From e9001207ea5c3d2c9bbabb74cd7996985d575d85 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Fri, 8 Jan 2021 18:26:35 +0200 Subject: [PATCH] Disable water creatures --- src/control/Replay.cpp | 2 +- src/core/Game.cpp | 4 ++-- src/render/WaterCreatures.cpp | 4 +++- src/render/WaterCreatures.h | 3 ++- src/render/WaterLevel.cpp | 13 +++++++------ 5 files changed, 15 insertions(+), 11 deletions(-) diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 37a54999..7adb4999 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -1287,7 +1287,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); CEscalators::Shutdown(); - CWaterCreatures::RemoveAll(); + //CWaterCreatures::RemoveAll(); int current; for (current = 0; current < NUM_REPLAYBUFFERS; current++) if (BufferStatus[current] == REPLAYBUFFER_RECORD) diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 79698dde..636eed42 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -587,7 +587,7 @@ bool CGame::ShutDown(void) CPlane::Shutdown(); CTrain::Shutdown(); CScriptPaths::Shutdown(); - CWaterCreatures::RemoveAll(); + //CWaterCreatures::RemoveAll(); CSpecialFX::Shutdown(); CGarages::Shutdown(); CMovingThings::Shutdown(); @@ -749,7 +749,7 @@ void CGame::ShutDownForRestart(void) CRadar::RemoveRadarSections(); FrontEndMenuManager.UnloadTextures(); CParticleObject::RemoveAllExpireableParticleObjects(); - CWaterCreatures::RemoveAll(); + //CWaterCreatures::RemoveAll(); CSetPieces::Init(); CPedType::Shutdown(); CSpecialFX::Shutdown(); diff --git a/src/render/WaterCreatures.cpp b/src/render/WaterCreatures.cpp index d3bd2701..b44f987c 100644 --- a/src/render/WaterCreatures.cpp +++ b/src/render/WaterCreatures.cpp @@ -7,6 +7,7 @@ #include "config.h" #include "General.h" +/* int CWaterCreatures::nNumActiveSeaLifeForms; CWaterCreature CWaterCreatures::aWaterCreatures[NUM_WATER_CREATURES]; @@ -271,4 +272,5 @@ void CWaterCreatures::RemoveAll() { nNumActiveSeaLifeForms--; } } -} \ No newline at end of file +} +*/ \ No newline at end of file diff --git a/src/render/WaterCreatures.h b/src/render/WaterCreatures.h index 9ef8198c..0b8d2376 100644 --- a/src/render/WaterCreatures.h +++ b/src/render/WaterCreatures.h @@ -1,6 +1,7 @@ #pragma once #include "Object.h" +/* enum eFishSlotState { WATER_CREATURE_INIT = 0, WATER_CREATURE_ACTIVE, @@ -45,4 +46,4 @@ struct WaterCreatureProperties { float fLevel; float fUnknown; //unused float fWaterDepth; -}; \ No newline at end of file +};*/ \ No newline at end of file diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp index 854653f0..6caac31e 100644 --- a/src/render/WaterLevel.cpp +++ b/src/render/WaterLevel.cpp @@ -1175,13 +1175,13 @@ CWaterLevel::RenderWater() if ( WavesCalculatedThisFrame ) { RenderSeaBirds(); - RenderShipsOnHorizon(); - CParticle::HandleShipsAtHorizonStuff(); - HandleBeachToysStuff(); + //RenderShipsOnHorizon(); + //CParticle::HandleShipsAtHorizonStuff(); + //HandleBeachToysStuff(); } - if ( _bSeaLife ) - HandleSeaLifeForms(); + //if ( _bSeaLife ) + // HandleSeaLifeForms(); DefinedState(); } @@ -3105,6 +3105,7 @@ CWaterLevel::RenderShipsOnHorizon() } } +/* void CWaterLevel::HandleSeaLifeForms() { @@ -3145,7 +3146,7 @@ CWaterLevel::HandleSeaLifeForms() } CWaterCreatures::UpdateAll(); -} +}*/ void CWaterLevel::HandleBeachToysStuff(void)