From e2095bf70bec9abf8528cffbf8c3c802f4bc0898 Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Mon, 11 Jan 2021 21:10:24 +0300 Subject: [PATCH] fix explosion jet --- src/render/Particle.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp index 0ad4681d..51249844 100644 --- a/src/render/Particle.cpp +++ b/src/render/Particle.cpp @@ -2331,9 +2331,9 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize vecStepPos, CVector ( - CGeneral::GetRandomNumberInRange(-0.2f, 0.2f), - CGeneral::GetRandomNumberInRange(-0.2f, 0.2f), - CGeneral::GetRandomNumberInRange(-0.2f, 0.0f) + CGeneral::GetRandomNumberInRange(-0.02f, 0.02f), + CGeneral::GetRandomNumberInRange(-0.02f, 0.02f), + CGeneral::GetRandomNumberInRange(-0.02f, 0.0f) ), nil, fSize, color, 0, 0, 0, 0);