Stuff not in CMenuManager:
uint32 VibrationTime; uint32 &VibrationTime = *(uint32*)0x628CF8;
char* pEditString = (char*)0x628D00; char* pEditString = (char*)0x628D00;
int32 *&pControlEdit = *(int32**)0x628D08; int32 *&pControlEdit = *(int32**)0x628D08;
int8 DisplayComboButtonErrMsg; bool &DisplayComboButtonErrMsg = *(bool*)0x628D14;
int8 MouseButtonJustClicked; int32 &MouseButtonJustClicked = *(int32*)0x628D0C;
int8 JoyButtonJustClicked; int32 &JoyButtonJustClicked = *(int32*)0x628D10;
int32 &nTimeForSomething = *(int32*)0x628D54; int32 &nTimeForSomething = *(int32*)0x628D54;
int32 TypeOfControl = 0; //int32 *pControlTemp = 0;
int32 *pControlTemp = 0;
// Frontend inputs. // Frontend inputs.
@ -164,7 +163,7 @@ void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* st
else else
sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2); sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2);
} }
else if (stat2) { else if (stat) {
if (aFloat) if (aFloat)
sprintf(gString2, " %.2f", *stat); sprintf(gString2, " %.2f", *stat);
else else
@ -1330,11 +1329,10 @@ void CMenuManager::Process(void)
if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0) if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0)
return; return;
//m_bLanguageLoaded = false; //XXX
m_bStartGameLoading = false; m_bStartGameLoading = false;
InitialiseChangedLanguageSettings(); InitialiseChangedLanguageSettings();
if (GetPadExitEnter()) //XXX only escape if (CPad::GetPad(0)->GetEscapeJustDown())
RequestFrontEndStartUp(); RequestFrontEndStartUp();
SwitchMenuOnAndOff(); SwitchMenuOnAndOff();
@ -1403,55 +1401,60 @@ void CMenuManager::Process(void)
SaveSettings(); SaveSettings();
} }
if (field_113 && !field_456) { if (field_113) {
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1); if (field_456)
JoyButtonJustClicked = 0;
MouseButtonJustClicked = 0;
if (GetMouseClickLeft())
MouseButtonJustClicked = 1;
else if (GetMouseClickRight())
MouseButtonJustClicked = 3;
else if (GetMouseClickMiddle())
MouseButtonJustClicked = 2;
else if (GetMouseWheelUp())
MouseButtonJustClicked = 4;
else if (GetMouseWheelDown())
MouseButtonJustClicked = 5;
//XXX two more buttons
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
if (JoyButtonJustClicked)
TypeOfControl = 3;
if (MouseButtonJustClicked)
TypeOfControl = 2;
if (*pControlEdit != rsNULL)
TypeOfControl = 0;
if (!field_534) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0; field_456 = 0;
}
else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
field_535 = 1;
}
else { else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
for (int i = 0; i < 4; i++) JoyButtonJustClicked = 0;
ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i); MouseButtonJustClicked = 0;
field_534 = false;
m_bKeyChangeNotProcessed = false; if (GetMouseClickLeft())
pControlEdit = nil; MouseButtonJustClicked = 1;
field_113 = 0; else if (GetMouseClickRight())
m_KeyPressedCode = -1; MouseButtonJustClicked = 3;
field_456 = 0; else if (GetMouseClickMiddle())
MouseButtonJustClicked = 2;
else if (GetMouseWheelUp())
MouseButtonJustClicked = 4;
else if (GetMouseWheelDown())
MouseButtonJustClicked = 5;
//XXX two more buttons
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
int32 TypeOfControl = 0;
if (JoyButtonJustClicked)
TypeOfControl = 3;
if (MouseButtonJustClicked)
TypeOfControl = 2;
if (*pControlEdit != rsNULL)
TypeOfControl = 0;
if (!field_534) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
field_535 = 1;
}
else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i);
field_534 = false;
m_bKeyChangeNotProcessed = false;
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
} }
} }
@ -1469,6 +1472,7 @@ void CMenuManager::Process(void)
else { else {
UnloadTextures(); UnloadTextures();
field_452 = 0; field_452 = 0;
*(bool*)0x5F33E4 = true;
// byte_5F33E4 = 1; // unused // byte_5F33E4 = 1; // unused
m_nPrevScreen = 0; m_nPrevScreen = 0;
m_nCurrScreen = m_nPrevScreen; m_nCurrScreen = m_nPrevScreen;