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Fix CMoneyMessages::RegisterOne
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a9bf0fa97e
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@ -1384,21 +1384,21 @@ CMoneyMessages::Render()
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void
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void
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CMoneyMessages::RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity)
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CMoneyMessages::RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity)
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{
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{
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uint32 nIndex = 0;
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uint32 i;
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while (aMoneyMessages[nIndex].m_nTimeRegistered != 0) {
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for(i = 0; i < NUMMONEYMESSAGES; i++)
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if (++nIndex >= NUMMONEYMESSAGES) return;
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if(aMoneyMessages[i].m_nTimeRegistered != 0) break;
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}
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if(i == NUMMONEYMESSAGES) return;
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// Add data of this money message to the array
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// Add data of this money message to the array
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AsciiToUnicode(pText, aMoneyMessages[nIndex].m_aText);
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AsciiToUnicode(pText, aMoneyMessages[i].m_aText);
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aMoneyMessages[nIndex].m_nTimeRegistered = CTimer::GetTimeInMilliseconds();
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aMoneyMessages[i].m_nTimeRegistered = CTimer::GetTimeInMilliseconds();
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aMoneyMessages[nIndex].m_vecPosition = vecPos;
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aMoneyMessages[i].m_vecPosition = vecPos;
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aMoneyMessages[nIndex].m_Colour.red = bRed;
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aMoneyMessages[i].m_Colour.red = bRed;
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aMoneyMessages[nIndex].m_Colour.green = bGreen;
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aMoneyMessages[i].m_Colour.green = bGreen;
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aMoneyMessages[nIndex].m_Colour.blue = bBlue;
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aMoneyMessages[i].m_Colour.blue = bBlue;
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aMoneyMessages[nIndex].m_fSize = fSize;
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aMoneyMessages[i].m_fSize = fSize;
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aMoneyMessages[nIndex].m_fOpacity = fOpacity;
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aMoneyMessages[i].m_fOpacity = fOpacity;
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}
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}
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CRGBA FoamColour(255, 255, 255, 255);
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CRGBA FoamColour(255, 255, 255, 255);
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