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forget ifdef
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parent
6857e26411
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@ -422,6 +422,7 @@ DebugMenuPopulate(void)
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DebugMenuAddVarBool8("Render", "Frame limiter", &FrontEndMenuManager.m_PrefsFrameLimiter, nil);
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DebugMenuAddVarBool8("Render", "Frame limiter", &FrontEndMenuManager.m_PrefsFrameLimiter, nil);
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DebugMenuAddVarBool8("Render", "VSynch", &FrontEndMenuManager.m_PrefsVsync, nil);
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DebugMenuAddVarBool8("Render", "VSynch", &FrontEndMenuManager.m_PrefsVsync, nil);
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DebugMenuAddVar("Render", "Max FPS", &RsGlobal.maxFPS, nil, 1, 1, 1000, nil);
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DebugMenuAddVar("Render", "Max FPS", &RsGlobal.maxFPS, nil, 1, 1, 1000, nil);
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#ifdef NEW_RENDERER
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DebugMenuAddVarBool8("Render", "new renderer", &gbNewRenderer, nil);
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DebugMenuAddVarBool8("Render", "new renderer", &gbNewRenderer, nil);
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extern bool gbRenderRoads;
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extern bool gbRenderRoads;
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extern bool gbRenderEverythingBarRoads;
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extern bool gbRenderEverythingBarRoads;
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@ -443,6 +444,7 @@ extern bool gbRenderWorld2;
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DebugMenuAddVarBool8("Render", "gbRenderWorld0", &gbRenderWorld0, nil);
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DebugMenuAddVarBool8("Render", "gbRenderWorld0", &gbRenderWorld0, nil);
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DebugMenuAddVarBool8("Render", "gbRenderWorld1", &gbRenderWorld1, nil);
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DebugMenuAddVarBool8("Render", "gbRenderWorld1", &gbRenderWorld1, nil);
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DebugMenuAddVarBool8("Render", "gbRenderWorld2", &gbRenderWorld2, nil);
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DebugMenuAddVarBool8("Render", "gbRenderWorld2", &gbRenderWorld2, nil);
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#endif
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#ifdef EXTENDED_COLOURFILTER
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#ifdef EXTENDED_COLOURFILTER
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static const char *filternames[] = { "None", "Simple", "Normal", "Mobile" };
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static const char *filternames[] = { "None", "Simple", "Normal", "Mobile" };
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