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say goodbye to your saves
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@ -29,6 +29,7 @@
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#include "Radar.h"
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#include "Radar.h"
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#include "Restart.h"
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#include "Restart.h"
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#include "Script.h"
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#include "Script.h"
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#include "SetPieces.h"
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#include "Stats.h"
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#include "Stats.h"
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#include "Streaming.h"
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#include "Streaming.h"
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#include "Timer.h"
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#include "Timer.h"
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@ -206,6 +207,7 @@ GenericSave(int file)
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WriteSaveDataBlock(cAudioScriptObject::SaveAllAudioScriptObjects);
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WriteSaveDataBlock(cAudioScriptObject::SaveAllAudioScriptObjects);
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WriteSaveDataBlock(CWorld::Players[CWorld::PlayerInFocus].SavePlayerInfo);
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WriteSaveDataBlock(CWorld::Players[CWorld::PlayerInFocus].SavePlayerInfo);
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WriteSaveDataBlock(CStats::SaveStats);
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WriteSaveDataBlock(CStats::SaveStats);
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WriteSaveDataBlock(CSetPieces::Save);
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WriteSaveDataBlock(CStreaming::MemoryCardSave);
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WriteSaveDataBlock(CStreaming::MemoryCardSave);
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WriteSaveDataBlock(CPedType::Save);
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WriteSaveDataBlock(CPedType::Save);
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@ -337,6 +339,8 @@ GenericLoad()
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LoadSaveDataBlock();
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LoadSaveDataBlock();
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ReadDataFromBlock("Loading Stats \n", CStats::LoadStats);
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ReadDataFromBlock("Loading Stats \n", CStats::LoadStats);
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LoadSaveDataBlock();
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LoadSaveDataBlock();
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ReadDataFromBlock("Loading Set Pieces \n", CSetPieces::Load);
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LoadSaveDataBlock();
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ReadDataFromBlock("Loading Streaming Stuff \n", CStreaming::MemoryCardLoad);
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ReadDataFromBlock("Loading Streaming Stuff \n", CStreaming::MemoryCardLoad);
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LoadSaveDataBlock();
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LoadSaveDataBlock();
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ReadDataFromBlock("Loading PedType Stuff \n", CPedType::Load);
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ReadDataFromBlock("Loading PedType Stuff \n", CPedType::Load);
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