diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 6f5e9316..606fae22 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -9,10 +9,12 @@ cAudioManager &AudioManager = *(cAudioManager *)0x880FC0; +constexpr int totalAudioEntities = 200; + void cAudioManager::SetEntityStatus(int32 id, bool status) { - if(m_bIsInitialised && id >= 0 && id < 200) { + if(m_bIsInitialised && id >= 0 && id < totalAudioEntities) { if(m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bStatus = status; } } } @@ -53,15 +55,17 @@ cAudioManager::PreTerminateGameSpecificShutdown() void cAudioManager::DestroyEntity(int32 id) { - if(m_bIsInitialised && id >= 0 && id < 200 && m_asAudioEntities[id].m_bIsUsed) { + if(m_bIsInitialised && id >= 0 && id < totalAudioEntities && + m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bIsUsed = 0; for(i = 0; i < m_nAudioEntitiesTotal; ++i) { if(id == m_anAudioEntityIndices[i]) { - if(i < 199) + if(i < totalAudioEntities - 1) memmove(&m_anAudioEntityIndices[i], &m_anAudioEntityIndices[i + 1], 4 * (m_nAudioEntitiesTotal - (i + 1))); - m_anAudioEntityIndices[--m_nAudioEntitiesTotal] = 200; + m_anAudioEntityIndices[--m_nAudioEntitiesTotal] = + totalAudioEntities; return; } }