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script 900-999 init

This commit is contained in:
Nikolay Korolev 2020-02-02 14:47:03 +03:00
parent 76b8e09de5
commit dc2516896f
5 changed files with 495 additions and 2 deletions

View file

@ -4,6 +4,7 @@
WRAPPER bool CCranes::IsThisCarBeingTargettedByAnyCrane(CVehicle*) { EAXJMP(0x5451E0); }
WRAPPER bool CCranes::IsThisCarBeingCarriedByAnyCrane(CVehicle*) { EAXJMP(0x545190); }
WRAPPER bool CCranes::IsThisCarPickedUp(float, float, CVehicle*) { EAXJMP(0x543940); }
WRAPPER void CCranes::ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float) { EAXJMP(0x543650); }
WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); }
WRAPPER void CCranes::InitCranes(void) { EAXJMP(0x543360); }

View file

@ -8,6 +8,7 @@ class CCranes
public:
static bool IsThisCarBeingTargettedByAnyCrane(CVehicle*);
static bool IsThisCarBeingCarriedByAnyCrane(CVehicle*);
static bool IsThisCarPickedUp(float, float, CVehicle*);
static void ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float);
static void DeActivateCrane(float, float);
static void InitCranes(void);

View file

@ -46,10 +46,12 @@
#include "Remote.h"
#include "Restart.h"
#include "Replay.h"
#include "RpAnimBlend.h"
#include "Shadows.h"
#include "Stats.h"
#include "Streaming.h"
#include "Text.h"
#include "TxdStore.h"
#include "User.h"
#include "WaterLevel.h"
#include "Weather.h"
@ -7523,107 +7525,440 @@ WRAPPER int8 CRunningScript::ProcessCommands900To999(int32 command) { EAXJMP(0x4
#else
int8 CRunningScript::ProcessCommands900To999(int32 command)
{
switch (command){
char txd[52];
switch (command) {
case COMMAND_PRINT_STRING_IN_STRING_NOW:
case COMMAND_PRINT_STRING_IN_STRING_SOON:
{
wchar* source = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* str = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
CMessages::AddMessageJumpQWithString(source, ScriptParams[0], ScriptParams[1], str);
return 0;
}
//case COMMAND_PRINT_STRING_IN_STRING_SOON:
case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, nil);
return 0;
}
case COMMAND_SET_5_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, nil);
return 0;
}
case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, text6);
return 0;
}
case COMMAND_SET_6_PHONE_MESSAGES:
{
CollectParameters(&m_nIp, 1);
wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, text6);
return 0;
}
case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
{
CollectParameters(&m_nIp, 6);
float infX = *(float*)&ScriptParams[0] - *(float*)&ScriptParams[3];
float supX = *(float*)&ScriptParams[0] + *(float*)&ScriptParams[3];
float infY = *(float*)&ScriptParams[1] - *(float*)&ScriptParams[4];
float supY = *(float*)&ScriptParams[1] + *(float*)&ScriptParams[4];
float infZ = *(float*)&ScriptParams[2] - *(float*)&ScriptParams[5];
float supZ = *(float*)&ScriptParams[2] + *(float*)&ScriptParams[5];
if (infX > supX) {
float tmp = infX;
infX = supX;
supX = tmp;
}
if (infY > supY) {
float tmp = infY;
infY = supY;
supY = tmp;
}
if (infZ > supZ) {
float tmp = infZ;
infZ = supZ;
supZ = tmp;
}
int16 total;
CWorld::FindMissionEntitiesIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, true, true, true);
UpdateCompareFlag(total > 0);
return 0;
}
case COMMAND_LOAD_ALL_MODELS_NOW:
CTimer::Stop();
CStreaming::LoadAllRequestedModels(false);
CTimer::Resume();
return 0;
case COMMAND_ADD_TO_OBJECT_VELOCITY:
{
CollectParameters(&m_nIp, 4);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
pObject->SetMoveSpeed(pObject->GetMoveSpeed() + 0.02f * *(CVector*)&ScriptParams[1]);
return 0;
}
case COMMAND_DRAW_SPRITE:
{
CollectParameters(&m_nIp, 9);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = ScriptParams[0] - 1;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3], *(float*)&ScriptParams[2] + *(float*)&ScriptParams[4]);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]);
CTheScripts::NumberOfIntroRectanglesThisFrame++;
return 0;
}
case COMMAND_DRAW_RECT:
{
CollectParameters(&m_nIp, 8);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = -1;
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[0] + *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3]);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7]);
CTheScripts::NumberOfIntroRectanglesThisFrame++;
return 0;
}
case COMMAND_LOAD_SPRITE:
{
CollectParameters(&m_nIp, 1);
strncpy(txd, (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
for (int i = 0; i < 8; i++)
txd[i] = tolower(txd[i]);
m_nIp += 8;
int slot = CTxdStore::FindTxdSlot("script");
CTxdStore::PushCurrentTxd();
CTxdStore::SetCurrentTxd(slot);
CTheScripts::ScriptSprites[ScriptParams[0] - 1].SetTexture(txd);
CTxdStore::PopCurrentTxd();
return 0;
}
case COMMAND_LOAD_TEXTURE_DICTIONARY:
{
strcpy(txd, "models\\");
strncpy(txd + sizeof("models\\"), (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
strcat(txd, ".txd");
m_nIp += 8;
int slot = CTxdStore::FindTxdSlot("script");
if (slot == -1)
slot = CTxdStore::AddTxdSlot("script");
CTxdStore::LoadTxd(slot, txd);
CTxdStore::AddRef(slot);
return 0;
}
case COMMAND_REMOVE_TEXTURE_DICTIONARY:
{
for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++)
CTheScripts::ScriptSprites[i].Delete();
CTxdStore::RemoveTxd(CTxdStore::FindTxdSlot("script"));
return 0;
}
case COMMAND_SET_OBJECT_DYNAMIC:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
if (ScriptParams[1]) {
if (pObject->bIsStatic) {
pObject->bIsStatic = true;
pObject->AddToMovingList();
}
}
else {
if (!pObject->bIsStatic) {
pObject->bIsStatic = false;
pObject->RemoveFromMovingList();
}
}
return 0;
}
case COMMAND_SET_CHAR_ANIM_SPEED:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetFirstAssociation(pPed->GetClump());
if (pAssoc)
pAssoc->speed = *(float*)&ScriptParams[1];
return 0;
}
case COMMAND_PLAY_MISSION_PASSED_TUNE:
{
CollectParameters(&m_nIp, 1);
DMAudio.ChangeMusicMode(0);
DMAudio.PlayFrontEndTrack(ScriptParams[0] + STREAMED_SOUND_MISSION_COMPLETED - 1, 0);
return 0;
}
case COMMAND_CLEAR_AREA:
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CWorld::ClearExcitingStuffFromArea(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
return 0;
}
case COMMAND_FREEZE_ONSCREEN_TIMER:
CollectParameters(&m_nIp, 1);
CUserDisplay::OnscnTimer.m_bDisabled = ScriptParams[0] != 0;
return 0;
case COMMAND_SWITCH_CAR_SIREN:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
pVehicle->m_bSirenOrAlarm = ScriptParams[1] != 0;
return 0;
}
case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
{
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 1);
return 0;
}
case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 0);
return 0;
case COMMAND_SWITCH_ROADS_ON_ANGLED:
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 1);
return 0;
case COMMAND_SWITCH_ROADS_OFF_ANGLED:
CollectParameters(&m_nIp, 7);
ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 0);
return 0;
case COMMAND_SET_CAR_WATERTIGHT:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
CAutomobile* pCar = (CAutomobile*)pVehicle;
pCar->bWaterTight = ScriptParams[1] != 0;
return 0;
}
case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
{
CollectParameters(&m_nIp, 12);
CVector pos = *(CVector*)&ScriptParams[1];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float size = max(0.0f, *(float*)&ScriptParams[7]);
eParticleObjectType type = (eParticleObjectType)ScriptParams[0];
RwRGBA color;
if (type == POBJECT_SMOKE_TRAIL){
color.alpha = -1;
color.red = ScriptParams[8];
color.green = ScriptParams[9];
color.blue = ScriptParams[10];
}else{
color.alpha = color.red = color.blue = color.green = 0;
}
CVector target = *(CVector*)&ScriptParams[4];
CParticleObject::AddObject(type, pos, target, size, ScriptParams[11], color, 1);
return 0;
}
case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
pPed->bDontDragMeOutCar = ScriptParams[1] != 0;
return 0;
}
case COMMAND_TURN_CAR_TO_FACE_COORD:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
const CVector& pos = pVehicle->GetPosition();
float heading = CGeneral::GetATanOfXY(pos.y - *(float*)&ScriptParams[2], pos.x - *(float*)&ScriptParams[1]) + HALFPI;
if (heading > TWOPI)
heading -= TWOPI;
pVehicle->SetHeading(heading);
return 0;
}
case COMMAND_IS_CRANE_LIFTING_CAR:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[2]);
UpdateCompareFlag(CCranes::IsThisCarPickedUp(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], pVehicle));
return 0;
}
case COMMAND_DRAW_SPHERE:
return 0;
case COMMAND_SET_CAR_STATUS:
return 0;
case COMMAND_IS_CHAR_MALE:
return 0;
case COMMAND_SCRIPT_NAME:
return 0;
case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
return 0;
case COMMAND_FIND_DRUG_PLANE_COORDINATES:
return 0;
case COMMAND_SAVE_INT_TO_DEBUG_FILE:
return 0;
case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
return 0;
case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
return 0;
case COMMAND_POLICE_RADIO_MESSAGE:
return 0;
case COMMAND_SET_CAR_STRONG:
return 0;
case COMMAND_REMOVE_ROUTE:
return 0;
case COMMAND_SWITCH_RUBBISH:
return 0;
case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
return 0;
case COMMAND_SWITCH_STREAMING:
return 0;
case COMMAND_IS_GARAGE_OPEN:
return 0;
case COMMAND_IS_GARAGE_CLOSED:
return 0;
case COMMAND_START_CATALINA_HELI:
return 0;
case COMMAND_CATALINA_HELI_TAKE_OFF:
return 0;
case COMMAND_REMOVE_CATALINA_HELI:
return 0;
case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
return 0;
case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
return 0;
case COMMAND_SWITCH_WORLD_PROCESSING:
return 0;
case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
return 0;
case COMMAND_GRAB_CATALINA_HELI:
return 0;
case COMMAND_CLEAR_AREA_OF_CARS:
return 0;
case COMMAND_SET_ROTATING_GARAGE_DOOR:
return 0;
case COMMAND_ADD_SPHERE:
return 0;
case COMMAND_REMOVE_SPHERE:
return 0;
case COMMAND_CATALINA_HELI_FLY_AWAY:
return 0;
case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
return 0;
case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
return 0;
case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
return 0;
case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
return 0;
case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
return 0;
case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
return 0;
case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
return 0;
case COMMAND_IS_COLLISION_IN_MEMORY:
return 0;
case COMMAND_SET_WANTED_MULTIPLIER:
return 0;
case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
return 0;
case COMMAND_IS_CAR_VISIBLY_DAMAGED:
return 0;
case COMMAND_DOES_OBJECT_EXIST:
return 0;
case COMMAND_LOAD_SCENE:
return 0;
case COMMAND_ADD_STUCK_CAR_CHECK:
return 0;
case COMMAND_REMOVE_STUCK_CAR_CHECK:
return 0;
case COMMAND_IS_CAR_STUCK:
return 0;
case COMMAND_LOAD_MISSION_AUDIO:
return 0;
case COMMAND_HAS_MISSION_AUDIO_LOADED:
return 0;
case COMMAND_PLAY_MISSION_AUDIO:
return 0;
case COMMAND_HAS_MISSION_AUDIO_FINISHED:
return 0;
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
return 0;
case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
return 0;
case COMMAND_CLEAR_THIS_PRINT:
return 0;
case COMMAND_CLEAR_THIS_BIG_PRINT:
return 0;
case COMMAND_SET_MISSION_AUDIO_POSITION:
return 0;
case COMMAND_ACTIVATE_SAVE_MENU:
return 0;
case COMMAND_HAS_SAVE_GAME_FINISHED:
return 0;
case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
return 0;
case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
return 0;
case COMMAND_ADD_BLIP_FOR_PICKUP:
return 0;
case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
return 0;
case COMMAND_SET_PED_DENSITY_MULTIPLIER:
return 0;
case COMMAND_FORCE_RANDOM_PED_TYPE:
return 0;
case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
return 0;
case COMMAND_GET_COLLECTABLE1S_COLLECTED:
return 0;
case COMMAND_REGISTER_EL_BURRO_TIME:
return 0;
case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
return 0;
case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
return 0;
case COMMAND_PRINT_HELP:
return 0;
case COMMAND_CLEAR_HELP:
return 0;
case COMMAND_FLASH_HUD_OBJECT:
return 0;
default:
assert(0);
}
@ -7638,105 +7973,205 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
{
switch (command){
case COMMAND_FLASH_RADAR_BLIP:
return 0;
case COMMAND_IS_CHAR_IN_CONTROL:
return 0;
case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
return 0;
case COMMAND_CLEAR_SMALL_PRINTS:
return 0;
case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
return 0;
case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
return 0;
case COMMAND_CAN_PLAYER_START_MISSION:
return 0;
case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
return 0;
case COMMAND_USE_TEXT_COMMANDS:
return 0;
case COMMAND_SET_THREAT_FOR_PED_TYPE:
return 0;
case COMMAND_CLEAR_THREAT_FOR_PED_TYPE:
return 0;
case COMMAND_GET_CAR_COLOURS:
return 0;
case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED:
return 0;
case COMMAND_SET_CAR_CAN_BE_DAMAGED:
return 0;
case COMMAND_MAKE_PLAYER_UNSAFE:
return 0;
case COMMAND_LOAD_COLLISION:
return 0;
case COMMAND_GET_BODY_CAST_HEALTH:
return 0;
case COMMAND_SET_CHARS_CHATTING:
return 0;
case COMMAND_MAKE_PLAYER_SAFE:
return 0;
case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
return 0;
case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
return 0;
case COMMAND_REGISTER_4X4_ONE_TIME:
return 0;
case COMMAND_REGISTER_4X4_TWO_TIME:
return 0;
case COMMAND_REGISTER_4X4_THREE_TIME:
return 0;
case COMMAND_REGISTER_4X4_MAYHEM_TIME:
return 0;
case COMMAND_REGISTER_LIFE_SAVED:
return 0;
case COMMAND_REGISTER_CRIMINAL_CAUGHT:
return 0;
case COMMAND_REGISTER_AMBULANCE_LEVEL:
return 0;
case COMMAND_REGISTER_FIRE_EXTINGUISHED:
return 0;
case COMMAND_TURN_PHONE_ON:
return 0;
case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
return 0;
case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
return 0;
case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
return 0;
case COMMAND_BLOW_UP_RC_BUGGY:
return 0;
case COMMAND_REMOVE_CAR_FROM_CHASE:
return 0;
case COMMAND_IS_FRENCH_GAME:
return 0;
case COMMAND_IS_GERMAN_GAME:
return 0;
case COMMAND_CLEAR_MISSION_AUDIO:
return 0;
case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
return 0;
case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH:
return 0;
case COMMAND_SET_GANG_PED_MODEL_PREFERENCE:
return 0;
case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
return 0;
case COMMAND_SWITCH_VEHICLE_WEAPONS:
return 0;
case COMMAND_SET_GET_OUT_OF_JAIL_FREE:
return 0;
case COMMAND_SET_FREE_HEALTH_CARE:
return 0;
case COMMAND_IS_CAR_DOOR_CLOSED:
return 0;
case COMMAND_LOAD_AND_LAUNCH_MISSION:
return 0;
case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL:
return 0;
case COMMAND_SET_OBJECT_DRAW_LAST:
return 0;
case COMMAND_GET_AMMO_IN_PLAYER_WEAPON:
return 0;
case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
return 0;
case COMMAND_REGISTER_KILL_FRENZY_PASSED:
return 0;
case COMMAND_SET_CHAR_SAY:
return 0;
case COMMAND_SET_NEAR_CLIP:
return 0;
case COMMAND_SET_RADIO_CHANNEL:
return 0;
case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
return 0;
case COMMAND_OVERRIDE_POLICE_STATION_LEVEL:
return 0;
case COMMAND_FORCE_RAIN:
return 0;
case COMMAND_DOES_GARAGE_CONTAIN_CAR:
return 0;
case COMMAND_SET_CAR_TRACTION:
return 0;
case COMMAND_ARE_MEASUREMENTS_IN_METRES:
return 0;
case COMMAND_CONVERT_METRES_TO_FEET:
return 0;
case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
return 0;
case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS:
return 0;
case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
return 0;
case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
return 0;
case COMMAND_IS_THREAT_FOR_PED_TYPE:
return 0;
case COMMAND_CLEAR_AREA_OF_CHARS:
return 0;
case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
return 0;
case COMMAND_CONVERT_METRES_TO_FEET_INT:
return 0;
case COMMAND_REGISTER_FASTEST_TIME:
return 0;
case COMMAND_REGISTER_HIGHEST_SCORE:
return 0;
case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
return 0;
case COMMAND_IS_CAR_PASSENGER_SEAT_FREE:
return 0;
case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
return 0;
case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
return 0;
case COMMAND_START_CREDITS:
return 0;
case COMMAND_STOP_CREDITS:
return 0;
case COMMAND_ARE_CREDITS_FINISHED:
return 0;
case COMMAND_CREATE_SINGLE_PARTICLE:
return 0;
case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
return 0;
case COMMAND_GET_CHASE_CAR:
return 0;
case COMMAND_START_BOAT_FOAM_ANIMATION:
return 0;
case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
return 0;
case COMMAND_SET_MUSIC_DOES_FADE:
return 0;
case COMMAND_SET_INTRO_IS_PLAYING:
return 0;
case COMMAND_SET_PLAYER_HOOKER:
return 0;
case COMMAND_PLAY_END_OF_GAME_TUNE:
return 0;
case COMMAND_STOP_END_OF_GAME_TUNE:
return 0;
case COMMAND_GET_CAR_MODEL:
return 0;
case COMMAND_IS_PLAYER_SITTING_IN_CAR:
return 0;
case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
return 0;
case COMMAND_SET_SCRIPT_FIRE_AUDIO:
return 0;
case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
return 0;
case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
return 0;
case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
return 0;
case COMMAND_IS_CHAR_SITTING_IN_CAR:
return 0;
case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
return 0;
case COMMAND_IS_PLAYER_ON_FOOT:
return 0;
case COMMAND_IS_CHAR_ON_FOOT:
return 0;
default:
assert(0);
}
@ -7751,59 +8186,113 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
switch (command) {
case COMMAND_LOAD_COLLISION_WITH_SCREEN:
return 0;
case COMMAND_LOAD_SPLASH_SCREEN:
return 0;
case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
return 0;
case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
return 0;
case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
return 0;
case COMMAND_LOAD_END_OF_GAME_TUNE:
return 0;
case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
return 0;
case COMMAND_SET_OBJECT_ROTATION:
return 0;
case COMMAND_GET_DEBUG_CAMERA_COORDINATES:
return 0;
case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
return 0;
case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
return 0;
case COMMAND_IS_PLAYER_TARGETTING_CHAR:
return 0;
case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
return 0;
case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
return 0;
case COMMAND_DISPLAY_TEXT_WITH_NUMBER:
return 0;
case COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS:
return 0;
case COMMAND_FAIL_CURRENT_MISSION:
return 0;
case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
return 0;
case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
return 0;
case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
return 0;
case COMMAND_SET_INTERPOLATION_PARAMETERS:
return 0;
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
return 0;
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
return 0;
case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
return 0;
case COMMAND_ATTACH_CHAR_TO_CAR:
return 0;
case COMMAND_DETACH_CHAR_FROM_CAR:
return 0;
case COMMAND_SET_CAR_STAY_IN_FAST_LANE:
return 0;
case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE:
return 0;
case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
return 0;
case COMMAND_GET_RANDOM_COP_IN_AREA:
return 0;
case COMMAND_GET_RANDOM_COP_IN_ZONE:
return 0;
case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
return 0;
case COMMAND_GET_DRIVER_OF_CAR:
return 0;
case COMMAND_GET_NUMBER_OF_FOLLOWERS:
return 0;
case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER:
return 0;
case COMMAND_GET_CURRENT_PLAYER_WEAPON:
return 0;
case COMMAND_GET_CURRENT_CHAR_WEAPON:
return 0;
case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
return 0;
case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
return 0;
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
return 0;
case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
return 0;
case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
return 0;
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
return 0;
case COMMAND_SET_CAR_TEMP_ACTION:
return 0;
case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
return 0;
case COMMAND_SET_CAR_HANDBRAKE_STOP:
return 0;
case COMMAND_IS_CHAR_ON_ANY_BIKE:
return 0;
case COMMAND_LOCATE_SNIPER_BULLET_2D:
return 0;
case COMMAND_LOCATE_SNIPER_BULLET_3D:
return 0;
case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
return 0;
case COMMAND_IS_PLAYER_ON_ANY_BIKE:
return 0;
case COMMAND_IS_CHAR_LYING_DOWN:
return 0;
case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
return 0;
case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
return 0;
default:
assert(0);
}

View file

@ -48,6 +48,7 @@ WRAPPER void CWorld::FindObjectsIntersectingCube(const CVector &, const CVector
WRAPPER void CWorld::FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool) { EAXJMP(0x4B3280); }
WRAPPER void CWorld::FindObjectsOfTypeInRange(uint32, CVector&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) { EAXJMP(0x4B2600); }
WRAPPER void CWorld::FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVector&, float, bool, short*, short, CEntity**) { EAXJMP(0x4B2960); }
WRAPPER void CWorld::FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool) { EAXJMP(0x4B3680); }
void
CWorld::Initialise()

View file

@ -114,6 +114,7 @@ public:
static void FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
static void FindObjectsIntersectingCube(const CVector &, const CVector &, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
static void FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
static void FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool);
static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }