Merge pull request #4 from GTAmodding/master

upd
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Fire_Head 2019-06-12 12:58:11 +03:00 committed by GitHub
commit ea7d5d93b0
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13 changed files with 258 additions and 25 deletions

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@ -56,7 +56,7 @@ There are a couple of things that have been reversed for other projects
already that could probably be put into this project without too much effort.
Again, the list is not complete:
* Animation (https://github.com/aap/iii_anim)
* ~~Animation (https://github.com/aap/iii_anim)~~
* File Loader (https://github.com/aap/librwgta/tree/master/tools/IIItest)
* ...

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@ -1,10 +1,175 @@
#include "User.h"
#include "common.h"
#include "patcher.h"
#include "User.h"
CPlaceName &CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC;
COnscreenTimer &CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
CPager &CUserDisplay::Pager = *(CPager*)0x8F2744;
CCurrentVehicle &CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
#include "DMAudio.h"
#include "Hud.h"
#include "Replay.h"
#include "Timer.h"
WRAPPER void COnscreenTimer::ProcessForDisplay(void) { EAXJMP(0x4292E0); }
CPlaceName& CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC;
COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
CPager& CUserDisplay::Pager = *(CPager*)0x8F2744;
CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
char* CTheScripts::ScriptSpace = (char*)0x74B248;
int COnscreenTimer::Init() {
m_bDisabled = false;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
m_sEntries[i].m_nTimerOffset = 0;
m_sEntries[i].m_nCounterOffset = 0;
for(uint32 j = 0; j < 10; j++) {
m_sEntries[i].m_aTimerText[j] = 0;
m_sEntries[i].m_aCounterText[j] = 0;
}
m_sEntries[i].m_nType = 0;
m_sEntries[i].m_bTimerProcessed = 0;
m_sEntries[i].m_bCounterProcessed = 0;
}
return 1;
}
void COnscreenTimer::Process() {
if(CReplay::Mode != 1 && !m_bDisabled) {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
m_sEntries[i].Process();
}
}
}
void COnscreenTimer::ProcessForDisplay() {
if(CHud::m_Wants_To_Draw_Hud) {
m_bProcessed = false;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sEntries[i].ProcessForDisplay()) {
m_bProcessed = true;
}
}
}
}
void COnscreenTimer::ClearCounter(uint32 offset) {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(offset == m_sEntries[i].m_nCounterOffset) {
m_sEntries[i].m_nCounterOffset = 0;
m_sEntries[i].m_aCounterText[0] = 0;
m_sEntries[i].m_nType = 0;
m_sEntries[i].m_bCounterProcessed = 0;
}
}
}
void COnscreenTimer::ClearClock(uint32 offset) {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(offset == m_sEntries[i].m_nTimerOffset) {
m_sEntries[i].m_nTimerOffset = 0;
m_sEntries[i].m_aTimerText[0] = 0;
m_sEntries[i].m_bTimerProcessed = 0;
}
}
}
void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text) {
uint32 i = 0;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sEntries[i].m_nCounterOffset == 0) {
break;
}
return;
}
m_sEntries[i].m_nCounterOffset = offset;
if(text) {
strncpy((char*)m_sEntries[i].m_aCounterText, text, 10);
} else {
m_sEntries[i].m_aCounterText[0] = 0;
}
m_sEntries[i].m_nType = type;
}
void COnscreenTimer::AddClock(uint32 offset, char* text) {
uint32 i = 0;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sEntries[i].m_nTimerOffset == 0) {
break;
}
return;
}
m_sEntries[i].m_nTimerOffset = offset;
if(text) {
strncpy((char*)m_sEntries[i].m_aTimerText, text, 10u);
} else {
m_sEntries[i].m_aTimerText[0] = 0;
}
}
void COnscreenTimerEntry::Process() {
if(m_nTimerOffset) {
uint32* timerPtr = (uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
uint32 oldTime = *timerPtr;
int32 newTime = int32(oldTime - uint32(20.0f * CTimer::GetTimeStep()));
if(newTime < 0) {
*timerPtr = 0;
m_bTimerProcessed = 0;
m_nTimerOffset = 0;
m_aTimerText[0] = 0;
} else {
*timerPtr = (uint32)newTime;
uint32 oldTimeSeconds = oldTime / 1000;
if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) {
DMAudio.PlayFrontEndSound(0x93u, newTime / 1000);
}
}
}
}
bool COnscreenTimerEntry::ProcessForDisplay() {
m_bTimerProcessed = false;
m_bCounterProcessed = false;
if(!m_nTimerOffset && !m_nCounterOffset) {
return false;
}
if(m_nTimerOffset) {
m_bTimerProcessed = true;
ProcessForDisplayTimer();
}
if(m_nCounterOffset) {
m_bCounterProcessed = true;
ProcessForDisplayCounter();
}
return true;
}
int COnscreenTimerEntry::ProcessForDisplayTimer() {
uint32 time = *(uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
return sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60,
time / 1000 % 60);
}
int COnscreenTimerEntry::ProcessForDisplayCounter() {
uint32 counter = *(uint32*)&CTheScripts::ScriptSpace[m_nCounterOffset];
return sprintf(m_bCounterBuffer, "%d", counter);
}
STARTPATCHES
InjectHook(0x429160, &COnscreenTimerEntry::Process, PATCH_JUMP);
InjectHook(0x429110, &COnscreenTimerEntry::ProcessForDisplay, PATCH_JUMP);
InjectHook(0x429080, &COnscreenTimerEntry::ProcessForDisplayTimer, PATCH_JUMP);
InjectHook(0x4290F0, &COnscreenTimerEntry::ProcessForDisplayCounter, PATCH_JUMP);
InjectHook(0x429220, &COnscreenTimer::Init, PATCH_JUMP);
InjectHook(0x429320, &COnscreenTimer::Process, PATCH_JUMP);
InjectHook(0x4292E0, &COnscreenTimer::ProcessForDisplay, PATCH_JUMP);
InjectHook(0x429450, &COnscreenTimer::ClearCounter, PATCH_JUMP);
InjectHook(0x429410, &COnscreenTimer::ClearClock, PATCH_JUMP);
InjectHook(0x4293B0, &COnscreenTimer::AddCounter, PATCH_JUMP);
InjectHook(0x429350, &COnscreenTimer::AddClock, PATCH_JUMP);
ENDPATCHES

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@ -1,11 +1,55 @@
#pragma once
#include "common.h"
class COnscreenTimerEntry
{
public:
uint32 m_nTimerOffset;
uint32 m_nCounterOffset;
uint8 m_aTimerText[10];
uint8 m_aCounterText[10];
uint16 m_nType;
char m_bCounterBuffer[42];
char m_bTimerBuffer[42];
bool m_bTimerProcessed;
bool m_bCounterProcessed;
void Process();
bool ProcessForDisplay();
int ProcessForDisplayTimer();
int ProcessForDisplayCounter();
};
static_assert(sizeof(COnscreenTimerEntry) == 0x74, "COnscreenTimerEntry: error");
class CTheScripts{
public:
static char *ScriptSpace;//[163840]
};
class COnscreenTimer
{
public:
void ProcessForDisplay(void);
COnscreenTimerEntry m_sEntries[NUMONSCREENTIMERENTRIES];
bool m_bProcessed;
bool m_bDisabled;
char field_119[2];
int Init();
void Process();
void ProcessForDisplay();
void ClearCounter(uint32 offset);
void ClearClock(uint32 offset);
void AddCounter(uint32 offset, uint16 type, char* text);
void AddClock(uint32 offset, char* text);
};
static_assert(sizeof(COnscreenTimer) == 0x78, "COnscreenTimer: error");
class CPlaceName
{
};

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@ -1,9 +1,12 @@
#include "common.h"
#include "patcher.h"
#include "World.h"
#include "Clock.h"
#include "Zones.h"
#include "Clock.h"
#include "Text.h"
#include "World.h"
eLevelName &CTheZones::m_CurrLevel = *(eLevelName*)0x8F2BC8;
CZone *&CTheZones::m_pPlayersZone = *(CZone**)0x8F254C;
int16 &CTheZones::FindIndex = *(int16*)0x95CC40;
@ -40,6 +43,10 @@ CheckZoneInfo(CZoneInfo *info)
assert(info->gangThreshold[7] <= info->gangThreshold[8]);
}
wchar* CZone::GetTranslatedName() {
return TheText.Get(name);
}
void
CTheZones::Init(void)
{
@ -615,6 +622,7 @@ CTheZones::InitialiseAudioZoneArray(void)
}
STARTPATCHES
InjectHook(0x4B5DD0, &CZone::GetTranslatedName, PATCH_JUMP);
InjectHook(0x4B5DE0, CTheZones::Init, PATCH_JUMP);
InjectHook(0x4B61D0, CTheZones::Update, PATCH_JUMP);
InjectHook(0x4B6210, CTheZones::CreateZone, PATCH_JUMP);

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@ -27,6 +27,8 @@ public:
CZone *child;
CZone *parent;
CZone *next;
wchar *GetTranslatedName();
};
class CZoneInfo

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@ -93,7 +93,7 @@ GetModelFromName(const char *name)
for(i = 0; i < MODELINFOSIZE; i++){
mi = CModelInfo::GetModelInfo(i);
if(mi->GetRwObject() && RwObjectGetType(mi->GetRwObject()) == rpCLUMP &&
if(mi && mi->GetRwObject() && RwObjectGetType(mi->GetRwObject()) == rpCLUMP &&
strcmpIgnoringDigits(mi->GetName(), name))
return mi;
}
@ -152,6 +152,7 @@ CAnimBlendAssocGroup::CreateAssociations(const char *blockName, RpClump *clump,
STARTPATCHES
InjectHook(0x4012D0, &CAnimBlendAssocGroup::DestroyAssociations, PATCH_JUMP);
InjectHook(0x4013D0, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(uint32))&CAnimBlendAssocGroup::GetAnimation, PATCH_JUMP);
InjectHook(0x401300, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(const char*))&CAnimBlendAssocGroup::GetAnimation, PATCH_JUMP);
InjectHook(0x401420, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(uint32))&CAnimBlendAssocGroup::CopyAnimation, PATCH_JUMP);

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@ -15,3 +15,5 @@ WRAPPER Bool cDMAudio::IsAudioInitialised() { EAXJMP(0x57CAB0); }
WRAPPER Char cDMAudio::GetCDAudioDriveLetter() { EAXJMP(0x57CA90); }
WRAPPER Bool cDMAudio::CheckForAnAudioFileOnCD() { EAXJMP(0x57CA70); }
WRAPPER void cDMAudio::ChangeMusicMode(UInt8 mode) { EAXJMP(0x57CCF0); }
WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }

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@ -9,11 +9,13 @@ public:
void ReleaseDigitalHandle(void);
void ReacquireDigitalHandle(void);
void Service(void);
void ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed);
void ResetTimers(UInt32 timerval);
void ReportCollision(CEntity* A, CEntity* B, uint8 surfA, uint8 surfB,
float impulse, float speed);
void ResetTimers(UInt32 timerval);
Bool IsAudioInitialised(void);
Char GetCDAudioDriveLetter(void);
Bool CheckForAnAudioFileOnCD(void);
void ChangeMusicMode(UInt8 mode);
void PlayFrontEndSound(uint32, uint32);
};
extern cDMAudio &DMAudio;
extern cDMAudio& DMAudio;

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@ -1,7 +1,7 @@
#pragma once
enum Config {
NUMCDIMAGES = 50, // was 12
NUMCDIMAGES = 50, // was 12
MODELINFOSIZE = 5500,
TXDSTORESIZE = 850,
@ -14,17 +14,17 @@ enum Config {
VEHICLEMODELSIZE = 120,
TWODFXSIZE = 2000,
NUMOBJECTINFO = 168, // object.dat
NUMOBJECTINFO = 168, // object.dat
// Pool sizes
NUMPTRNODES = 30000, // 26000 on PS2
NUMENTRYINFOS = 5400, // 3200 on PS2
NUMPEDS = 140, // 90 on PS2
NUMVEHICLES = 110, // 70 on PS2
NUMBUILDINGS = 5500, // 4915 on PS2
NUMPTRNODES = 30000, // 26000 on PS2
NUMENTRYINFOS = 5400, // 3200 on PS2
NUMPEDS = 140, // 90 on PS2
NUMVEHICLES = 110, // 70 on PS2
NUMBUILDINGS = 5500, // 4915 on PS2
NUMTREADABLES = 1214,
NUMOBJECTS = 450,
NUMDUMMIES = 2802, // 2368 on PS2
NUMDUMMIES = 2802, // 2368 on PS2
NUMAUDIOSCRIPTOBJECTS = 256,
// Link list lengths
@ -42,7 +42,6 @@ enum Config {
NUMATTRIBZONES = 288,
NUMZONEINDICES = 55000,
NUMPEDSTATS = 35,
NUMHANDLINGS = 57,
@ -54,7 +53,9 @@ enum Config {
NUMEXTRADIRECTIONALS = 4,
NUMANTENNAS = 8,
NUMCORONAS = 56,
NUMPOINTLIGHTS = 32
NUMPOINTLIGHTS = 32,
NUMONSCREENTIMERENTRIES = 1
};
#define GTA3_1_1_PATCH

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@ -2,4 +2,6 @@
#include "patcher.h"
#include "Replay.h"
WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); }
uint8 &CReplay::Mode = *(uint8*)0x95CD5B;
WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); }

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@ -4,4 +4,6 @@ class CReplay
{
public:
static void Display(void);
static uint8 &Mode;
};

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@ -2,5 +2,7 @@
#include "patcher.h"
#include "Hud.h"
bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }

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@ -5,4 +5,6 @@ class CHud
public:
static void Draw(void);
static void DrawAfterFade(void);
static bool &m_Wants_To_Draw_Hud;
};