mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 05:00:00 +00:00
Fire and PlayerSkin fix
This commit is contained in:
parent
7242d8a440
commit
db92864fe2
|
@ -113,7 +113,7 @@ CFire::ProcessFire(void)
|
|||
CVector(0.0f, 0.0f, CGeneral::GetRandomNumberInRange(0.0125f, 0.1f) * m_fStrength),
|
||||
0, m_fStrength, 0, 0, 0, 0);
|
||||
|
||||
rand(); rand(); rand(); /* unsure why these three rands are called */
|
||||
CGeneral::GetRandomNumber(); CGeneral::GetRandomNumber(); CGeneral::GetRandomNumber(); /* unsure why these three rands are called */
|
||||
|
||||
CParticle::AddParticle(PARTICLE_CARFLAME_SMOKE, firePos,
|
||||
CVector(0.0f, 0.0f, 0.0f), 0, 0.0f, 0, 0, 0, 0);
|
||||
|
@ -129,8 +129,10 @@ CFire::ProcessFire(void)
|
|||
|
||||
if (!m_pEntity) {
|
||||
CShadows::StoreStaticShadow((uint32)this, SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &lightpos,
|
||||
7.0f, 0.0f, 0.0f, -7.0f, 0, nRandNumber / 2, nRandNumber / 2,
|
||||
0, 10.0f, 1.0f, 40.0f, 0, 0.0f);
|
||||
7.0f, 0.0f, 0.0f, -7.0f,
|
||||
255, // this is 0 on PC which results in no shadow
|
||||
nRandNumber / 2, nRandNumber / 2, 0,
|
||||
10.0f, 1.0f, 40.0f, 0, 0.0f);
|
||||
}
|
||||
fGreen = nRandNumber / 128;
|
||||
fRed = nRandNumber / 128;
|
||||
|
|
Loading…
Reference in a new issue